FluorineSpark Posted February 14, 2012 Share Posted February 14, 2012 I'm leveling up my early 20s Sith Marauder, don't know which one should choose, Annihilation or Carnage. From the skill tree, Carnage looks like focus more on accuracy, Annihilation focus more on damage? don't know if this assumption is correct. I intent to build an aggressive DPS Melee fighter, any recommendation on which skill tree I should go? Much appreciated! Link to comment Share on other sites More sharing options...
SithMaDHaX Posted February 14, 2012 Share Posted February 14, 2012 (edited) i have 27 mara, i have tried all 3 specs.. don't ask my respec cost =P I did 1-24 Annihilation, tried the other specs from 24-26. didn't feel the same power in killing silver and gold mobs so went back to annihilation at start of 27 My conclusion is that annihilation is the best spec around that level The Dots from Deadly Saber and Rupture that heals u are just to good on silver mobs and gold mobs compared to other specs, not much difference on reg mobs they all die at the same speed regardless of spec. Oh and the fact the dots crit makes it even nicer. My usual rotation for gold/silver mobs is charge -> deadly saber (while jumping) -> Battering Assault -> Rupture -> Force Scream -> Ravage. After that no fixed rotation. The priority is to hit deadly saber whenever up and rupture and make sure not to use force scream while deadly saber is up, it does not apply the dot from deadly saber, only physical melee swings apply the dot. If you like Carnage, that spec works to, but takes longer to kill silver n gold mobs in my opinion. I assume since u been using carnage till your 20s u have good idea of what talents and spell are important for that spec. Oh carnage in my opinion is more burst damage because it relies on the proc from ataru form, so if they aren't procing your dps is going to be lower, not sure how much... NO GOD DAM DAMAGE METERS IN GAME (oops of topic) My 2 cents hope this helps =) Mara rules ! Edited February 14, 2012 by SithMaDHaX Link to comment Share on other sites More sharing options...
kainsec Posted February 14, 2012 Share Posted February 14, 2012 Anni is stable and Carnage is more proc based is the biggest difference imo. Accuracy isn't an issue at end game i am sitting at 104% accuracy on my base attacks (the one that starts at 90%) and I am not intentionally stacking that's just whats on the coumi/rakata pieces I have. Anni Pros Juyo's base line bonus is like an espresso that makes ataru's baseline bonus look like a weak cappuccino in comparison as the damage boost with end game gear is way better than a chance to deal a bit of extra damage. Annihilate just does ridiculous damage Bleed damage is significant due to short durations Phantom talent. 4 seconds damage immunity on a melee class in a game where bosses hate melee with a passion very handy better survivability through limited self healing short fuse talent doubles fury generation improves force charge can force bleeds to crit often which gives you a 3% heal per tick critting Bleeds are internal damage which ignores armor mitigation Anni Cons Takes a while to get going (bleed stacking and juyo stacking) requires attention to maintaining dots Carnage Pros 100% armor pen for 6 seconds adds a root (well technically 2 but ravage roots you as well so i won't count it as a true root) lower cd on BA can force a crit for one of it's best damage abilities has surge talents for abilities Carnage Cons I personally hate specs that rely on proc off procs. Only can reach max damage when ravage, scream, and gore are off cd and ravage has a long cd ataru really doesn't do anything impressive by itself and it requires so many talent points to improve it to usefulness compared to Juyo (7 talent points other than the one for ataru vs 5 for juyo and the juyo ones make a bigger difference) Link to comment Share on other sites More sharing options...
Yescek Posted February 14, 2012 Share Posted February 14, 2012 Pros of Carnage: Better and more frequent burst, though Anni's baseline is much higher Deadly Throw is a root Camo is a snare/root breaker (Doesnt work on true stuns though) If you throw Ravage, unless it bugs, you WILL nail ALL three hits due to the root 100% armor pen for YOU means you Justice like a mother****er Fus Ro Dah is a ranged attack Stacking the right stuff will make Ataru proc for 600 - 1k per proc, and each and EVERY Massacre will proc it (Berserk spam ftw, and it actually FEELS like you're flipping your ****) 15% extra movement speed ftw, which stacks with Predation, which stacks with itself. Cons: Squishtasticizzle Relies on high ToT Ravage will bug out sometimes Knockbacks can make you waste Gore (the CD is painful) You only see 4k+ out of Fus Ro Dah when Gore, Blood Frenzy, Execute, Bloodthirst, and your Power Trinket are ALL up at the same time. Which is 100% impossible to predict. Link to comment Share on other sites More sharing options...
nicous Posted February 14, 2012 Share Posted February 14, 2012 You only see 4k+ out of Fus Ro Dah when Gore, Blood Frenzy, Execute, Bloodthirst, and your Power Trinket are ALL up at the same time. Which is 100% impossible to predict. Not true. I've never seen blood frenzy not procing after assault+gore+massacre+screem (actually all screems seems to crit). And even without blodthirst you can 4k+ screem with 90% surge. Link to comment Share on other sites More sharing options...
EasymodeX Posted February 14, 2012 Share Posted February 14, 2012 Yeah, I hit 5400 Screams with all my **** up on a lowish expertise target . Highest Massacre was in the 4700 range. Spec is still weak. Keke. Link to comment Share on other sites More sharing options...
Yescek Posted February 14, 2012 Share Posted February 14, 2012 Not true. I've never seen blood frenzy not procing after assault+gore+massacre+screem (actually all screems seems to crit). And even without blodthirst you can 4k+ screem with 90% surge. I was specifically referring to Execute. I know Blood Frenzy always procs. Let me rephrase then. It's impossible to predict when they will *ALL* be up at once. And yeah, I know you CAN get 4k+ out of a Fus with just BF and Gore if you have a surge relic. However, it's not common. Link to comment Share on other sites More sharing options...
FluorineSpark Posted February 14, 2012 Author Share Posted February 14, 2012 Ah.... Thank you so much guys!!! You're so advanced!!! but... what is "dot" and "proc" and "ToT"? Link to comment Share on other sites More sharing options...
Furyhorn Posted February 14, 2012 Share Posted February 14, 2012 a dot is a Damage Over Time effect, ie. bleeds etc. proc means programmed random occurrence, in other words "This spell has 80% chance of triggering a certain effect" then that effect is a proc. I do not know what ToT is. Link to comment Share on other sites More sharing options...
Malrock Posted February 14, 2012 Share Posted February 14, 2012 Time on Target = ToT Link to comment Share on other sites More sharing options...
Oxirix Posted February 15, 2012 Share Posted February 15, 2012 I leveled up at carnage, it was alright. It was rather weak until i got gore and massacre. I used Jesse as my companion and it my survivabilty wasn't all that great though the damage was pretty good. Now as a 50 PVPer im Anni spec, if I had to level all over again i would have chosen a anni to level up with. Link to comment Share on other sites More sharing options...
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