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break the daily PvP quest into mission objectives.


CrunchyGremlin

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When you take the daily you get a set of objectives to complete.

 

Each objective completion gives valor and exp upon turn in.

when you turn in the quest after completing any one of the objectives you get bag and lose the ability to continue completing objectives for the day.

 

no win objective.

Plant the bomb.

defuse the bomb.

cap left gun

cap right gun.

score in hutball

pass in hutball

Score 10 medals

Top in kills.

Top in heals.

Top in protection.

top in objectives.

Etc...

 

 

 

Another set of objectives specifically for being in a group (premades.)

something like

Win each WZ

Win 3 WZ in a row.

Have one member earn 10 medals.

Edited by CrunchyGremlin
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So why is this a bad idea?

 

Is it because it stops AFKers from getting the daily?

Maybe it detracts from having it be just death match?

 

How about a top in kills objective?

Top in heals.

Top in protection.

top in objectives.

etc

Edited by CrunchyGremlin
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