Sknn Posted February 18, 2012 Share Posted February 18, 2012 \signed Link to comment Share on other sites More sharing options...
Knewt Posted February 18, 2012 Share Posted February 18, 2012 As much as it pains me, I partially support this initiative. I don't mind the speeders and such in the walk ways. However, the areas around vendors and GTN should be no mounts. Link to comment Share on other sites More sharing options...
Gwena Posted February 18, 2012 Share Posted February 18, 2012 I'd have to agree with this. When the game first started, I remember seeing some of the little level 25 speeders around the fleet and thought it was odd to have them there, but not too terrible 'cause they are kind of like those "Segway" motorized scooter things that mall cops get. But then the bigger level 40 speeders showed up . . . and then the ones that look like they belong in Coruscant air traffic. The fleet is large, and I understand the desire to get around faster, but we already can't use mounts in places like spaceports and huge buildings (like the Senate on Coruscant or House Organa on Alderaan) so it doesn't make much sense that we can use them on the fleet. Maybe adding some of those ground conveyor-belt like things (like a flat escalator) that airports have to the fleet would be a suitable alternative for getting around quickly in the fleet. Or just increasing default run speed, they could say it was due to reducing the gravity setting or something. Link to comment Share on other sites More sharing options...
Dranzen Posted February 18, 2012 Share Posted February 18, 2012 Hey at least there's people there! Why do you want people in the fleet? It just means their bored and not out playing. Link to comment Share on other sites More sharing options...
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