Necrosia Posted March 11, 2012 Share Posted March 11, 2012 (edited) The dailies in Belsavis and Illum only give lvl 49 Edited March 11, 2012 by Necrosia Link to comment Share on other sites More sharing options...
System_TOR Posted March 11, 2012 Share Posted March 11, 2012 The dailies in Belsavis and Illum only give lvl 49 When you put them into your gear they show as level 50, all mods enhancements, hilts, barrels, armorings do this. Link to comment Share on other sites More sharing options...
Necrosia Posted March 11, 2012 Author Share Posted March 11, 2012 (edited) When you put them into your gear they show as level 50, all mods enhancements, hilts, barrels, armorings do this. Yeah but they don't make my orange gear as good as the columni. This game is supposed to be about choices Edited March 11, 2012 by Necrosia Link to comment Share on other sites More sharing options...
Kindara Posted March 11, 2012 Share Posted March 11, 2012 (edited) Yeah but they don't make my orange gear as good as the columni. This game is supposed to be about choices Nothing will make your gear as good as the HM / Ops gear until 1.2 but even then you'll still need some stuff from atleast the Ops. The dailies help you get ready for HMs, you could also do Kaon normal mode. Edited March 11, 2012 by Kindara Link to comment Share on other sites More sharing options...
Game-Hermit Posted March 11, 2012 Share Posted March 11, 2012 Yeah but they don't make my orange gear as good as the columni. This game is supposed to be about choices No, this game is about the illusion of choice. If the game was about choices there wouldn't be a separate story for each class. There would be one story with 8 times more choice. 99% of the time anything you say has the same outcome. Giving you three conversation options is a placebo. There are actually very, very few real choices in SWTOR. Not even your spec is permanent. Link to comment Share on other sites More sharing options...
Sunsoar Posted March 11, 2012 Share Posted March 11, 2012 (edited) No, this game is about the illusion of choice. If the game was about choices there wouldn't be a separate story for each class. There would be one story with 8 times more choice. 99% of the time anything you say has the same outcome. Giving you three conversation options is a placebo. There are actually very, very few real choices in SWTOR. Not even your spec is permanent. 100% correct. Choice in this game is FUBAR. Edited March 11, 2012 by Sunsoar Link to comment Share on other sites More sharing options...
Game-Hermit Posted March 11, 2012 Share Posted March 11, 2012 (edited) Other random placebos most people aren't aware of include the button to close the door on an elevator (except for really old elevators or for people with a key), 99% of traffic light buttons and the thermostats in large buildings. Edited March 11, 2012 by Game-Hermit Link to comment Share on other sites More sharing options...
Tommass Posted March 11, 2012 Share Posted March 11, 2012 Columi/Rakata level armoring/enhancements/mods drop in HM/NM ops. Link to comment Share on other sites More sharing options...
Jukez Posted March 11, 2012 Share Posted March 11, 2012 Yeah but they don't make my orange gear as good as the columni. This game is supposed to be about choices No you cannot farm columi gear doing dailies. Daily commendations are on par with tionese gear (pretty much), and this is how it's supposed to be. High level gear should only be available from endgame pve and pvp. Link to comment Share on other sites More sharing options...
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