zredstar Posted July 16, 2012 Share Posted July 16, 2012 I just hit level 32 and I'm not dying. I stood in the middle of 4 enemies, and they constantly were hitting me. It took the 3 minutes to take my HP half. Here's the things I am doing. I traveled to nar shaddaa to get some datacrons. Currently have 20 collected, two left on nar shaddaa. I have consumed a prototype expermental med unit. I just can't figure it out. I killed two jedi's with 22,000hp on nar shaddaa. If anyone knows please comment, because now I've started starting taking damage again. . More imformation** basicaly I'm deflecting everything, bullets and lightsabers. Link to comment Share on other sites More sharing options...
OmegaMayhem Posted July 16, 2012 Share Posted July 16, 2012 I call shenanigans. Link to comment Share on other sites More sharing options...
DjSnazzyduds Posted July 16, 2012 Share Posted July 16, 2012 You're level 32 in Nar Shaadaa. There, I answered your question lol. Link to comment Share on other sites More sharing options...
zredstar Posted July 16, 2012 Author Share Posted July 16, 2012 I know that. But when I got the willpower datacron, I fell in this area where the enemies are level 20 with 7000hp. I killed 4 enemies with 7000 HP by myself no companion. My HP is 7000. Link to comment Share on other sites More sharing options...
aarka Posted July 16, 2012 Share Posted July 16, 2012 (edited) Mobs 10 levels below you cant hit you. Edited July 16, 2012 by aarka Link to comment Share on other sites More sharing options...
MouseNoFour Posted July 16, 2012 Share Posted July 16, 2012 Anything with a difference of FOUR LEVELS will incessantly miss with almost all attacks. And even bigger the difference in level, the more the attacks will miss. 32 and a 20 attacking you, 75% of all attacks will miss. If not even higher percentage. Link to comment Share on other sites More sharing options...
zredstar Posted July 16, 2012 Author Share Posted July 16, 2012 So if I do a flashpoint mission and the mobs are ranked 20. The won't be able to hurt me. Link to comment Share on other sites More sharing options...
ZudetGambeous Posted July 16, 2012 Share Posted July 16, 2012 So if I do a flashpoint mission and the mobs are ranked 20. The won't be able to hurt me. correct. as long as there are no mechanics that prevent you from doing so you should be able to solo any flashpoint or heroic mission that is 4 levels below you. Link to comment Share on other sites More sharing options...
MouseNoFour Posted July 16, 2012 Share Posted July 16, 2012 So if I do a flashpoint mission and the mobs are ranked 20. The won't be able to hurt me. Not entirely no. They still get in a miniscule amount of damage - but even if you added that up over an hour period, it wouldnt even be 10% of your health. Link to comment Share on other sites More sharing options...
ShatteredVision Posted July 16, 2012 Share Posted July 16, 2012 I remember my first mmo... Link to comment Share on other sites More sharing options...
Sunseeker Posted July 16, 2012 Share Posted July 16, 2012 SWTOR has pretty much a 5-level "can't touch this" setup to prevent players from simply powering through the class quest and skipping all the other stuff. The same rule applies to NPCs, once you're 5 levels or higher above an NPC, it's basically impossible for them to hit you. Link to comment Share on other sites More sharing options...
Sarfux Posted July 16, 2012 Share Posted July 16, 2012 It's not "Jedi's" it's "Jedi" even if there is more than one. The only time you say Jedi's is when it's "That Jedi's lightsaber" or "The Jedi's speeder" things like that! UGH! But anyway, damn that's crazy. Are you SURE you are being factual? Link to comment Share on other sites More sharing options...
EternalChild Posted July 16, 2012 Share Posted July 16, 2012 Actually 5 level difference means 50% miss chance or so. While 9 levels or higher = 99% miss chance = god mode. I wish it was not so, high-level players soloing world bosses are annoying Link to comment Share on other sites More sharing options...
tausser Posted July 16, 2012 Share Posted July 16, 2012 Not taking any damage, though, isn't the same as not incurring any repair costs on your equipment; you will have that. Link to comment Share on other sites More sharing options...
Veluthurk Posted July 16, 2012 Share Posted July 16, 2012 Actually 5 level difference means 50% miss chance or so. While 9 levels or higher = 99% miss chance = god mode. I wish it was not so, high-level players soloing world bosses are annoying Not completely true. I watched the world Boss on Nar Shadaa enrage and kill an under-geared lvl 50 Marauder with about 13k hp. So it can happen. Link to comment Share on other sites More sharing options...
Lazzer Posted July 16, 2012 Share Posted July 16, 2012 SWTOR has pretty much a 5-level "can't touch this" setup to prevent players from simply powering through the class quest and skipping all the other stuff. The same rule applies to NPCs, once you're 5 levels or higher above an NPC, it's basically impossible for them to hit you. It's closer to 6 levels, I was 5 levels behind content on my Shadow for my class quest and could still kill silver stars with my healing companion out (only the 2 lightsaber base attacks actually could hit and it took a long time), once I hit 6 levels nothing worked. Link to comment Share on other sites More sharing options...
ObiJuanShenobi Posted July 16, 2012 Share Posted July 16, 2012 If my toon refused to die, the last thing i'd do is complain about it Link to comment Share on other sites More sharing options...
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