diablo_unicorn Posted December 20, 2011 Share Posted December 20, 2011 city's feel empty even with full servers, they should only have one instance in major city's to fill it out better Link to comment Share on other sites More sharing options...
Baaddare Posted December 20, 2011 Share Posted December 20, 2011 city's feel empty even with full servers, they should only have one instance in major city's to fill it out better ya i kinda felt that too a bit i was on tattoine just now and was thinkign wow the cities here were always full of hustle and bustle and this place is just bare. Link to comment Share on other sites More sharing options...
Illuziun Posted December 20, 2011 Share Posted December 20, 2011 The Imperial/Republic Fleets is where it's at. Link to comment Share on other sites More sharing options...
Sangnz Posted December 20, 2011 Share Posted December 20, 2011 Yeah the fleets are where its at Link to comment Share on other sites More sharing options...
skywise Posted December 20, 2011 Share Posted December 20, 2011 I'm a little mystified at the full servers, everyplace feels empty, doing a /who on all instances of the starting areas does not pull up many people, beta had more, the pop seems down everywhere up to level 20 (didn't check planets above that) yet the queues are long. It felt more populated yesterday when the queue read light. This really doesn't feel like an MMO at all. Please before replying: I checked all the instances in the starting areas, I know its instanced and I checked them, checked all instances. Now who wants to bet there is a legit response to this saying "the areas are instanced jackhole" Link to comment Share on other sites More sharing options...
Kirnan Posted December 20, 2011 Share Posted December 20, 2011 Is the chat by instance as well because I see very little chat going on even though my server shows high population? Link to comment Share on other sites More sharing options...
skellyhell Posted December 20, 2011 Share Posted December 20, 2011 Each planet has multiple phases to prevent overcrowding of mobs, occasionally you will join a party for a heroic quest and find that your team mates are in another version of that planet and you need to switch. Not sure if this is the case with the fleet though... Emptiness in cities isnt helped much by the lack of music. Chilling out in Kaas city and i have lovely industrial/traffic ambience, no BGM whatsoever though. shame. Link to comment Share on other sites More sharing options...
Kamiosoup Posted December 20, 2011 Share Posted December 20, 2011 The game has a very barren deserted lifeless feel to it, even with a 2 hour queue to get onto the server :/ I really dunno how they even managed this Link to comment Share on other sites More sharing options...
Kirnan Posted December 20, 2011 Share Posted December 20, 2011 Since leaving the starting area it has felt like I have been playing a game with maybe 3 or 4 other people. Its like some coop rpg. I still love it, it just seems really strange. Link to comment Share on other sites More sharing options...
Dawn_Of_The_Ace Posted December 20, 2011 Share Posted December 20, 2011 Maybe it is because this is not WoW and people are actually out playing the game rather then just milling around town all day? Link to comment Share on other sites More sharing options...
P-hantom Posted December 20, 2011 Share Posted December 20, 2011 agreed, empty and lifeless. so much for mMo ? Link to comment Share on other sites More sharing options...
Vandrel-Blitz Posted December 20, 2011 Share Posted December 20, 2011 city's feel empty even with full servers, they should only have one instance in major city's to fill it out better This is due to the fact that all of the servers have a population cap of around 2,000-3,000. So naturally they will be empty. Bioware needs to correct this issue. Link to comment Share on other sites More sharing options...
Eliminarion Posted December 20, 2011 Share Posted December 20, 2011 Heh..the Republic Fleet on my server is packed with people 24/7. Don't know what server you guys are playing on. - Elim Link to comment Share on other sites More sharing options...
Whillwynn Posted December 20, 2011 Share Posted December 20, 2011 I only sort of agree. I do think that social areas (think the main areas of Kaas City, Coruscant, and all their cantinas) should not be instanced... it's hard to meet new people when you can't even see most of them. I can see phasing being disastrous for finding RP. On the other hand, overcrowding of quest areas would be a huge issue if not for the phasing. I don't even want to imagine some of these 3-minute respawn timer mobs on an unphased world. I think that phasing does smooth over the playing experience, controls competition for resources and it even adds to the feel that you're not doing the same thing 246136135 people are doing. So yeah. Less phasing in cities, keep it as is in hostile areas. Link to comment Share on other sites More sharing options...
Widow-Son Posted December 20, 2011 Share Posted December 20, 2011 Why is this a problem for some people? Is it necessary to "see" other players running around? Or is it more important to chat with other players? I believe the zone chats work across instances. In order to add to the immersion of an MMO I often run around with nameplates turned off for other players. I would prefer to not see a bunch of people hanging out, but that's just me. Link to comment Share on other sites More sharing options...
Baizak Posted December 20, 2011 Share Posted December 20, 2011 city's feel empty even with full servers, they should only have one instance in major city's to fill it out better everyone is out questing instead of hanging out in the city waiting for dungeon finder to pop. It's a good thing Link to comment Share on other sites More sharing options...
grandmthethird Posted December 20, 2011 Share Posted December 20, 2011 i think a lot of the problem is due to the fact that the whole game is huge, that and the server cap Link to comment Share on other sites More sharing options...
Smellyead Posted December 20, 2011 Share Posted December 20, 2011 This is due to the fact that all of the servers have a population cap of around 2,000-3,000. So naturally they will be empty. Bioware needs to correct this issue. Not long ago Bioware were saying their servers can handle 80k players. Yet I'm sitting in a 2hr40min estimated queue still after 4hr30mins. A guildly did a /who and not all planets are even full. The whole idea of getting new players to go on new servers failed miserably. Link to comment Share on other sites More sharing options...
Keii Posted December 20, 2011 Share Posted December 20, 2011 I haven't finished collecting all my epics to show off to you yet. Sorry. Link to comment Share on other sites More sharing options...
Godsfear Posted December 20, 2011 Share Posted December 20, 2011 Personally I would love to see more people running around. This phasing blows. The cities really do feel empty considering the server que's. I could care less whether I have to wait a second for a spawn. It is a online game right? Not much of a multiplayer game with no one around. Link to comment Share on other sites More sharing options...
Spetsnazos Posted December 20, 2011 Share Posted December 20, 2011 Since leaving the starting area it has felt like I have been playing a game with maybe 3 or 4 other people. Its like some coop rpg. I still love it, it just seems really strange. This. While questing I rarely see more than 1-2 people. Link to comment Share on other sites More sharing options...
Spetsnazos Posted December 20, 2011 Share Posted December 20, 2011 Not long ago Bioware were saying their servers can handle 80k players. Yet I'm sitting in a 2hr40min estimated queue still after 4hr30mins. A guildly did a /who and not all planets are even full. The whole idea of getting new players to go on new servers failed miserably. There is no way the cap is 80k players. Maybe 80k different characters spread across everyones account but there is no way the servers can handle 80,000 players logged into one server. I'm willing to bet the servers cant take more than 2,000. The cities, zones and everything else feels DEAD. There is hardly anyone around. Link to comment Share on other sites More sharing options...
ManOSteal Posted December 20, 2011 Share Posted December 20, 2011 Really I run into people all the time or at least see them flying overhead on speeders. Also the instancing of zones is by far one of the best inventions for this game. Truthfully this game would be unplayable for me if there were more people around. Link to comment Share on other sites More sharing options...
Holden_Dissent Posted December 20, 2011 Share Posted December 20, 2011 I see tons of people everywhere. Not sure what you guys are going on about Link to comment Share on other sites More sharing options...
Trigaa Posted December 20, 2011 Share Posted December 20, 2011 This game really dose feel like a ghost town. i just checked my server, after waiting in q to get in, the noob zone is pretty much dead and also i did a /who in the fleet and there was only 32 people! I can go play a single player game with out the waiting line to get in, i play a supposed MMO so that I can play with a lot of other people. If they have broken the servers up to the point the game is a ghost town and this is going to persist for good then there is not much reason to play this over a single player game. Link to comment Share on other sites More sharing options...
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