Desgarden Posted February 2, 2012 Share Posted February 2, 2012 (edited) I entered a WZ and we played Voidstar. Not bad, I thought, after all it was not Huttball. Boy, I was wrong. When we defended we simply were obliterated in a sea of red. When we attacked...I had the feeling to fight always 3-5 enemies. I was really about to rant what my team was actually doing because no one was even close to the doors. Then I realized...they also fought opponents and no one was idling. At that point I counted 4 times the Reps. And all the time there were at least 11...and some had to be at their spawn point as well so there might have been up to 13. Thanks again for another funny experience. At least Warhammer got their scenarios right. Edited February 2, 2012 by Desgarden Link to comment Share on other sites More sharing options...
Niconogood Posted February 2, 2012 Share Posted February 2, 2012 (edited) Well, at least now you know how reps have it 99% of the time. Did you enjoy it? Edited February 2, 2012 by Niconogood Link to comment Share on other sites More sharing options...
eldubz Posted February 2, 2012 Share Posted February 2, 2012 (edited) I have played many game and it was like 12 vs 7 and it was 12 Imps vs 7 Edited February 2, 2012 by eldubz Link to comment Share on other sites More sharing options...
Rehash Posted February 2, 2012 Share Posted February 2, 2012 Funny how the max number of people in voidstar on one team is 8. Obvious troll is obvious Except that there is a way to get more than 8 people into a warzone. I've watched someone do it. Link to comment Share on other sites More sharing options...
HileyQuiggley Posted February 2, 2012 Share Posted February 2, 2012 Ive had 12 Reps on my side before in a WZ. Not all that uncommon. But for the guy complaining about being outnumbered. You should have played in a WZ for the past...well...since release I guess. Link to comment Share on other sites More sharing options...
EasymodeX Posted February 2, 2012 Share Posted February 2, 2012 (edited) At least Warhammer got their scenarios right. One time in Warhammer my RR68 Sorc queued into a Lost Temple of Isha. It wasn't pretty. [ Edited February 2, 2012 by Qishari quoted/replied to removed content Link to comment Share on other sites More sharing options...
Vis-Tecum Posted February 2, 2012 Share Posted February 2, 2012 i have not heard or seen this is it something the players are doing or is it just the game messing up with people queing? I have gone 3v8 in voidstar. I have no clue why the match even started and it almost lasted the whole first round. what I dont get is why it still counts as a win for the other side that seems kinda odd. Link to comment Share on other sites More sharing options...
Durasturan Posted February 2, 2012 Share Posted February 2, 2012 (edited) i have not heard or seen this is it something the players are doing or is it just the game messing up with people queing? I have gone 3v8 in voidstar. I have no clue why the match even started and it almost lasted the whole first round. what I dont get is why it still counts as a win for the other side that seems kinda odd. The actions which trigger it are common enough that it happens on a regular basis but the "bug" is now an exploit as many many people know how to activate it. Of all the exploits it is the absolute easiest to do, it takes like literally 1 second... With a full group of 4 it's easy to trick the system into putting 11 people on your side. This needs to be fixed ASAP. Edited February 2, 2012 by Durasturan Link to comment Share on other sites More sharing options...
Daovin Posted February 2, 2012 Share Posted February 2, 2012 One time in Warhammer my RR68 Sorc queued into a Lost Temple of Isha. It wasn't pretty. [ that sounds like it was so much fun. Link to comment Share on other sites More sharing options...
Frankaficky Posted February 2, 2012 Share Posted February 2, 2012 The warzone starts the shutdown sequence when the other team has 4 more people than the other side. Also theirs no way to get 4 times more people on one side than the other even by using an exploit. So you either can't count or you are greatly over exaggerating. Link to comment Share on other sites More sharing options...
inseeisyou Posted February 2, 2012 Share Posted February 2, 2012 This is a major issue and known exploit. Hopefully known? Who knows with BW... they seem to be big on anything that gives massive valor farm to exploiters. Link to comment Share on other sites More sharing options...
ArcanasQ Posted February 2, 2012 Share Posted February 2, 2012 Funny thing is that this exploit becomes more and more easy to use as more people come to know it.And it is not only voidstar that suffers,its also alderan and im unsure about hutball. I have had many games today 8v12 imps in my server plus the ones that used frequently the door exploit too. oh yeah and if you google it,there is already a guide on how to do it.. Link to comment Share on other sites More sharing options...
Mithraw Posted February 2, 2012 Share Posted February 2, 2012 It's an exploit, one premade group of 4 can make it so that 11 players are in the warzone. Two premade groups entering the same team and abusing the exploit can create a situation where there are 14 persons in a team. I found it on reddit so I guess it's a known exploit. I know how it's done but I have not tested it myself. Link to comment Share on other sites More sharing options...
DecusMortus Posted February 2, 2012 Share Posted February 2, 2012 I can confirm this bug. A few days ago I played an Alderaan match where we had 7 players and the Imperials had 11 or 12. Link to comment Share on other sites More sharing options...
maradigamer Posted February 2, 2012 Share Posted February 2, 2012 Well, at least now you know how reps have it 99% of the time. Did you enjoy it? It's a target rich environment. (I'm sorry, you guys, I couldn't help it!) Link to comment Share on other sites More sharing options...
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