Cruxe Posted March 27, 2012 Share Posted March 27, 2012 (edited) Patch notes mention nothing about losing Quick Recovery.. you sure it wasn't the Cloak of Annihilation talent that got replaced with Short Fuse (which isn't mentioned either, but seems like a logical replacement). I'm not on the PTR, so I don't have any first-hand info, just conjecture and patch notes. New Teir 1 Anni talents are Cloak of Annihilation, Short Fuse and Enraged Slash. Where Short Fuse used to be is now Enraged Charge (previously Carnage talent). Edited March 27, 2012 by Cruxe Link to comment Share on other sites More sharing options...
cokn Posted March 27, 2012 Share Posted March 27, 2012 (edited) I see it as a pretty damn big buff to Rage. - 30% More Smash Damage with moving decimate into the Rage tree. - Berserk Creates stacks of Shockwave coupled with the increase in fury generation - Nerf to force choke (no more Force Alacrity Talent, Ravager no longer affects Choke) results in 13sec additional CD on Choke. Will this help in PVE? Maybe a little but not enough to push it up to Anni or Carnage but this could be huge in PVP. Edited March 27, 2012 by cokn Link to comment Share on other sites More sharing options...
Gruddy Posted March 27, 2012 Share Posted March 27, 2012 (edited) New Teir 1 Anni talents are Cloak of Annihilation, Short Fuse and Enraged Slash. nuts. Edited March 27, 2012 by Gruddy Link to comment Share on other sites More sharing options...
Giladd Posted March 27, 2012 Share Posted March 27, 2012 Quick recovery is gone, which does suck. However, the sweep part of it is going into Atura berserk and the 3 second cooldown on smash is being moved into the new 30% damage of smash. Link to comment Share on other sites More sharing options...
EasymodeX Posted March 27, 2012 Share Posted March 27, 2012 (edited) ... 20%. Edit: And for the last *********** time for the audience that seriously needs to L2R: Rage is taking as many nerfs as it is getting buffs. NERFS: - Predation is no longer "perma" - 3s higher cooldown on Force Scream - 3s higher cooldown on Smash - Slower upfront Smash cycles (pre: 3 omega Smashes over 18 seconds; post: 3 omega Smashes over 24 seconds) - 2 higher rage cost on Smash The nerfs are pretty significant, but the buffs aren't bad as well. It's a net neutral, not this random "IT COULD BE AWESOME GUYZ" ********. Edited March 27, 2012 by EasymodeX Link to comment Share on other sites More sharing options...
joneseric Posted March 27, 2012 Share Posted March 27, 2012 (edited) Does anyone else think that this may result in a slow down in fury production when they remove the rage cost from those three abilities? When if you have short fuse talent you gain fury when spending rage, and these abilities don't have a high rage cost to begin with. It just feels like the overall fury production will suffer. Edited March 27, 2012 by joneseric Link to comment Share on other sites More sharing options...
Murmurrr Posted March 27, 2012 Share Posted March 27, 2012 In the current build of PTS the talent at bottom of rage tree with 2/2 gives 20% more damage on smash, not 30. Just FYI Link to comment Share on other sites More sharing options...
Ridisi Posted March 27, 2012 Share Posted March 27, 2012 ... 20%. Edit: And for the last *********** time for the audience that seriously needs to L2R: Rage is taking as many nerfs as it is getting buffs. NERFS: - Predation is no longer "perma" - 3s higher cooldown on Force Scream - 3s higher cooldown on Smash - Slower upfront Smash cycles (pre: 3 omega Smashes over 18 seconds; post: 3 omega Smashes over 24 seconds) - 2 higher rage cost on Smash The nerfs are pretty significant, but the buffs aren't bad as well. It's a net neutral, not this random "IT COULD BE AWESOME GUYZ" ********. The fact that you're completely ignoring the Berserk change to Rage is laughable. Link to comment Share on other sites More sharing options...
AcaciaDragon Posted March 27, 2012 Share Posted March 27, 2012 The fact that you're completely ignoring the Berserk change to Rage is laughable. The fact you think that makes Rage better is laughable. Link to comment Share on other sites More sharing options...
glenbruton Posted March 27, 2012 Share Posted March 27, 2012 I went and played carnage yesterday because i was bored and i don't see the changes really helping the spec out. Sure carnage has more on demand burst but they still can't do it as well as stealthy ops so whats the point? so roll an ops... Link to comment Share on other sites More sharing options...
Giladd Posted March 27, 2012 Share Posted March 27, 2012 My mistake, I thought it was just a copy/paste from juggs. Link to comment Share on other sites More sharing options...
Zilrota Posted March 28, 2012 Share Posted March 28, 2012 Hello everyone! Because a thread about this topic already exists, we'll be closing this thread in order to consolidate discussion. We encourage you to join the existing discussion here: 1.2 Changes on PTS now! Thanks! Link to comment Share on other sites More sharing options...
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