justregularjoe Posted February 1, 2012 Share Posted February 1, 2012 (edited) Thanks Bioware - I mean really, do you even TEST THESE PATCHES??? Now, on my Sith Sorcerer (as well as others, I have talked to a few), we are seeing an extra .25 -.5 second cooldown on all instant and channeled spells. VIDEO:http://www.youtube.com/watch?v=tBoT2jGsNls This was not like this last night before the patch... Explain ? Go to your Sith Sorcerer. Hit the ability "Purge " You will notice that the cooldown timer (indicated by descending greyish tint) resets after about .25-.5 seconds after hitting the spell. If you are healer specced, you can also see this in the spell " Innervate" This is also affecting our long cooldown spells such as " Electrocute " and "Force Speed" but you will not see it because it feels like nothing on a long cooldown. But for a healer with a rotation I noticed it IMMEDIATELY. Please please please please please Bioware test this stuff before you release it. How long do I have to play my sorc now with this bug before it gets fixed ????? Edited February 1, 2012 by justregularjoe Link to comment Share on other sites More sharing options...
Aroseby Posted February 1, 2012 Share Posted February 1, 2012 I have a Sorc and haven't experienced this (that i can tell) besides for me any ways a quarter of a second, wow, doesnt seem like much. How would you go about measuring this. Link to comment Share on other sites More sharing options...
RoyFokker Posted February 1, 2012 Share Posted February 1, 2012 Bugs for sorcs build character, maybe they'll actually nerf you next patch. Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 Now I am seeing an increased cooldown for my Innervate and Resurgence because of this bug, as well as other sorcs. PLEASE FIX THIS !!!! Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 I have a Sorc and haven't experienced this (that i can tell) besides for me any ways a quarter of a second, wow, doesnt seem like much. How would you go about measuring this. You can see it. If you are a player with a set rotation, you will notice it immediately. Also I described very easily how to see it. Cast the spell, and look at the grey cooldown indicator. Has not worked this way the entire past month and a half, but after the patch today it is. Also, Sith Assassins are unaffected by this - it is Sorcerer only. Link to comment Share on other sites More sharing options...
Aroseby Posted February 1, 2012 Share Posted February 1, 2012 You can see it. If you are a player with a set rotation, you will notice it immediately. Also I described very easily how to see it. Cast the spell, and look at the grey cooldown indicator. Has not worked this way the entire past month and a half, but after the patch today it is. Also, Sith Assassins are unaffected by this - it is Sorcerer only. I know that but how do you know it takes .25-.5 secs longer. Like a stopwatch or sumthin? Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 i know that but how do you know it takes .25-.5 secs longer. Like a stopwatch or sumthin? if you go test it like i said you can see it its visible what part of this do you not understand Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 My 4 main spells as a sorc healer: Shield Barrier, Resurgence, Innervate, and Consumption are all affected by this bug. As a result, my heal rotation is taking almost and Entire second longer because each of the 4 spells experiences an additional .25-.5 second cooldown. Please get someone on this BW right now Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 How to test this: Step 1: log onto a Sorc Step 2: cast any instant cast spell Step 3: look at the grey cooldown indicator as you cast the spell Step 4: observe the ability start its cooldown, and about .25 seconds later, reset the cooldown Step 5: repeat to make sure what you saw actually did happen Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 just going to keep bumping this until other sorcs speak up. Everyone I have talked to on my server is experiencing this. Link to comment Share on other sites More sharing options...
Khyler Posted February 1, 2012 Share Posted February 1, 2012 (edited) As for you saying this doesn't affect Assassins, you're probably right. Hard for me to tell on mine, because when I press the key to activate the skill, NOTHING happens. Then a second or two later, I notice it says it is on cooldown. But if my skills ever start working on a regular basis, I'll try to confirm it doesn't happen to assassins. Edited February 1, 2012 by Khyler Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 Well I had some assasins test it as well and they are not seeing the same issue, but every sorc I have talked to has. Link to comment Share on other sites More sharing options...
unclekaula Posted February 1, 2012 Share Posted February 1, 2012 Dont see it on my sorc Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 Dont see it on my sorc It is very small. What I have noticed is the cooldown won't start on the button press, but rather, when the skill hits. So if for instance you use your Purge spell, it won't start the CD on it until the spell actually hits the target, rather than when you press the button, which is inconsistent. Link to comment Share on other sites More sharing options...
Scyln Posted February 1, 2012 Share Posted February 1, 2012 I have noticed this on my Sage, BW really needs to fix this. Nearly a month after release and its killing the game play when you are trying to save someone or get that last hit and you end up hitting an ability and it just does not go off.... I find this amusing when I was in Beta, this was never an issue. It seemed the abilities were pretty spot on. Combat feels very clunky w/ how its designed.... Link to comment Share on other sites More sharing options...
PeacefulViolence Posted February 1, 2012 Share Posted February 1, 2012 My friend says it's like that on his Sorcerer, he's pretty pissed off and isn't going to play the game until it's fixed, i can't blame him, this is completely unacceptable. Link to comment Share on other sites More sharing options...
TheACow Posted February 1, 2012 Share Posted February 1, 2012 I don't see any of that.. maybe try fixing your game. Link to comment Share on other sites More sharing options...
Harleyz Posted February 1, 2012 Share Posted February 1, 2012 wait....what did they fix??? Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 My friend says it's like that on his Sorcerer, he's pretty pissed off and isn't going to play the game until it's fixed, i can't blame him, this is completely unacceptable. Its pretty bad. I'm going to make a video and update the OP when I get done my dailies. I really shouldn't have to do this, they should have people that test this crap before it gets released, but what can you do ? It is so bad, I noticed it in the FIRST pull of the heroic I did today. As soon as I started playing I felt it. Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 I have just dont some more testing. You will notice it MUCH more with "Purge" than Overload, but it still happens on Overload also. Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 Updated the OP... why isn't this getting any attention people don't care about bugs anymore? Link to comment Share on other sites More sharing options...
livnthedream Posted February 1, 2012 Share Posted February 1, 2012 Updated the OP... why isn't this getting any attention people don't care about bugs anymore? we care about bugs. however i have tried everything you posted and have been unable to reproduce your results. bumping your own thread every 5 minutes and insisting on something that multiple others dont see isnt helping your case. as dps, i really dont see what you are referring too. perhaps i need to go resepc to heals to test it. also, as an fyi there is no "optimal" sorcerer build with a set rotation, they are all priority based. Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 we care about bugs. however i have tried everything you posted and have been unable to reproduce your results. bumping your own thread every 5 minutes and insisting on something that multiple others dont see isnt helping your case. as dps, i really dont see what you are referring too. perhaps i need to go resepc to heals to test it. also, as an fyi there is no "optimal" sorcerer build with a set rotation, they are all priority based. Fyi , I said " MY " rotation. learn to read. Thanks This also affects Shock and Force lightning as well. Link to comment Share on other sites More sharing options...
livnthedream Posted February 1, 2012 Share Posted February 1, 2012 Fyi , I said " MY " rotation. learn to read. Thanks This also affects Shock and Force lightning as well. there is no problem with my reading comprehension, merely pointing out that your "rotation" could use some tweaking. using a proper priority system im not noticing anything different as dps today, with either shock or force lighting, nor wrath procs. even doing tests where you supposedly noticed this issue, im not seeing a reset, or any noticeable delay. please post some sort of evidence or this is going to fall under "ony deep breaths more" territory. Link to comment Share on other sites More sharing options...
justregularjoe Posted February 1, 2012 Author Share Posted February 1, 2012 there is no problem with my reading comprehension, merely pointing out that your "rotation" could use some tweaking. using a proper priority system im not noticing anything different as dps today, with either shock or force lighting, nor wrath procs. even doing tests where you supposedly noticed this issue, im not seeing a reset, or any noticeable delay. please post some sort of evidence or this is going to fall under "ony deep breaths more" territory. You don't know my rotation, so you couldn't possibly know how it could be tweaked better. I love how people just assume things about others they have NO CLUE about. That said. Many sorcs on my server have seen it, and already people have posted saying they see it too. When I'm done my dailies I will make a video (again, even though I shouldn't have to do that) Link to comment Share on other sites More sharing options...
Recommended Posts