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Quarterly Producer Letter for Q2 2024 ×

Quick Question:Vanilla WoW.


tbug

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Vanilla WoW- No battlegrounds, Grind to level, 1 Raid, How many dungeons?, Im guessing no dungeon finder?, 6 or 8 characters, and how many days did it take to level to 60 at that time?

 

 

My point is how did it survive? Did they shut the servers down for a month at one point?

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Vanilla WoW- No battlegrounds, Grind to level, 1 Raid, How many dungeons?, Im guessing no dungeon finder?, 6 or 8 characters, and how many days did it take to level to 60 at that time?

 

 

My point is how did it survive? Did they shut the servers down for a month at one point?

It was 2004. That is what the MMO market expected back then.

 

It is 2012. The market has matured. There is more expected of a game at release.

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WoW was and is addictive

Swtor is addictive

 

WoW end game (when molten core happened) was a very harduous and time-consuming mechanic. Just getting 40 people interested to log to the game to raid was something of a feat.

 

Swtor end game, is very easy. You finish to gear in dailies, jump into 8 man OPS and soon you roll hard mode. It's a loot pinata.

 

WoW mentality was raid or re-roll, but getting to 60 would take weeks/months.

Swtor mentality is raid, pvp or re-roll,

 

Raiding gear in WoW was WOW

Raiding gear in Swtor is *** (both stats and look, but specially look)

 

WoW raid took months to get people gear ready

Swtor raid takes dailies (maybe a week) to be gear ready

 

Swtor isn't a bad game, it just gave everything the player wanted, NOW. We chew everything and now are hungry for more... but there is no more.

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Vanilla WoW- No battlegrounds, Grind to level, 1 Raid, How many dungeons?, Im guessing no dungeon finder?, 6 or 8 characters, and how many days did it take to level to 60 at that time?

 

 

My point is how did it survive? Did they shut the servers down for a month at one point?

 

This game will survive quite nicely as well. Don't listen to TotalKitty. :)

Edited by Andryah
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The new "mature" market will need to get used to disappointment then...

That won't happen. The market will just punish game companies who produce inferior work. There's a long list of failed MMOs over the previous 2-3 years. The market is speaking loud and clear. Polish and testing are no longer options. They are requirements.

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No they did not shut the servers down for one month.

 

And again, you're trying to compare a 2004 game with a 2012.

Different times.

 

I really don't understand this mentality that it is 2012 and game should be released in perfect condition without bugs?? If that is the standard that someone has, perhaps they should apply it to everything and see how it goes..

 

Just because a program is released in 2004 or 2012 doesn't mean it isn't going to have issues..

 

The comparison of vanilla WOW and vanilla SWTOR is completely valid ande accurate.. There is simply no other way to look at it.. There is no version of Windows without bugs.. There is no antivirus software without bugs.. There are no computer games without bugs.. Programs without bugs or issues simply do not exist and will never exist.. To claim that the date of release has any bearing on this is simply a lack of understanding of the software industry.. Every program has bugs and every program if patching is available, needs patches..

 

MMO's are an evolution from the day of release to the day it ends.. New contents is added, new functionality is added.. New features are added.. Be it 2004 or 2012 is completly irrelevent.. The new mature market should understand that having lived in a software world for over 3 decades.. :cool:

Edited by MajikMyst
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