SanguineSphinx Posted September 27, 2012 Share Posted September 27, 2012 I was under the impression that changing your mood would change your character's default facial expression in conversations - so, for example, I could make my Smugger's default expression be the "flattered" face rather than the boring stone-faced look that they carry in 90% of the conversation. But... apparently that's not working? It isn't having the mood I choose outside cinematics carry over to the cinematics. And it isn't letting me change my mood in the middle of a conversation. What's the point, then? Link to comment Share on other sites More sharing options...
odericko Posted September 27, 2012 Share Posted September 27, 2012 (edited) What's the point, then? RP mostly. And running around with a face. Edited September 27, 2012 by odericko Link to comment Share on other sites More sharing options...
Cakellene Posted September 27, 2012 Share Posted September 27, 2012 It's not meant for conversations. Link to comment Share on other sites More sharing options...
Galby Posted September 27, 2012 Share Posted September 27, 2012 this was the only reason I was even interested in moods really... I guess it'll be nice for a screenshot at some point? idk Link to comment Share on other sites More sharing options...
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