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SanguineSphinx

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  1. As much as we would all like new chapters of the Class Story right now, it's so expensive and time-consuming to produce that we know it won't happen for a while. Yet class story is where this game shines, and there's one way to bring that into the end game while we wait: Hard Mode Class Story. Once you finish Act III of your class story and companion missions, you unlock access to the Hard Mode version. This would be enormously helpful to the health of the game for several reasons: - Currently, there is not a single challenge in the game for solo players. This would provide you with an opportunity to actually do something challenging with just you and your companion. - It would give you a chance to do all of your class story straight through, without getting bogged down in side quests and other ways to level up. Most people wouldn't mind going through a class story twice, but they're going to be deterred when they need to go through the grind of leveling up just to see a story they've already seen. But if you can just go straight through your story, with challenging fights throughout, it would be a lot more appealing and reignite love for the class stories. A lot of us finished our first character's class story almost a year ago, so it'll be good to do the story again. - It would give companions a use for endgame, since they would need to be geared fairly well to complete the challenge of the hard mode class story missions. Show some companion love. A lot of people would also love the opportunity to talk to their companions again, even if it's the same conversations, and that would go along wonderfully with the Hard Mode Class Story. - It would be incredibly cheap and easy to produce. All this would require is a little bit of programming, without any work from writers, artists, anyone. The only real work to do would be to rebalance the stats of instanced enemies and rework boss fights to make them a bit more interesting. A couple programmers could get this done without impeding the production of everything else the teams are working on. That's a lot of positive for a very cheap introduction to the game! What does everyone think? And what would be good reward ideas for finishing the hard mode class story?
  2. Is the "three-warzone limit for free players" per character or is it only 3 warzones for the entire account? And do the weekly passes that you can purchase through the cartel shop affect just one character or the entire account?
  3. This. I have the Collector's Edition an have been subscribed since launch.
  4. Now those people who would decline, PLUS all of the people who do accept when they're in a warzone, simply won't join the group finder at all. Because somehow that's helpful? Having someone decline a match has 0 negative effect. Preventing people from passing the time while waiting in a 3 hour queue has a VERY negative effect.
  5. This. How did this make it into the game?
  6. When I play through the storylines, I don't want to be interrupted. At all. So when I know a flashpoint could pop at any moment, I like to do something that isn't story-heavy. The only real options, then, are Space Combat and PvP. I'm bored of Space Combat, so the choice is PvP. Why would they prevent people from queuing for both? This is going to make the people who prefer Flashpoints ONLY do flashpoints and no pvp, and vice versa - which means people will get bored sooner from doing the same thing over and over (or in the case of flashpoints, waiting around doing nothing for ridiculous lengths of time). For level 50 content, I somewhat understand it. For level 10-49? It just doesn't make any sense. Flashpoint queues take forever for lowbies, even on populated servers. Who cares of people leave a warzone from time to time in lowbie PvP, anyway? Someone else will join to fill the slot.
  7. Take a look at the difference between dialogue choices in Mass Effect 1 and Mass Effect 3. In the third game, they make player input less frequent, at points when the conversation actually takes different paths. In my opinion, it worked quite well.
  8. WHAT?! The hell am I supposed to do while waiting for my Flashpoint to pop on my alts? This seriously needs to change.
  9. I was under the impression that changing your mood would change your character's default facial expression in conversations - so, for example, I could make my Smugger's default expression be the "flattered" face rather than the boring stone-faced look that they carry in 90% of the conversation. But... apparently that's not working? It isn't having the mood I choose outside cinematics carry over to the cinematics. And it isn't letting me change my mood in the middle of a conversation. What's the point, then?
  10. There are pretty much never posts on weekends. But it IS a bit odd that there was nothing today. Most importantly... is there maintenance tonight? 0_o. Usually they remind us if there will be one or they tell us there won't be one.
  11. A lot of the hoods simply don't exist if you play a Twi'lek. And yes, that's not ideal, but it's MUCH better than having to wear a hood. IMO, just having the hoods disappear when you "turn them off" would be a decent placeholder until they actually get in the art for all of the hoods being down. But yeah, Bioware needs to realize that some players can grasp the basics of what they say if they actually get into a short explanation of WHY something is difficult.
  12. Request: Give the Digital Deluxe bonus to the CE owners as well =).
  13. Hey BlackHamit, Legacy: You can change between the Legacy Surname and Title in the Game Options menu. I believe it falls under "Social." Rest Zones: I assume you're talking about Rest Zones when you're talking about ships and cantinas. The follow locations are Rest Zones: 1. Cantinas 2. Your Ship 3. Anywhere on the primary part of the Fleet (NOT on the other ships you can travel to on the fleet where you do some of the Flashpoints and Operations) Rested Experience is quite helpful, because as long as you have it, you'll gain double the experience points in combat, which can definitely help improve leveling speed. Nar Shaddaa, like all planets, has a cantina. I know the Empire-side one is in the Plaza area that you need to Taxi to. Hope you're enjoyin the game!
  14. This, along with: 1. A "Large" female body type to match male body type 4 and 2. Male dancer clothes Are things that should really be in the game. Yes, this game has lots of sexist elements. No, it shouldn't have those sexist elements.
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