Huntingez Posted February 15, 2012 Share Posted February 15, 2012 Yup, thats why i actually try and fight them in close quarter (go figure right?) and just use my knockbacks (I'm MM so i have knockback on ambush) It's true, if i run into someone better then me I will lose, you have to admit though that the majority of people playing sorc are pretty bad, if you disrupt that lighting cast, most just go down. My point was that anyone could be best with any class if they are smart enough, I.E. this thread is really only opinion based, so without explanation as to why a class is the best, the point they made is invalid, but whatevs, people are entitled to their opinions cause of the Bill of Independence er whatever haha You are right that player skill is the most important factor. You also have to take into consideration the playing field. Is there LoS? Is there different levels for knockbacks to be more effective, ect.. Overall though if two equally skilled/geared players are fighting each other in a flat open area I think a sent/mara is probably the strongest just because of the burst and cooldowns at their disposal. Link to comment Share on other sites More sharing options...
ReggietheThird Posted February 15, 2012 Share Posted February 15, 2012 You are right that player skill is the most important factor. You also have to take into consideration the playing field. Is there LoS? Is there different levels for knockbacks to be more effective, ect.. Overall though if two equally skilled/geared players are fighting each other in a flat open area I think a sent/mara is probably the strongest just because of the burst and cooldowns at their disposal. for me it would be anyone with stealth honestly, if they are geared to my level, there isn't too much i can do if I don't spot them before that first backstab, but i am a squishy haha Link to comment Share on other sites More sharing options...
MigSebes Posted February 15, 2012 Share Posted February 15, 2012 Mar/Sent for sure. Link to comment Share on other sites More sharing options...
Delekii Posted February 15, 2012 Share Posted February 15, 2012 If the aim is to kill the other person and not just run away, healing specced sorcs. You simply won't kill an equally geared heal specced sorc in a 1v1, and you will die by attrition. Link to comment Share on other sites More sharing options...
ReggietheThird Posted February 15, 2012 Share Posted February 15, 2012 If the aim is to kill the other person and not just run away, healing specced sorcs. You simply won't kill an equally geared heal specced sorc in a 1v1, and you will die by attrition. I disagree :/ I'm a sniper and i have no problem with them as long as i keep my interrupts up Link to comment Share on other sites More sharing options...
Cubertt Posted February 15, 2012 Share Posted February 15, 2012 A hybrid will poop all over a pure Infiltration. i wish we were on the same server so we could duel, i would like to learn from someone who could beat me in a duel even though their imp tele throw or force lighting would be interupted literaly every time. it would be quite impressive. Link to comment Share on other sites More sharing options...
Sendai_S Posted February 15, 2012 Share Posted February 15, 2012 This. There isn't any class or person I cannot kill 1v1. Ops are still way overpowered. It's stupid funny how pverpowered they are. (And I couldn't help but laugh at the guy that said all the ranged classes were weak compared to melee... made me wonder if he even played the game.) Link to comment Share on other sites More sharing options...
Delekii Posted February 15, 2012 Share Posted February 15, 2012 (edited) I disagree :/ I'm a sniper and i have no problem with them as long as i keep my interrupts up You mean your one interrupt vs. their 2 direct heals, instant hot, channeled heal, bubble, and aoe heal? Right. Against a sniper as a healing sorc I either skirt around LoS, or skirt around 30-35 yards. The danger of snipers is the ambush > probe > crit snipe combo in2 gcds, but once you survive that, you're gravy. Edited February 15, 2012 by Delekii Link to comment Share on other sites More sharing options...
Ich_Bin Posted February 15, 2012 Share Posted February 15, 2012 (edited) Ops are still way overpowered. It's stupid funny how pverpowered they are. (And I couldn't help but laugh at the guy that said all the ranged classes were weak compared to melee... made me wonder if he even played the game.) 1. Ops are supposed to be overpowered in 1v1 because it is their JOB to take out single targets that got seperated from the herd. 2. You probably haven't faced many Ops after Yesterdays patch. Because if you had you would call them underpowered. Yesterday I read a post from a Marauder player who called Ops/Scoundrels "weak little mosquitos". I think that describes the class very well right now. Edited February 15, 2012 by Ich_Bin Link to comment Share on other sites More sharing options...
DaniWes Posted February 15, 2012 Share Posted February 15, 2012 Scoundrel/operative . This thread is about 1 v 1, not about killing a sorc with no cooldowns available in group PVP. In a straight up 1 v 1, aka duel, the Operative is one of the weakest classes. In group PVP however it works quite well to help turn a fight into your team's favor. Link to comment Share on other sites More sharing options...
KyoMamoru Posted February 15, 2012 Share Posted February 15, 2012 (edited) Hybrid Healing/Lethality Operative can be pretty awesome in 1vs1. Complete pain in the *** to kill when playing a kiting game of dots, hots and instant heals with random bursts of melee damage when a stun is up. They can do ~5-7k in dots over 20 seconds, while running out of optimal range/los to severely reduce the damage other classes do. Throw in blaster fire ~900 ranged damage every GCD for free, and you have some rather steady damage before accounting for their actual damage rotation. They have just the right amount of Stuns/Interrupts to handle cast bar classes, and are incredibly hard to take down once they reach 30% hp if they have their tactical advantage up, with a free 1-2k gcd heal. With proper kiting, they should be able to apply dots during this, especially if they use flash bang late in the fight, to allow them to escape to the 30m that their dots can be applied at. ;D With all of this, they still have the same solo heal effectiveness of a Healing Operative, well, sans a broken talent and 30% surge on one cast bar heal. Edited February 15, 2012 by KyoMamoru Link to comment Share on other sites More sharing options...
Adzzy Posted February 15, 2012 Share Posted February 15, 2012 (edited) 1. Ops are supposed to be overpowered in 1v1 because it is their JOB to take out single targets that got seperated from the herd. 2. You probably haven't faced many Ops after Yesterdays patch. Because if you had you would call them underpowered. Yesterday I read a post from a Marauder player who called Ops/Scoundrels "weak little mosquitos". I think that describes the class very well right now. ironically, a pyro specced powertech is probably the best class for it, because not only are they monsters, they can actually separate you from the herd unwillingly Edited February 15, 2012 by Adzzy Link to comment Share on other sites More sharing options...
Niconogood Posted February 15, 2012 Share Posted February 15, 2012 (edited) I would say Arsenal Mecs in the hands of a skilled player are the best 1v1 AC. Are you kidding? Im playing a commando and I must say I have never played a simpler class in any MMORPG. Gunnery is pathetic. Yes, we can put out a lot of damage, but we have close to ZERO utility, save the occasional knockback and stun every other class has. We have no INTERRUPT ffs (gamebreaking just there). We have no decent CDs. Any other class except random facerollers can beat a merc/commando if they know their skills. Yes, I top dmgcharts in WZ every time, but 1v1 its the weakest (and most boring) class in the game. 1v1 Its a tight race between powertech/vanguard, marauder/sentinel, assassin/shadow and operative/scoundrel... Edited February 15, 2012 by Niconogood Link to comment Share on other sites More sharing options...
carbocat Posted February 15, 2012 Share Posted February 15, 2012 (edited) This thread is about 1 v 1, not about killing a sorc with no cooldowns available in group PVP. In a straight up 1 v 1, aka duel, the Operative is one of the weakest classes. In group PVP however it works quite well to help turn a fight into your team's favor. LOL? I play oprative, and they are strongest in 1v1, in WZ there is nowone that takes me 1v1. BUT i rarly see any skilled ppl among those randoms, its rare... Edited February 15, 2012 by carbocat Link to comment Share on other sites More sharing options...
AMKSED Posted February 15, 2012 Share Posted February 15, 2012 i wish we were on the same server so we could duel, i would like to learn from someone who could beat me in a duel even though their imp tele throw or force lighting would be interupted literaly every time. it would be quite impressive. If they're focusing on Tele Throw or Force Lightning then they aren't the OP hybrid spec. Link to comment Share on other sites More sharing options...
muhidin Posted February 21, 2013 Share Posted February 21, 2013 Engineering sniper/Sab slinger, a perfect blend of damage and protection as well as utilizing all damage types to a degree, so even tanks will be hard pressed to beat them. If i can chain stun/root a player in my plasma probe, when they're at 30-40% health they will not survive, simply put. That being said, it's not an indestructible class, but if an eng sniper catches you out in the open, barring vanish and oh**** cooldowns, you're essentially screwed. Link to comment Share on other sites More sharing options...
Individual Posted February 21, 2013 Share Posted February 21, 2013 Marauder/Sentinel followed by Assassin/Shadow and Powertech/Vanguard, Jugg/guardian can do ok, the ranged classes are the 3 weakest. 1v1 is typically about high burst, and powerful (usually infrequent) cooldowns. I destroy Marauders and Powertechs on my Operative. When it comes to Assasins, it's all about who gets the jump first. I think the best 1 v 1 classes are either Operatives or Assasins. What other classes and pop an escape ability via stealth, do a cc ability on the other player, and heal to full health right infront of them? Link to comment Share on other sites More sharing options...
Dreadgos Posted February 21, 2013 Share Posted February 21, 2013 Nothing can compare to sins/shadows in 1v1. They beat everything and most classes will die without being able to do anything. Link to comment Share on other sites More sharing options...
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