DarthMors Posted May 24, 2013 Share Posted May 24, 2013 Which should I go for for PvP action? Endurance, Absorb, Shield, Defense? Short question SHOULD lead to short answers... I level 55, full Partisian (whatever) gear, except boots for the time being. Your input and help is appreciated. Thanks. Link to comment Share on other sites More sharing options...
Herbzta Posted May 24, 2013 Share Posted May 24, 2013 AP or AIM Link to comment Share on other sites More sharing options...
DarthMors Posted May 24, 2013 Author Share Posted May 24, 2013 (edited) At the risk of sounding like a real idiot...what is AP? Please bear in mind that i am still new to MMOs... And why would I want to bump Aim? I thought PTs were tanks, not DPS. Am I missing something? Edited May 24, 2013 by DarthMors Link to comment Share on other sites More sharing options...
Herbzta Posted May 24, 2013 Share Posted May 24, 2013 attack power but you only ask for defensive stats, so i assume you play tank, so your best stat would be endurance as tanks need to catch the most damage thru guard and i´m not quite sure if guarded damage can be absorbed aswell Link to comment Share on other sites More sharing options...
DarthMors Posted May 24, 2013 Author Share Posted May 24, 2013 I guess people want to read but not answer... Link to comment Share on other sites More sharing options...
Marb Posted May 24, 2013 Share Posted May 24, 2013 (edited) For damage, in most cases it will be the classes main stat, barring unusual exceptions (such as marauders), due to the +% main stat from skill trees and the contributions to crit %. Edited May 24, 2013 by Marb Link to comment Share on other sites More sharing options...
DarthMors Posted June 3, 2013 Author Share Posted June 3, 2013 Just bumping myself here. Still having a time of it in the Warzones. Def or shield? Or absorb? Im tired of dying... Link to comment Share on other sites More sharing options...
Kameki Posted June 3, 2013 Share Posted June 3, 2013 (edited) Just bumping myself here. Still having a time of it in the Warzones. Def or shield? Or absorb? Im tired of dying... For Vanguard, 4:3 shield to absorb ratio is what I would go for. Based on the calculations in the tanking stat distribution thread. http://swtor.askmrrobot.com/character/186d786e-5d85-4469-ad43-072b84b75351 This setup has 138 defense rating, 869 shield rating and 658 absorb rating. In this setup I have 5 absorb and 9 shield augments. Replacing 1-3 abs augments with shield augments might be better since I didnt take the relic absorb proc into account. Notice that I am using the Matrix Relic (which might be better if the defense proc shares ICD with the abs proc) and I am using 69 PvE barrel/armoring in the mainhand/offhand (because weapon dmg and tech power is more valuable than the expertise in that case). This setup is what I think best in slot for partisan geared PT tanks. There are arguments for End augments too in regards to Guard, but I prefer better self defense for ball carrying and node defending. Edited June 3, 2013 by Kameki Link to comment Share on other sites More sharing options...
NotAnyOldName Posted June 3, 2013 Share Posted June 3, 2013 If you are DPS go for aim as we have access to a 9% boost in the first tier of the tank tree. Link to comment Share on other sites More sharing options...
Candleper Posted June 4, 2013 Share Posted June 4, 2013 Just curious why are you using the 30 barrel and armoring in your weapon and shield instead of the default pvp ones with expertise? Link to comment Share on other sites More sharing options...
Kameki Posted June 4, 2013 Share Posted June 4, 2013 Because they result in a higher base weapon damage and more tech power. Link to comment Share on other sites More sharing options...
Ryvirath Posted June 4, 2013 Share Posted June 4, 2013 (edited) Common misconception of the bolster system. Everything in a warzone is automatically buffed to level 72 regardless of what it is outside the warzone. The same is true of armor rating. This leads to the obvious conclusion that aside from special case scenarios (lvl 54 crafted gear and campaign gear) pvp gear is superior. Basically never ever ever mix and match pvp and pve within the same item. It's the least effective thing you could do. DPS wise 1 expertise ~= 5 power and tank wise 1 expertise ~= 3 endurance Edited June 4, 2013 by Ryvirath Link to comment Share on other sites More sharing options...
DarthMors Posted June 6, 2013 Author Share Posted June 6, 2013 Common misconception of the bolster system. Everything in a warzone is automatically buffed to level 72 regardless of what it is outside the warzone. The same is true of armor rating. This leads to the obvious conclusion that aside from special case scenarios (lvl 54 crafted gear and campaign gear) pvp gear is superior. Basically never ever ever mix and match pvp and pve within the same item. It's the least effective thing you could do. DPS wise 1 expertise ~= 5 power and tank wise 1 expertise ~= 3 endurance So do i want the PvP gear? Or should I be running around the WZ's is best end game gear i can find? Link to comment Share on other sites More sharing options...
Zoom_VI Posted June 11, 2013 Share Posted June 11, 2013 So do i want the PvP gear? Or should I be running around the WZ's is best end game gear i can find? You want Conq gear -always As for augments you want full fortitude augments (endurance) you will need the extra hp to act as a buffer for when RNG fails you. Ideally you should sit at 36k hp Link to comment Share on other sites More sharing options...
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