TheJediConsula Posted July 9, 2012 Share Posted July 9, 2012 I think that the respawn times for the crates section of Criminal Crackdown and the objectives of Forced Labour need to be made much shorter due to the huge population boost. I did my BH dailies for the first time on my new server yesterday and these two section too a very long time due to poor respawns and high competition. Link to comment Share on other sites More sharing options...
epicfear Posted July 9, 2012 Share Posted July 9, 2012 i agree, the boxes take way too long to respawn, sometimes i am forced to run back and forth for a half an hour looking for one crate to blow up. Link to comment Share on other sites More sharing options...
TheronFett Posted July 9, 2012 Share Posted July 9, 2012 I was just coming to the forums to post a similar thread here. You beat me to it. The Black Hole area can, at most, support about 20 players with no frustration. With server mergers, there are often 30-50 there, and even more during peak times on Ebon Hawk. The respawn rates are too low to support that many players, especially where the crates are concerned. It leads to "kill stealing" or in this case, crate stealing, and rants in general chat. Just make the stupid things clickable, and be done with it. This old MMO staple of time sinks just for the sake of it gets really old. Link to comment Share on other sites More sharing options...
Orlesian Posted July 9, 2012 Share Posted July 9, 2012 I do not really feel like doing that quest with the crates because it can take a really long time to even get one when there is so many players in the area. Please make the respawn time shorter! Link to comment Share on other sites More sharing options...
ArchangelLBC Posted July 9, 2012 Share Posted July 9, 2012 Don't forget the spouts in Eco-Terrorism. The area you have to search is less but you can still end up having all the spawns down for an extended period of time. Honestly just lowering the spawn times to be the same as all the mobs around the objectives would help immensely. It's ridiculous that you can kill a strong/standard team standing next to a crate and have them respawn twice before the crate itself respawns. Actually ideally they'd respawn instantly. Yes this would completely get rid of running around altogether but seriously, the current system is just ridiculous with how many people are always in BH. Also, while you're at it, lower the respawn time on the Ratatakki leaders on Belsavis, and up the drop rates of the memory cores in the upper section, and the shields on Illum. Link to comment Share on other sites More sharing options...
RikHar Posted July 9, 2012 Share Posted July 9, 2012 What a coincidence. I came here with the sole purpose to doing just this, to say the respawn time of these crates takes way too long. Glad to see others agree with this, too. Link to comment Share on other sites More sharing options...
ArchangelLBC Posted July 9, 2012 Share Posted July 9, 2012 I'm pretty sure I've posted in at least two more threads on this issue that are now buried. Tempted to just post a similar thread everytime it gets pushed off the first page till they at least acknowledge the issue. Link to comment Share on other sites More sharing options...
Master-Nala Posted July 9, 2012 Share Posted July 9, 2012 I agree with the OP. Link to comment Share on other sites More sharing options...
Angafirith Posted July 9, 2012 Share Posted July 9, 2012 I think these respawns need to be lowered, but this may help reduce your frustration for now. On my server, the Black Hole is often instanced and the second instance on my server is almost always empty. I can switch to that instance and have practically all the crates to myself. The same goes for freeing the engineers. Link to comment Share on other sites More sharing options...
Darth-Piranha Posted July 14, 2012 Share Posted July 14, 2012 I agree with the op but its not just black hole, but all crowded dailies. please speed up the spawn timers especially the turrets on ilum! Link to comment Share on other sites More sharing options...
Nitblade Posted July 14, 2012 Share Posted July 14, 2012 I think that the respawn times for the crates section of Criminal Crackdown and the objectives of Forced Labour need to be made much shorter due to the huge population boost. I did my BH dailies for the first time on my new server yesterday and these two section too a very long time due to poor respawns and high competition. THIS, but other dailies area also should have a spawn timer check Link to comment Share on other sites More sharing options...
Dedrayge Posted July 14, 2012 Share Posted July 14, 2012 I fully agree, the respawn times need to be lowered. Kind of ridiculous spending five minutes camping one crate. It's horrendously boring and takes far too long. I mean, BH should normally take no more than twenty minutes, with the respawn time the way they are, it can take an hour. :/ Of course, the other solution is have a second instance open up at twenty people. The area is really just too small to support more than 30 people. Also, while you're at it, lower the respawn time on the Ratatakki leaders on Belsavis, and up the drop rates of the memory cores in the upper section, and the shields on Illum. Agreed Link to comment Share on other sites More sharing options...
Jawstheshark Posted July 14, 2012 Share Posted July 14, 2012 indeed HAve the crate respawn rate be tied to the instance population level. Link to comment Share on other sites More sharing options...
JonMuckey Posted August 23, 2012 Share Posted August 23, 2012 Bumping this thread. Please listen to the community. The respawn timers for the crate nodes in Criminal Crackdown and freeing the Drall engineers in Dailies is simply too long with populations of 35+ or more in an instance. I would venture to say, people become so frustrated, that it would most likely cause them to quit the subs to the game (since it seems like none of the developers put out fixes and listen to the people who actually play the game). Link to comment Share on other sites More sharing options...
ShadowTech Posted August 25, 2012 Share Posted August 25, 2012 Bumping, cause I've run into this a lot. I've spent 15 minutes camping an area around 2-3 crates cause the respawns are too long. Same with freeing the workers. Either cut the spawn timers or make more instances of BH. Link to comment Share on other sites More sharing options...
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