feefty Posted July 20, 2012 Share Posted July 20, 2012 Ok so only been doing pvp for about 2-3 months now. I play a SW Jugg immortal spec. Going against pubs purely sucks. Getting stunned for 15-20 seconds is a pure nightmare when unleash is down seems like it never ends. Any ideas for getting out of the stuns? Link to comment Share on other sites More sharing options...
Azareal Posted July 20, 2012 Share Posted July 20, 2012 Ok so only been doing pvp for about 2-3 months now. I play a SW Jugg immortal spec. Going against pubs purely sucks. Getting stunned for 15-20 seconds is a pure nightmare when unleash is down seems like it never ends. Any ideas for getting out of the stuns? Personally I get out of stuns by respawning. Link to comment Share on other sites More sharing options...
lpsmash Posted July 20, 2012 Share Posted July 20, 2012 You can't get stunned for 15-20 secs. A stun lasts a maximum of 4 seconds and 2 stuns fill your resolve bar. At most, it's 8 seconds, but if two players a chaining stuns, they sometimes clip them anyways. Link to comment Share on other sites More sharing options...
revgd_freeze Posted July 20, 2012 Share Posted July 20, 2012 (edited) Personally I get out of stuns by respawning. ahahahahaha +1 Dude you get stunned rooted whatever if you have used your breaker then BL. I use my breaker on the 4 sec stuns only because you know if they hit you you are going to break free on the 8 sec stuns, you come straight out of it, kinda fuzzy logic but it works for me, kinda. The respawn thing works everytime though xD Edited July 20, 2012 by revgd_freeze Link to comment Share on other sites More sharing options...
Daikeru Posted July 20, 2012 Share Posted July 20, 2012 Video of the 15-20 second stun please o.O Link to comment Share on other sites More sharing options...
Darth_Philar Posted July 20, 2012 Share Posted July 20, 2012 Ok so only been doing pvp for about 2-3 months now. I play a SW Jugg immortal spec. Going against pubs purely sucks. Getting stunned for 15-20 seconds is a pure nightmare when unleash is down seems like it never ends. Any ideas for getting out of the stuns? 1. Only use your breaker when your Resolve bar is white 2. Never attempt to Rambo (run into a 1v2+ situation where you are the 1) 3. Ask your healer to cleanse the roots/snares/mezzes (Don't have a healer? Try throwing up a guard on one and follow him around) Link to comment Share on other sites More sharing options...
DarthMaulUK Posted July 20, 2012 Share Posted July 20, 2012 personally i get out of stuns by respawning. lol +1 Link to comment Share on other sites More sharing options...
cycao Posted July 20, 2012 Share Posted July 20, 2012 Personally I get out of stuns by respawning. +1 good sir. Link to comment Share on other sites More sharing options...
LarryRow Posted July 20, 2012 Share Posted July 20, 2012 Video of the 15-20 second stun please o.O Probably a double out-of-combat mez while his cc breaker was on cooldown, which lasts 16 seconds. If you're solo guarding a node while the other team has two nodes, then this can happen without necessarily making any mistakes, so don't say L2P. Unless you didn't call for help, which is a mistake. Also, a carnage marauder can control someone for 3 sec (charge) + 3 sec (deadly throw) + 3 sec (ravage) + 3 seconds (choke) + 6 seconds (intimidating roar) = 18 seconds, although you are obviously not really "stunned" for the first 9, and the last 6 will break on damage. Link to comment Share on other sites More sharing options...
Ronxz Posted July 20, 2012 Share Posted July 20, 2012 Same with an immortal juggernaut spec: 4 second force choke + 6 second intimidating roar = 10 second stun from a tank spec. The resolve system has been broken for a while. I, and many others, have made logical arguments as to how to fix it and why it needs to be fixed but so far Bioware has not responded with anything. Personally I think if you fixed the resolve system and the stun-locks and added roots to being an actually crowd control (which it is) warzones would be a lot more fun (imagine people actually having to fight one another rather than being stunlocked the entire time!) But that is just my opinion. Link to comment Share on other sites More sharing options...
LarryRow Posted July 20, 2012 Share Posted July 20, 2012 Same with an immortal juggernaut spec: 4 second force choke + 6 second intimidating roar = 10 second stun from a tank spec. The resolve system has been broken for a while. I, and many others, have made logical arguments as to how to fix it and why it needs to be fixed but so far Bioware has not responded with anything. Personally I think if you fixed the resolve system and the stun-locks and added roots to being an actually crowd control (which it is) warzones would be a lot more fun (imagine people actually having to fight one another rather than being stunlocked the entire time!) But that is just my opinion. Resolve is fine, working as intended, not bugged. L2P. Bioware responds all the time to people who qq about roots. Kiting/anti-kiting, how many times do they have to say it. Not our fault you don't read the Q&A. Sorry buddy but you're wrong. I didn't say stunlocking was a good idea, just that it could be done. If you want to waste all your crowd control on someone, that's your bad move (unless you are griefing someone in a match where your team clearly outclasses theirs, in which case it's just hilarious). Good luck capping an objective because you wanted to prove that "they'res 2 much cc!!!11!" or "resolve = broken" Sorry to answer a rant with a rant but at least mine had ¶'s Link to comment Share on other sites More sharing options...
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