I didn't realize how big the difference in gear really made until last week. I'm out trying to finish out some quests that I didn't know existed in the lvl 45-50 zones of Belsavis or somewhere. I ride by a lvl 50 and he hits me as I'm riding by. I lost about 1/4 of health in my recruit gear. So, I drive just out of site, get off my mount, heal up in anticipation of going back and owning this guy. We both had the same idea and meet halfway. Before I can CC his companion I died. 3 hits by this guy. Incredible.
because his argument doesn't make sense. I guess people think it's Bioware's fault for releasing 6 months of content that people rip through in 2 weeks.
This is a common misconception. Bioware DID listen to their playerbase. However, it was the vocal minority they listened to.
Most of the complaining came from MMO hoppers who are long gone even though they helped turn this game into exactly what they thought they wanted. GG
That's funny. I don't see "SWTOR developer" under your forum name.
I like how you also assume that Bioware has been on an 8 month vacation. They are fixing the game constantly and... you know what? nevermind.
I think we still would be. It may have been at the end of the year instead though.
Doesn't matter. The game will end up with way more income than if they had 1m subs and it doesn't effect a subscriber's day to day.
Out of 100% of the people who quit, 40% said they wanted F2P.
60% all had differing reasons ie: It's not WoW, it's not an MMO, It's WoW with lightsabers, It's the opposite of SWG, I can't sit in chairslol, No Chat bubbles, etc etc etc.
I actually feel sorry for the people who play WoW. Most of them play because they're addicted or just don't know how to adapt to other games. The people who play just for the social aspect are okay though. Otherwise I don't understand why you'd PAY to play it.