LanceUpercutt Posted February 8, 2012 Share Posted February 8, 2012 Interrupt! Stun! Interrupt! Force Lift! Interrupt! /giggle lol any class Stun! Stun! Stun! Stun! Stun! Link to comment Share on other sites More sharing options...
niela Posted February 8, 2012 Share Posted February 8, 2012 All that I have to say. Link to comment Share on other sites More sharing options...
Semitote Posted February 8, 2012 Share Posted February 8, 2012 Pyro is disgusting damage, but I think it uses a lot of heat?? Or maybe you just have to talent it right. Either way... At least you can interrupt tracer missiles/grav round. Link to comment Share on other sites More sharing options...
Spyde Posted February 8, 2012 Share Posted February 8, 2012 Grav round is ok. Tracer missle is clearly OP though because it goes KA BOOM. Link to comment Share on other sites More sharing options...
drdarpa Posted February 8, 2012 Share Posted February 8, 2012 Not moving = mobile? What definition of mobility are you using? As for "melee classes run through ranged classes - combat now decided by who circle strafes best": I fail to see how it's an improvement. You're right. In fact, I'll even go a step further to say that they should "nerf" those melee classes with the same range restrictions as a commando and the same healing capabilities. Link to comment Share on other sites More sharing options...
Darklyn Posted February 8, 2012 Share Posted February 8, 2012 qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq qq ... Link to comment Share on other sites More sharing options...
Cluttered Posted February 8, 2012 Share Posted February 8, 2012 Unbelievable that some people would argue that the Commando has less mobility than a Gunslinger/Sniper. Not only that, but then to argue the 5% DPS rule. If that's the case, what exactly is the benefit of playing a Gunslinger/Sniper over a DPS Commando/Merc? Link to comment Share on other sites More sharing options...
longgrassgrows Posted February 8, 2012 Share Posted February 8, 2012 (edited) Mercs/Commandos have zero mobility, play one a little and i promise you, you will find many ways to counter them Edited February 8, 2012 by longgrassgrows Link to comment Share on other sites More sharing options...
longgrassgrows Posted February 8, 2012 Share Posted February 8, 2012 Unbelievable that some people would argue that the Commando has less mobility than a Gunslinger/Sniper. Not only that, but then to argue the 5% DPS rule. If that's the case, what exactly is the benefit of playing a Gunslinger/Sniper over a DPS Commando/Merc? yeah this is true...however you have the ability to hide behind cover, which prevent Juggs and such from jumping to you and Sorcs and such from pulling you. Link to comment Share on other sites More sharing options...
lexiekaboom Posted February 8, 2012 Share Posted February 8, 2012 Unbelievable that some people would argue that the Commando has less mobility than a Gunslinger/Sniper. Not only that, but then to argue the 5% DPS rule. If that's the case, what exactly is the benefit of playing a Gunslinger/Sniper over a DPS Commando/Merc? As someone who plays both a commando and a gun slinger in PVP, and loves both of them dearly, thinking neither is OP or UP ... You're just crazy. Ranged Gun slinger skills I can use while running - my dot, grenade, quick shot, quick draw, leg shot, diversion, plus a few more if I speced into them Ranged commando skills I can use while running - Cryo grenade, sticky grenade. Ummm ... hammershot? I guess I can use high impact shot once if I'm lucky. Benefit to playing gun slinger: Put a explosive driod on someone, hit with aim shot, follow up instantly with quick draw and take someone from 75% health to dead before they know you are are there. Benefits of playing command: GRAAAAAAAAAAAAV ROOOOOOOOOOOOOOOOOOOOOOUND It's a give and take either way. Link to comment Share on other sites More sharing options...
cashogy Posted February 8, 2012 Share Posted February 8, 2012 (edited) Pyro is disgusting damage, but I think it uses a lot of heat?? Or maybe you just have to talent it right. Either way... At least you can interrupt tracer missiles/grav round. as a merc pyro, i would say it does use a lot of heat. there are ways to manage it, but i find myself in the "bad" regen range a lot more often than in arsenal. part of that is because arsenal can proc heat regens from landing crits on tracer missile and unload. pyro can proc heat regens from being hit with any form of CC. in order to reduce heat use as a pyro you really need to put yourself in harms way. if youve got a good healer friend then you should still be able to do quite well Edited February 8, 2012 by cashogy Link to comment Share on other sites More sharing options...
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