mykaelmjr Posted December 20, 2011 Share Posted December 20, 2011 Hey all During beta I decided to roll a dps guardian. I prefer the single saber style and I like the look of heavy armor. I was in a group today and told that I should be a sentinel if I want to dps. It was my understanding that Bio was going to put guardians within 5% of sentinels in terms of dps. I don't really plan to ever tank. I'm now lvl 29, should I listen to the nay sayers or will guardians be able to compete as a dps class? Link to comment Share on other sites More sharing options...
ViperI Posted December 20, 2011 Share Posted December 20, 2011 Spec vigilance and your DPS competes just fine. In many ways, guards are superior to sentinels Link to comment Share on other sites More sharing options...
Leitbur Posted December 20, 2011 Share Posted December 20, 2011 I am spec'd into Focus and haven't spent much time outside of PVP, but it seems like I am always in the top 3 damage done when its over. Link to comment Share on other sites More sharing options...
Master_Halcyon Posted December 20, 2011 Share Posted December 20, 2011 Hey all During beta I decided to roll a dps guardian. I prefer the single saber style and I like the look of heavy armor. I was in a group today and told that I should be a sentinel if I want to dps. It was my understanding that Bio was going to put guardians within 5% of sentinels in terms of dps. I don't really plan to ever tank. I'm now lvl 29, should I listen to the nay sayers or will guardians be able to compete as a dps class? Three points: 1. There are no DPS meters. So technically, anyone who claims significantly better DPS for one AC vs. another are smoking. 2. If I were smoking, I would say my guardian (26 currently) competes just fine in DPS. I am spec'd Vigilance right now for leveling purposes (near end-game, I may either dual-spec into Defense or re-spec into Defense if dual-spec isn't released yet). In Shien form, I frequently either hold or take aggro from other DPS if we don't have a tank working to hold aggro. 3. People are morons. The talent trees are CLEARLY built to allow each class three different play-styles. For Guardian, the playstyles are: - Tank - DPS, focused on Saber-based Guardian powers - DPS, focused on Force-based Guardian powers This isn't WOW, where class = role, and the talent trees are simply ways to perform your role. The majority of classes have 2 roles available to them. For Sentinel, the difference is simply - all three play-styles available are DPS. Find people to group with who actually "get it". Personally - I will play a Marauder eventually so I can experience the other Knight/Warrior AC (Sentinel mirror) and to experience the Sith Warrior storyline. But in terms of play-style, options, aesthetics - I tried both classes to ~20 in beta and there's a reason I have only rolled a single class since early access...my Guardian. Link to comment Share on other sites More sharing options...
mykaelmjr Posted December 20, 2011 Author Share Posted December 20, 2011 Thanks for your input. I will have to make my decision. Nice to see that others share my view. Link to comment Share on other sites More sharing options...
Coramac Posted December 20, 2011 Share Posted December 20, 2011 This isn't WOW, where class = role, and the talent trees are simply ways to perform your role. The majority of classes have 2 roles available to them. I hate WoW, but that being said, your description is completely off. Warriors- 2 roles since vanilla Paladins- 3 roles since vanilla Druids- 3 roles since vanilla Priests- 2 roles since vanilla Link to comment Share on other sites More sharing options...
Arumat Posted December 20, 2011 Share Posted December 20, 2011 I hate WoW, but that being said, your description is completely off. Warriors- 2 roles since vanilla Paladins- 3 roles since vanilla Druids- 3 roles since vanilla Priests- 2 roles since vanilla Shamans - 2 roles since vanilla Link to comment Share on other sites More sharing options...
Keidrolis Posted December 20, 2011 Share Posted December 20, 2011 I hate WoW, but that being said, your description is completely off. Warriors- 2 roles since vanilla Paladins- 3 roles since vanilla Druids- 3 roles since vanilla Priests- 2 roles since vanilla Druids, 4 roles now. Tank, Healer, Ranged DPS, Melee DPS. Link to comment Share on other sites More sharing options...
vekkth Posted December 20, 2011 Share Posted December 20, 2011 I hate WoW, but that being said, your description is completely off. Warriors- 2 roles since vanilla Paladins- 3 roles since vanilla Druids- 3 roles since vanilla Priests- 2 roles since vanilla aahhahahahahah paladin tanking in vanilla ohohohohohoo druid tanking in vanilla omg i am gizzing ma pants. Link to comment Share on other sites More sharing options...
Fifthfall Posted December 20, 2011 Share Posted December 20, 2011 aahhahahahahah paladin tanking in vanilla ohohohohohoo druid tanking in vanilla omg i am gizzing ma pants. The list changed drastically after the first expansion launched. Before that though: Warrior = 2 roles Shaman = 1 role Druid = 1 role (rare exceptions for tanking, but they were exceptions, not the norm) Mage = 1 role Priest = 2 roles (manabattery shadowpriest exceptions, but they weren't there for sick dps) Paladin = 1 role Warlock = 1 role Rogue = 1 role Not to say those with one roll didn't have other talent specs available, they did, they just weren't viable in an ENDGAME PvE environment. That being said, despite being a Shaman in endgame vanilla PvE, I would occasionally tank and/or dps in smaller content at that level. It just wasn't a viable role for raiding, the true endgame for PvE. Link to comment Share on other sites More sharing options...
dougan Posted December 20, 2011 Share Posted December 20, 2011 (edited) You guys are so dumb. 5 posts in a row only talking about WoW. His point is still valid in that class =/= role in TOR. Edited December 20, 2011 by dougan Link to comment Share on other sites More sharing options...
vekkth Posted December 21, 2011 Share Posted December 21, 2011 The list changed drastically after the first expansion launched. Before that though: Warrior = 2 roles Shaman = 1 role Druid = 1 role (rare exceptions for tanking, but they were exceptions, not the norm) Mage = 1 role Priest = 2 roles (manabattery shadowpriest exceptions, but they weren't there for sick dps) Paladin = 1 role Warlock = 1 role Rogue = 1 role Not to say those with one roll didn't have other talent specs available, they did, they just weren't viable in an ENDGAME PvE environment. That being said, despite being a Shaman in endgame vanilla PvE, I would occasionally tank and/or dps in smaller content at that level. It just wasn't a viable role for raiding, the true endgame for PvE. this. and people lived with it. and lived with 5 min palabuffs in 40 man raids. and water/food summoning. and 20 minutes corpseruns to Nefarion. i'd better stop now. this game is amazingly polished and well designed at start, i am actually impressed. you also didnt note (tho i am sure you know that) that it was not only 1 role for most classes, it was exact! one spec, with literally every point in its specific place with such a little variation it can be neglected. raiding as a warlock first year of WoW was literally putting CoE spam Shadow Bolt. and in PvP locks were dead meat before the introduction of mr deathcoil in the end of vanilla. and people played locks! and even in pvp! my god. this game is amazingly well balanced. i know time changes standarts but still i like SWtor. it has issues but lets just hope for a proper balancing approach from the BW team. Link to comment Share on other sites More sharing options...
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