Arsq Posted May 7, 2012 Share Posted May 7, 2012 (edited) I may be missing some functionality here, but here goes... Is it just me, or is the stun not breaking when you receive damage? I've been in a few situations where I've been force lifted, and just hanging there, while the opposing team continues to deal damage to me without breaking the stun (for a good 3-4 seconds). Now, Sage's balance tree allows an additional 2sec stun after the force lift breaks from damage, but I don't think this is the case here, as I continue just hanging in the air. Has anyone else experienced this? Edited May 7, 2012 by Arsq Link to comment Share on other sites More sharing options...
SenatorPalpaTANG Posted May 7, 2012 Share Posted May 7, 2012 Yep, it happens when I cast whirlwind (Inquis version) at least half the time. Something is definitely broken. Link to comment Share on other sites More sharing options...
EsteRJ Posted May 7, 2012 Share Posted May 7, 2012 Yes, several times. I didn't get a chance yet to double check it. Maybe it's just displaying the whirl animation while you are additionally stunned or something. Link to comment Share on other sites More sharing options...
Rohns Posted May 7, 2012 Share Posted May 7, 2012 For what i know is the same as operative's stun granade if they force lift you or use another of these stuns (6 sec break if the target take dmg ) if they use another stun on you like electrolute you can't break free from the 6 sec stun if you take dmg, it happened to me sometimes and when that happened they have always used 2 stuns Link to comment Share on other sites More sharing options...
CephusPred Posted May 7, 2012 Share Posted May 7, 2012 This is absolutely a bug. I've had it happen to me several times just yesterday. So I started casting force lift and can beat on people repeatedly without the stun breaking. I will start reporting it now. This could be in part what is causing all the qqing about stun locking. Link to comment Share on other sites More sharing options...
cerberias Posted May 7, 2012 Share Posted May 7, 2012 There is an assassin skill which makes whirlwind/lift not break on damage but it gives them like a 75% damage shield or something similar - could be that in at least some instances. Link to comment Share on other sites More sharing options...
TheEvilEeyore Posted May 7, 2012 Share Posted May 7, 2012 I have played balance up to valor 70 and i have never had it 'not break' on damage. HOWEVER there is a skill in the balance tree that allows for when the lift is broken the target is stunned for 2 seconds or something like that. this could be what you are getting. you could be getting graphical delay much like force choke does for me at times. Link to comment Share on other sites More sharing options...
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