SOULCASTER Posted May 5, 2013 Share Posted May 5, 2013 When attacking in a voidstar, at the last cloner with the 3 force fields, you can /scamper from the top ledge over the force field (bypassing it entirely) and plant on the other side on the last door before anyone can get to you. YAAAAY! Go devs! This ability has been broken since its creation. WHEN WILL YOU NERF THIS ???????? Link to comment Share on other sites More sharing options...
DarthWoad Posted May 5, 2013 Share Posted May 5, 2013 When attacking in a voidstar, at the last cloner with the 3 force fields, you can /scamper from the top ledge over the force field (bypassing it entirely) and plant on the other side on the last door before anyone can get to you. YAAAAY! Go devs! This ability has been broken since its creation. WHEN WILL YOU NERF THIS ???????? Saw someone do this today rofl. RIP PvP. Link to comment Share on other sites More sharing options...
Twin Posted May 5, 2013 Share Posted May 5, 2013 2.0 never siezes to impress the pvp community. Legendary update! Link to comment Share on other sites More sharing options...
DarthWoad Posted May 5, 2013 Share Posted May 5, 2013 Seriously no one else has any opinions on this? This is an exploit!! OR has everyone left the forums because they know anything they say will be ignored by the devs Link to comment Share on other sites More sharing options...
Jayshames Posted May 5, 2013 Share Posted May 5, 2013 basically saying the devs are useless and then sharing an exploit in the same thread. Way to go. Link to comment Share on other sites More sharing options...
Kirtastropohe Posted May 5, 2013 Share Posted May 5, 2013 I'm not surprised. Testing is apparently something that is only done to checkoff a project management requirement. They are not serious in how they do it, nor are they serious in fixing the issues that arise. 2.0 is proof of that. It's a shame. Link to comment Share on other sites More sharing options...
DkSharktooth Posted May 5, 2013 Share Posted May 5, 2013 (edited) Operatives should be renamed Superman class because they can fly. Edited May 5, 2013 by DkSharktooth Link to comment Share on other sites More sharing options...
Seireeni Posted May 5, 2013 Share Posted May 5, 2013 (edited) Thanks for the info, I'll be sure to do this next time I play my scoundrel! Anyway, being serious, this needs a fix. Maybe so that with no ability you can go above the forcefields. Edited May 5, 2013 by Seireeni Link to comment Share on other sites More sharing options...
SOULCASTER Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) basically saying the devs are useless and then sharing an exploit in the same thread. Way to go. Glad you approve, because thats the point of this thread =) I hope everyone starts exploiting this, runing warzones, just to show the devs and playerbase how much of a JOKE this /scamper ability is. On a more serious note, this is the kind of exploit that SHOULD be posted, so you dont have a select few individuals exploiting it in warzones for 8 more months until everyone else gets the memo. Edited May 5, 2013 by SOULCASTER Link to comment Share on other sites More sharing options...
-Hunterx- Posted May 5, 2013 Share Posted May 5, 2013 When attacking in a voidstar, at the last cloner with the 3 force fields, you can /scamper from the top ledge over the force field (bypassing it entirely) and plant on the other side on the last door before anyone can get to you. YAAAAY! Go devs! This ability has been broken since its creation. WHEN WILL YOU NERF THIS ???????? http://www.kleenex.com That site should help you with your scamper issues. Link to comment Share on other sites More sharing options...
DkSharktooth Posted May 5, 2013 Share Posted May 5, 2013 (edited) http://www.kleenex.com that site should help you with your scamper issues. sick burn Edited May 5, 2013 by DkSharktooth Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted May 5, 2013 Share Posted May 5, 2013 Operatives should be renamed Superman class because they can fly. no actually that is juggs that can fly? Operatives can not ... I don't believe the OP and if it is I haven't found out about it yet. Link to comment Share on other sites More sharing options...
SOULCASTER Posted May 5, 2013 Author Share Posted May 5, 2013 http://www.kleenex.com That site should help you with your scamper issues. broken ability is broken. Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted May 5, 2013 Share Posted May 5, 2013 broken ability is broken. The only thing broken about it is you have to use it three times just to get the same distance as force speed takes a sin... Also, sometimes when you use it you risk getting stuck and kicked out of a warzone. Link to comment Share on other sites More sharing options...
SOULCASTER Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) The only thing broken about it is you have to use it three times just to get the same distance as force speed takes a sin... Also, sometimes when you use it you risk getting stuck and kicked out of a warzone. No the 1-2 rolls do that, the other helps double the distance. But CSB! the ability should be renamed from scamper to ludicrous speed Edited May 5, 2013 by SOULCASTER Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted May 5, 2013 Share Posted May 5, 2013 No the 1-2 rolsl do that, the other helps double the distance. But CSB! I have a sin dude... The first roll barely moves you a few meters.. it takes 3 rolls to get you the same distance as force speed. Force speed lasts longer than one roll and takes you further than one roll. Get it right or get out. Link to comment Share on other sites More sharing options...
DarthWoad Posted May 5, 2013 Share Posted May 5, 2013 I have a sin dude... The first roll barely moves you a few meters.. it takes 3 rolls to get you the same distance as force speed. Force speed lasts longer than one roll and takes you further than one roll. Get it right or get out. Theres an 18 meter roll btw Link to comment Share on other sites More sharing options...
-Hunterx- Posted May 5, 2013 Share Posted May 5, 2013 broken ability is broken. You have been sobbing about this ability for quite some time now,move on or do you think that maybe if you make just a few more posts you might get your way? Link to comment Share on other sites More sharing options...
SOULCASTER Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) I have a sin dude... The first roll barely moves you a few meters.. it takes 3 rolls to get you the same distance as force speed. Force speed lasts longer than one roll and takes you further than one roll. Get it right or get out. I have both, and i've raced my operative friend to nodes before on my assassin...you can't even call it a race. Also this is my thread, but you're welcome to leave =) Edited May 5, 2013 by SOULCASTER Link to comment Share on other sites More sharing options...
Draqsko Posted May 5, 2013 Share Posted May 5, 2013 When attacking in a voidstar, at the last cloner with the 3 force fields, you can /scamper from the top ledge over the force field (bypassing it entirely) and plant on the other side on the last door before anyone can get to you. YAAAAY! Go devs! This ability has been broken since its creation. WHEN WILL YOU NERF THIS ???????? It was probably the gunslinger/sniper roll, since they go 18m, and stay horizontal in midair (non-ballistic trajectory). Scamper is only 12m, and it drops off once the floor is gone from under you (ballistic trajectory). Have to test it on my scoundrel but i get the feeling that 12m scamper in a ballistic arc isn't going to get you over the laser shields. Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted May 5, 2013 Share Posted May 5, 2013 I have both, and i've raced my operative friend to nodes before on my assassin...you can't even call it a race. Also this is my thread, but you're welcome to leave =) Stop QQing.. and when you got to the end of the race you killed the operative. End of story. Bye bye now Link to comment Share on other sites More sharing options...
DarthWoad Posted May 5, 2013 Share Posted May 5, 2013 Covered Escape (New ability): This ability makes the Sniper roll forward 18 meters, landing in portable cover. While rolling, the Sniper cannot be hit, and rolling breaks the Sniper out of all movement-impairing effects. 20-second cooldown. Link to comment Share on other sites More sharing options...
-Hunterx- Posted May 5, 2013 Share Posted May 5, 2013 It was probably the gunslinger/sniper roll, since they go 18m, and stay horizontal in midair (non-ballistic trajectory). Scamper is only 12m, and it drops off once the floor is gone from under you (ballistic trajectory). Have to test it on my scoundrel but i get the feeling that 12m scamper in a ballistic arc isn't going to get you over the laser shields. Give it three days,he'll find something else about the ability to scream "the sky is falling AND IT'S FULL OF SCAMPERING OPS"! Link to comment Share on other sites More sharing options...
Seireeni Posted May 5, 2013 Share Posted May 5, 2013 Theres an 18 meter roll btw I don't think people are talking about snipers and gunslingers in this thread. Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted May 5, 2013 Share Posted May 5, 2013 Covered Escape (New ability): This ability makes the Sniper roll forward 18 meters, landing in portable cover. While rolling, the Sniper cannot be hit, and rolling breaks the Sniper out of all movement-impairing effects. 20-second cooldown. I don't have that abitity but I would prefer it to the one i have now. Link to comment Share on other sites More sharing options...
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