SlowbrN Posted February 17, 2012 Share Posted February 17, 2012 Ilum is basically a linear map... start each faction at their own base, the goal being to capture the points up to and including the opposing base. Points must be capped in succession. Once a faction has captured the opposing base, hold time kicks in for bonus's. To fix the rest of the game.... Quests should intersect/overlap/interfere for both factions...I made it to 50 without ever seeing anyone from the opposing faction? At some points i should have to fight the other faction to complete a quest...or at least face the 'chance' of opposition. At this point, the most fun i can have is to find an opposing quest hub and jack anyone who shows up. No rewards...but i get to pvp. ps. 3 warzones? really? Ton's of content wasted on low lvl planets...and there are 3 warzones...(did i say 3, really two, and a huttball map) i would settle for a square grey or simply gridlined room to 2 v 2 in.. So if you would like to legit pvp, you can huttball over and over, or mario cart for boxes on ilum. poop. Link to comment Share on other sites More sharing options...
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