Dyvid Posted March 27, 2012 Share Posted March 27, 2012 Okay, making sets for the 8 Iconic classes is fun but why limit yourself? Take Bounty Hunter for example. A Powertechs armor is going to be all about the lastest gadget and weapons where as the Merc is just going to rough, bare bone fighter. Also drops WoW style of ability bonus and try out FFXI's. In that game each item gives a specific ability a boost instead of just needing a complete set. Or go another route and have advance class specific mod that boost abilities. Link to comment Share on other sites More sharing options...
dnoisette Posted March 27, 2012 Share Posted March 27, 2012 I'm not sure about the second half of your post but I definitely support the idea of having specific armor design based on advanced classes. Link to comment Share on other sites More sharing options...
BenjaminminU Posted March 27, 2012 Share Posted March 27, 2012 Okay, making sets for the 8 Iconic classes is fun but why limit yourself? Take Bounty Hunter for example. A Powertechs armor is going to be all about the lastest gadget and weapons where as the Merc is just going to rough, bare bone fighter. I agree with new visual designs for different advance classes, even though jedi knights and sith warriors already have this, but they shouldn't be class specific because when i make my mercenary i want him to have the jango fett look, not the trampy scumbag look. Link to comment Share on other sites More sharing options...
Comieb Posted March 27, 2012 Share Posted March 27, 2012 Agreed. They even touted it off as apart of the advance class design. Link to comment Share on other sites More sharing options...
Galbatorrix Posted March 27, 2012 Share Posted March 27, 2012 Okay, making sets for the 8 Iconic classes is fun but why limit yourself? Take Bounty Hunter for example. A Powertechs armor is going to be all about the lastest gadget and weapons where as the Merc is just going to rough, bare bone fighter. Also drops WoW style of ability bonus and try out FFXI's. In that game each item gives a specific ability a boost instead of just needing a complete set. Or go another route and have advance class specific mod that boost abilities. YES to the first part. Bioware has stated that ACs are completely different classes, so why must we share armor? Link to comment Share on other sites More sharing options...
dnoisette Posted March 28, 2012 Share Posted March 28, 2012 It's pretty much obvious with light armor classes (Consular/Inquisitor): although the current designs might suit the sage/sorcerer, I have a hard time accomodating with them on shadow/assassin characters... Link to comment Share on other sites More sharing options...
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