Dcayd Posted April 4, 2012 Share Posted April 4, 2012 (edited) Tie 'em up: 20 energy, 4m range, requires stealth Operative ties himself to his/her target, becoming immune to all knockbacks and automatically is moved with the target when the target moves. Lasts until the Operative or the target dies. Discuss. Edited April 5, 2012 by Dcayd Link to comment Share on other sites More sharing options...
babykahna Posted April 5, 2012 Share Posted April 5, 2012 how does it work if say the target force speed runs off? or jumps somewhere? might be quite buggy too. gonna be hard to implement. Link to comment Share on other sites More sharing options...
Strangiato Posted April 5, 2012 Share Posted April 5, 2012 Although I would agree with giving operatives at least some means of a gap closer, being tied to your target would seem more of a hindrance because I'm not sure you would particularly be able to move three-legged racing with your target but a gap closer would be nice for my smuggler. Link to comment Share on other sites More sharing options...
Dcayd Posted April 5, 2012 Author Share Posted April 5, 2012 how does it work if say the target force speed runs off? or jumps somewhere? might be quite buggy too. gonna be hard to implement. That will be the one downside. Since your target moves so fast you can't attack, instead your arms and legs just flail in the wind. It will take skill to use though. Noobs will tie themselves to their targets front, where naturally the target can still attack them. Pros will go from behind where all the target can do is scream for help. Link to comment Share on other sites More sharing options...
Zunayson Posted April 5, 2012 Share Posted April 5, 2012 (edited) It would be nice to have Pin Down also have a [50%/100%] to make your Sever Tendon not break stealth... Edited April 5, 2012 by Zunayson Link to comment Share on other sites More sharing options...
Agrian Posted April 5, 2012 Share Posted April 5, 2012 Tie 'em up: 20 energy, 4m range, requires stealth Operative ties himself to his/her target, becoming immune to all knockbacks and automatically is moved with the target when the target moves. Lasts until the Operative or the target dies. Discuss. might be neat. till they shield themselves and drag you through poison/fire. if another operative did this to me id just jump of the bridge in voidstar. Link to comment Share on other sites More sharing options...
babykahna Posted April 5, 2012 Share Posted April 5, 2012 hmm okay heres another idea. What if we dropped a Homing Beacon on a target. Homing Beacon 2 point skill. If put on a target, increases your movement speed around 30m of the target. Lasts 5/7 seconds Upgradeable to 50m. That way if you get knocked off but if you have that on your target, you have a small speed boost for a short amount of time if you are anywhere close to your target. Link to comment Share on other sites More sharing options...
teemoor Posted April 5, 2012 Share Posted April 5, 2012 (edited) O cmon, just give us Aion Gladiators's short sprint and be done with it. Or Assassins's Ambush (teleport behind the target from 30 meters + short stun). Edited April 5, 2012 by teemoor Link to comment Share on other sites More sharing options...
Hextasy Posted April 5, 2012 Share Posted April 5, 2012 If you cast that on me and I'm almost dead on Voidstar bridge we're going to hug each other to death cause I'd jump down. Link to comment Share on other sites More sharing options...
DarthPunitor Posted April 5, 2012 Share Posted April 5, 2012 hmm okay heres another idea. What if we dropped a Homing Beacon on a target. Homing Beacon 2 point skill. If put on a target, increases your movement speed around 30m of the target. Lasts 5/7 seconds Upgradeable to 50m. That way if you get knocked off but if you have that on your target, you have a small speed boost for a short amount of time if you are anywhere close to your target. I like this idea, and it's rather innovative Link to comment Share on other sites More sharing options...
Cwild Posted April 5, 2012 Share Posted April 5, 2012 Tie 'em up: 20 energy, 4m range, requires stealth Operative ties himself to his/her target, becoming immune to all knockbacks and automatically is moved with the target when the target moves. Lasts until the Operative or the target dies. Discuss. worst idea i've ever heard. What if you wanted to switch targets, or do anything else but hit that guy. And lasts until the target or operative dies...lmao Link to comment Share on other sites More sharing options...
AnEvilBus Posted April 5, 2012 Share Posted April 5, 2012 (edited) not much of a gap closer if it requires stealth, rather pointless tbh Edited April 5, 2012 by AnEvilBus Link to comment Share on other sites More sharing options...
Dcayd Posted April 5, 2012 Author Share Posted April 5, 2012 I don't know what's worse, the idea, or the people taking it seriously. Link to comment Share on other sites More sharing options...
Urothefox Posted April 5, 2012 Share Posted April 5, 2012 If you cast that on me and I'm almost dead on Voidstar bridge we're going to hug each other to death cause I'd jump down. Link to comment Share on other sites More sharing options...
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