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SlickDevlan

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  1. It is disturbing how many people seem to have absolutely no idea what "must", "required" and "needs" mean.
  2. Thing is, there is no possible way to make raiding and whatever solo quests to equal each other. You can certainly make the argument that aside from time and people raiding isn't more difficult than anything you could do solo, but they could never be equal. And no offense, but this a gear based game. The carrot that is dangled to get people to do certain things is gear. To call that stupid is to call the game stupid. To demand the same thing through different means you're hypocritical or you wouldn't care that you don't have the gear.
  3. Why not? "Legendary" or "artifact" or whatever term you want to use to call gear has no corresponding definition in the dictionary. Unless you can point to the definition that starts with "Item in SWTOR that...".
  4. And just like every other form of progression you can choose to participate or not. P.S. Crafting will NEVER equal content in level of difficulty. P.S.S. Using the dictionary to define a word that has no meaning in regular English is not smart.
  5. Social Interaction- I'm not sure what you're looking for here as virtually every other game only has one main hub for social interaction. (Org/SW, Meridian/Sanctum, ect...). I guess more would be nice but I doubt many people would be hanging in the cantinas while leveling. Sandbox- Has nothing whatsoever to do with social interaction and while some sandbox features wouldn't be a terrible idea that certainly are not a "must" as most of the successful, or even moderately successful MMOs show. Gear- More gear comes with more content. I agree that it shouldn't be so easy to acquire though. Boss fights- You said that there are several boss fights that are "fun", just buggy. Hopefully the bugs get fixed. PvP- Sounds like you are asking for WAR style RvR or something similar. Again, it would be nice but not necessary. The ability to choose your WZ should be implemented however. Economy- If you say so. Crafting and GTN manipulating have never been important to me. Combat- You have two gripes about combat. Ability lag and that it resembles other games combat system. One was corrected and one is purely a matter of taste. If you quit, happy trails, but this is just another list of non-problems hashed out by someone who is trying to justify their quitting.
  6. Most people would probably take free end game gear too. But even if my counter point were true, simply stating that "people would flock to it" does not make it good. Which is a little funny since none of the pro LFD arguments "show" or "prove" anything either.
  7. Huh, and here I thought that Pandas and Pokemons were being used to pander. I had no idea that they were such an integral part of WoW lore that they were left out for 7 years... Huh, learn something new everyday.
  8. And all the whiners in WoW cried bloody murder about that and we were granted nerfed raids and badge gear...
  9. I would like mine to run on the oil laced tears of radioactive spotted owls who smoke.
  10. That sounds like more of a low pop server issue than a grouping issue.
  11. I shall philosophically enjoy watching you go. I also philosophically hope the door doesn't hit on the way out.
  12. If your looking for brains, you should check out some of the books about the inquisition. Some of the inquisitors are pretty sharp AND can kick some tail.
  13. The new "mature" market will need to get used to disappointment then...
  14. Before you go throwing out big words like "stupid" you really need to go to any of the fine home decor stores in your neighborhood, purchase a nice mirror and take a long look.
  15. Whether or not something is "optional" is not a justification for doing it. Also, if "flexibility" is such a wonderful thing, why do we even have classes or specs?
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