kvandertulip Posted April 28, 2013 Share Posted April 28, 2013 Something is wrong with this picture. Might want to rethink your pricing on these, especially since every single piece has garbage mods in them. Link to comment Share on other sites More sharing options...
Purple-Punch Posted April 28, 2013 Share Posted April 28, 2013 I wanna say the devs know about this but not sure if they're gonna do anything about it .. just another pvp item that doesnt make much sense .. Link to comment Share on other sites More sharing options...
Yelloweyedemon Posted April 28, 2013 Share Posted April 28, 2013 You're doing it wrong. Conqueror mods cost ranked comms. We should be glad we are able to convert comms to ranked comms, not cry because we losing 2/3 in the proccess... Link to comment Share on other sites More sharing options...
kvandertulip Posted April 28, 2013 Author Share Posted April 28, 2013 You're doing it wrong. Conqueror mods cost ranked comms. We should be glad we are able to convert comms to ranked comms, not cry because we losing 2/3 in the proccess... 1750>400. Pricing is still way off. Link to comment Share on other sites More sharing options...
foxmob Posted April 28, 2013 Share Posted April 28, 2013 1750>400. Pricing is still way off. I think you're a little confused. the pricing IS way off. but it has nothing to do with comparing the cost of conqueror to partisan mods. it costs 2000 rated coms for a pair of gloves/boots that come with armorings to RE and BOTH a mod and enh. or you can spend 1700 on just one mod. that's a joke. pathetic. Link to comment Share on other sites More sharing options...
islander Posted April 28, 2013 Share Posted April 28, 2013 It's completely borked. I'm at 6/14 nowand intentionaly keeping one partisan relic...but there's literally no point for me to grind out head/legs/chest/boots/gloves conqueror gear wise. Why? 1) the enhancement choices suck for marksman 2) some of the mod skill allocations suck too 3) customizing my gear with conqueror components as a result of #1 and #2 is not worth my time considering the grossly disproportionate pricing on them. This is yet another EASY fix Bioware can make, but refuses to. I mean, I'm wondering what more there is to really do gearing wise at this point. Get my +4 to cunning and endurance armorings? whooopppeeee Link to comment Share on other sites More sharing options...
cashogy_reborn Posted April 28, 2013 Share Posted April 28, 2013 this was talked about on the PTS forums, and no devs cared to let us know the reasoning. i would assume its an error, and logic would dictate that each mod/enh cost 400 RWZ comms. but when has the dev team shown they use logic in their decision making..... Link to comment Share on other sites More sharing options...
dcgregorya Posted April 28, 2013 Share Posted April 28, 2013 this was talked about on the PTS forums, and no devs cared to let us know the reasoning. i would assume its an error, and logic would dictate that each mod/enh cost 400 RWZ comms. but when has the dev team shown they use logic in their decision making..... Yeah but to be fair, aren't we all clear that the devs never read any of the responses on the PTS forums? I mean, they launch things then fix bugs in 3 days that were pointed out 60 days ago on the PTS in 100+ reply threads. If they can fix them in 3 days, they could've fixed them 57 days before launch right? The fact that they don't fix things until they go live means posting onto the PTS forum or bug reporting in that system is the same thing as writing something on a piece of paper and then burning it. Link to comment Share on other sites More sharing options...
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