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Why can't you change Moods in conversation?


SanguineSphinx

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I was under the impression that changing your mood would change your character's default facial expression in conversations - so, for example, I could make my Smugger's default expression be the "flattered" face rather than the boring stone-faced look that they carry in 90% of the conversation.

 

But... apparently that's not working? It isn't having the mood I choose outside cinematics carry over to the cinematics. And it isn't letting me change my mood in the middle of a conversation.

 

What's the point, then?

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