Xelvani Posted June 17, 2012 Share Posted June 17, 2012 Seeing as there are now a LOT of people on servers due to the server transfers (awesome job on them btw, kudos to you guys on a job well done!) doing nightmare pilgrim runs is getting kinda hard because of his respawn timer. This would not be an issue, but he is the only boss that drops the campaign boots. Will there be any change so that we can do this boss without getting to voss and finding out we cannot summon him as we're competing with a lot of players? (other faction as well). Thank you and keep up the good work! Link to comment Share on other sites More sharing options...
Peregrine_Falcon Posted June 17, 2012 Share Posted June 17, 2012 Q: Will there be another round of FREE server transfers that allow us to send characters to a different server? Background: Since SWTOR doesn't have side-kicking, my friends and I have 6 Empire characters on Fort Garnik and 6 Republic characters on Khoonda Militia. Both of these servers are eligible for transfer to Jedi Covenant. Obviously we'd like to transfer all of our characters from 1 server to Jedi Covenant and all of the characters from the other to another high-population server so that we don't end up losing characters. Link to comment Share on other sites More sharing options...
daswookie Posted June 17, 2012 Share Posted June 17, 2012 It's probably been asked to death, but are there any plans for playable wookiees? Link to comment Share on other sites More sharing options...
daswookie Posted June 17, 2012 Share Posted June 17, 2012 Asking this again. Why are Sith Marauders and Jedi Knights the only classes that don't share the same armor type? Do you want to face a Mara/Sent in heavy armor? Link to comment Share on other sites More sharing options...
Hythrium Posted June 17, 2012 Share Posted June 17, 2012 Will you be bringing out Duel spec? and if so, when? Link to comment Share on other sites More sharing options...
Seraphynn Posted June 17, 2012 Share Posted June 17, 2012 Are you ever going to fix the bug with your companions chasing you around with their weapons unsheathed. Kira for example rarely puts away her lightsaber and having Jorgan running around after you with his assault cannon out can be a bit unsettling. I know its more of an annoyance than a bug but its one that has been there for a while and barely mentioned and its one I would love to see addressed. Link to comment Share on other sites More sharing options...
Elear Posted June 17, 2012 Share Posted June 17, 2012 Exactly how much protection natural cover does provode? Bonus 20% results in increased chance to dodge, but I've also seen 'cover' come up as result of attack from enemy on other side of my natural cover, and would like to know chance for that. Link to comment Share on other sites More sharing options...
Laris_Rai Posted June 17, 2012 Share Posted June 17, 2012 It's probably been asked to death, but are there any plans for playable wookiees? BW has said "If you can't imagine it kissing Princess Leia it isn't going to be a playable race." Link to comment Share on other sites More sharing options...
Laris_Rai Posted June 17, 2012 Share Posted June 17, 2012 Are there any plans to expand the facial customization of characters? Or something along the lines of "barber shops" so that i can at least change my characters' hair if I get the urge for a new look. Link to comment Share on other sites More sharing options...
Kalabakk Posted June 17, 2012 Share Posted June 17, 2012 With the recent server transfers, my server has gone from what felt like a balanced population to one that feels very overcrowded. For example, there is a noticeable difference in trying to complete daily missions, particularly where there are objectives in the open world. Previously if an objective was taken, I could just move on to another, but now there are very few free. With the increases in server population, are there any plans to look at tweaking the objective balancing? Specifically actions such as higher respawn rates, more planet instances (with lower caps per instance), or turning some of the open-world missions into instanced ones (such as any of the Republic daily cave missions on Ilum). Link to comment Share on other sites More sharing options...
Shrivenx Posted June 17, 2012 Share Posted June 17, 2012 Hi guys, When can we expect the promised (at launch) aditions to the Collectors Edition Store? Link to comment Share on other sites More sharing options...
skyduster Posted June 17, 2012 Share Posted June 17, 2012 With 8 characters with different crew skills its time consuming to flip characters to check on matts and such in cargo holds individually. My question: Will there be plans to access cargo holds through legacy for all characters to use collectively? Link to comment Share on other sites More sharing options...
Woobies Posted June 17, 2012 Share Posted June 17, 2012 When will the forgotten 18% be given the opportunity to transfer their characters to a healthy pop server where they may once again enjoy playing the game? Link to comment Share on other sites More sharing options...
Sir-Coffee Posted June 17, 2012 Share Posted June 17, 2012 (edited) I have spent over 40k Warzone Commendations on Grade 6 Crafting PvP boxes.... Could you please confirm whether or not the purple color crystal schematic actually drops in these boxes, along with a drop rate percentage? Edited June 17, 2012 by SithEBM Link to comment Share on other sites More sharing options...
GalnarDegana Posted June 17, 2012 Share Posted June 17, 2012 What are the exact defensive stats for the Warzone and Operations dummies? Specifically, what is the Expertise on the Waraone dummy? It the Warzone dummy doesn't have Expertise, then what is the difference between them? Link to comment Share on other sites More sharing options...
TechRavingMad Posted June 17, 2012 Share Posted June 17, 2012 The crafting screen really needs some love. Are there any plans to add additional functionality to the crafting screen? Specifically being able to sort the list alphabetically, search by name and search by stat? Link to comment Share on other sites More sharing options...
Gondi Posted June 17, 2012 Share Posted June 17, 2012 Any plans to bring back the guild features that were on the website before launch? Guild rosters, public and private forums for each guild were on the website before launch. Link to comment Share on other sites More sharing options...
Hyde_v Posted June 17, 2012 Share Posted June 17, 2012 Would it be possible to place a message on a crafting schematic stating whether or not you already know the schematic? Just a flavor question: what binary star system is the Republic Flet located? Unless I'm mistaken, Coruscant does not have two suns. Link to comment Share on other sites More sharing options...
RRZZRR Posted June 17, 2012 Share Posted June 17, 2012 Are you planning to fix color crystals of Empire Columi weapons in patch 1.3? All Republic weapons have +41 crystals, but almost all Empire ones have +31. Link to comment Share on other sites More sharing options...
Parasi Posted June 17, 2012 Share Posted June 17, 2012 With the server transfers we're enjoying much larger populations and it's a great boon to community. What many are now reporting is that there are often 3 instances of the fleet at different points every day. That, well... that just sucks. Super-servers with much higher population caps have been mentioned (yay!) - is there a fix in the new way of doing it that will prevent splitting the population so often? Also, is the chat linked between instances, thus partially resolving this issue? Link to comment Share on other sites More sharing options...
Siiggi Posted June 17, 2012 Share Posted June 17, 2012 Could you go over the state of the Server to Client Responsiveness and your plans to increase said responsiveness. With an emphasis on Combat and Character Positioning. Link to comment Share on other sites More sharing options...
Fatespuppet Posted June 17, 2012 Share Posted June 17, 2012 With Free Server Transfers just starting, do you have goal in mind for how many players should be available to EACH faction during peak and off-peak hours? If so, what planet populations should we look for going forward? The reason I ask is that I have played for a week on low level characters on my server(which is NOT in any of last week's lists for transfers to OR from), and I averaged TWO people on the starter planets during Prime Time the entire time.(Eastern server from 7 to 10 pm on weeknights) I know the game has progressed a bit, but that is pretty sad. The fleet had no more than 40 people during the same hours when I changed characters for item transfers. Now that I've progressed to Dromund Kaas there have been around 12 people. Will anything every be done to make the CAPITOL planets of each faction actually have people on them? Link to comment Share on other sites More sharing options...
chrisnewsum Posted June 17, 2012 Share Posted June 17, 2012 Hi guys just wanted to know are you going to sort the queue timer for when a server is full i have been on the server tomb of freedon nadd from the start of this game. we roughly had 160 at any given time on the fleet and love the fact now more people have joined and makes the game more enjoyable. my only concern and frustration right now is that having to wait 40-50mins to enter the game. hopefully you guys can give me some feedback on this. Link to comment Share on other sites More sharing options...
Marjk Posted June 17, 2012 Share Posted June 17, 2012 What was the underlying reason to not give alien species facial hair? Facial hair seems to be as universal to me as having two eyes, a mouth, and a nose -- why limit this feature to Humans? Could there be a possibility of adding this feature to other species through Legacy and having a level 50 Human? Link to comment Share on other sites More sharing options...
Sooper_JB Posted June 17, 2012 Share Posted June 17, 2012 I'm super intrigued by the possibility of jettisoning myself into space with my ship's escape pod, will I ever be able to do so? Link to comment Share on other sites More sharing options...
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