Guurzak Posted December 20, 2011 Share Posted December 20, 2011 I just jet charged into the pack of nasties. Is there any useful reason why I need a speed boost for the next 4 seconds? Link to comment Share on other sites More sharing options...
badalchemist Posted December 20, 2011 Share Posted December 20, 2011 For PvE, probably not. For PvP, it's probably pretty handy in Huttball if you're carrying and you use Jet Charge to jump levels. Link to comment Share on other sites More sharing options...
Dademoor Posted December 20, 2011 Share Posted December 20, 2011 (edited) The only really decent use I have found for it is to quicky get to a ranged enemy, here is the senario that comes to mind. 1. Death From Above on the most clustered group of mobs. 2. Jet Charge into them. 3. Flame Sweep to secure initial aggro. 4. Jet Speed over to the lone ranged mob outside of the cluster 4a. Rocket Punch the lone ranged mob 4b. Rail Shot the lone ranged mob 5. Grapple any stragglers from the origional group that may have gotten loose 9 times out of 10 it's going to be pretty useless in PvE tho, as proper use of CC and grapple should be able to handle any need for this skill. I believe this should be marked up as a PvP tool with some PvE uses, but somewhat situational. Edit: Added steps 4a and 4b for good measure Edited December 20, 2011 by Dademoor Link to comment Share on other sites More sharing options...
Morzak Posted December 21, 2011 Share Posted December 21, 2011 In PVP the increased movement speed is great to get to another target or in huttball to advance the ball quickly or to cap points. If you plan on doing mostly PVE i wouldn't put points in it. Link to comment Share on other sites More sharing options...
borkbork Posted December 21, 2011 Share Posted December 21, 2011 Mobility is king for PvP Link to comment Share on other sites More sharing options...
EzFlyer Posted December 21, 2011 Share Posted December 21, 2011 its uses for being an offtank are probably limited in pve. seems more suited towards pvp. for pve tanking, i haven't chosen that talent, nor will i. Link to comment Share on other sites More sharing options...
Bunny_Bait Posted December 22, 2011 Share Posted December 22, 2011 The only really decent use I have found for it is to quicky get to a ranged enemy, here is the senario that comes to mind. 1. Death From Above on the most clustered group of mobs. 2. Jet Charge into them. 3. Flame Sweep to secure initial aggro. 4. Jet Speed over to the lone ranged mob outside of the cluster 4a. Rocket Punch the lone ranged mob 4b. Rail Shot the lone ranged mob 5. Grapple any stragglers from the origional group that may have gotten loose Or : 1. Death From Above on the most clustered group of mobs. 2. Jet Charge into them. 3. Flame Sweep to secure initial aggro. 4. Grapple over to the lone ranged mob outside of the cluster Why would you run to a lone mob when you can grapple him to the have a pack at your Flame Thrower mercy ? Link to comment Share on other sites More sharing options...
aRtFuL Posted December 23, 2011 Share Posted December 23, 2011 If you pvp a lot, you'll know that mobility is king. Running circles at high speed around your opponents while they are trying to get a lock on you seriously messes up their action queues, because you create wrong facing for them and they can't launch their abilities. Link to comment Share on other sites More sharing options...
dargor- Posted December 23, 2011 Share Posted December 23, 2011 If you pvp a lot, you'll know that mobility is king. Running circles at high speed around your opponents while they are trying to get a lock on you seriously messes up their action queues, because you create wrong facing for them and they can't launch their abilities. Not only that, it gives you that edge to catch that pesky ranged running away Link to comment Share on other sites More sharing options...
Trungalung Posted December 23, 2011 Share Posted December 23, 2011 Also good for kiting, charge and root them then use jet speed to run away. Most don't expect this. Link to comment Share on other sites More sharing options...
brazthemad Posted December 24, 2011 Share Posted December 24, 2011 The duration is too short. Remember that jet charge immobilizes, so unless they hit some cc break, you will have about 2 gcds of time to hit them in their face. Jet speed is only 4 seconds, and it starts when you hit jet charge, not when you hit your target. So basically, by the time you're done with your charge and you've used your two abilities in their face, then jet speed has expired and you have wasted two skill points. Link to comment Share on other sites More sharing options...
Agroovesak Posted December 24, 2011 Share Posted December 24, 2011 Basically it is for huttball carrying, leapfrogging an enemy to get someplace faster, or kiting with a charge->run away. Trying it now but I'd rather get a stat increase talent I think. Link to comment Share on other sites More sharing options...
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