Dark_Exile Posted January 23, 2012 Share Posted January 23, 2012 +9000 Im not even a healer and i agree on all points. Link to comment Share on other sites More sharing options...
Ganix_tx Posted January 23, 2012 Share Posted January 23, 2012 Don't break CC??? There is no CC in HM Flashpoints. Don't have to worry about that. Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 Don't break CC??? There is no CC in HM Flashpoints. Don't have to worry about that. This isn't just for HMs. This is for every group at every level. Link to comment Share on other sites More sharing options...
Le-Tinois Posted January 23, 2012 Share Posted January 23, 2012 (edited) +1 Great post !!! I can't agree more with all you said, I'm healer since I played mmo (so around 5years) and these points are really important for the healer and the goup life time Be also careful during PvP, on SWTOR I'm often left alone too, but if your healer get pinned down you will be too !! I will update this post if I find something else useful Edited January 23, 2012 by Le-Tinois Link to comment Share on other sites More sharing options...
Kytea Posted January 23, 2012 Share Posted January 23, 2012 Great OP +1 Link to comment Share on other sites More sharing options...
spherearrow Posted January 23, 2012 Share Posted January 23, 2012 /sticky Also one thing to keep in mind DONT STAND IN FIRE That is all Link to comment Share on other sites More sharing options...
Amaradaichi Posted January 23, 2012 Share Posted January 23, 2012 As i often said in my WoW time: "Don't stand in green sh*t!" Link to comment Share on other sites More sharing options...
Koalaman Posted January 23, 2012 Share Posted January 23, 2012 My 2 cents: In a party, have a primary healer designated. I've encountered groups with a Merc and Operative and they want to assume the role of healer. I'm a Heal Spec'ed Inquisitor. Leave me to the healing. Also, if you wanna help me out, great! But please focus your heals on yourself and the other DPSers so I can focus the on tank and myself. All together, this post is fantastic! +1 Link to comment Share on other sites More sharing options...
MackumDog Posted January 23, 2012 Share Posted January 23, 2012 Love the post, can I add. Everyone should take their own First Aid kits and Stims, and if you are DPS you use these, when needed. Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 Updated! Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 My 2 cents: In a party, have a primary healer designated. I've encountered groups with a Merc and Operative and they want to assume the role of healer. I'm a Heal Spec'ed Inquisitor. Leave me to the healing. Also, if you wanna help me out, great! But please focus your heals on yourself and the other DPSers so I can focus the on tank and myself. All together, this post is fantastic! +1 My only issue with this is I respect dps who DO heal during hard parts. I don't want to discourage this as it helps, but I understand completely where you are coming from. As a healer, it's our job to heal. Not the dps's. Link to comment Share on other sites More sharing options...
iamnotaboy Posted January 23, 2012 Share Posted January 23, 2012 Great, great post, you even taught me a few things as a newly minted healer, like the LoS thing. I haven't come across that one yet. This needs stickification, pronto! Link to comment Share on other sites More sharing options...
Koalaman Posted January 23, 2012 Share Posted January 23, 2012 Absolutlely on not discouraging heals from anyone! The point I neglected to make is that it is incredibly frustrating to have Secondary healers heal the tank when he hits 50% while I'm casting my major heal on him. This then wastes my rescources and time causing a DPSer to possibly suffer all because a secondary healer doesn't trust me. Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 Updated one more. Missed an important one. Link to comment Share on other sites More sharing options...
warpedlogic Posted January 23, 2012 Share Posted January 23, 2012 +1000 and /signed. As a healer, I completely agree with this, OP and thank you. I would like to add: If we just got out of a fight and everyone has high health, it's because my resource pool is low. Please look at my resource pool BEFORE rushing into the next group of mobs. Also, if you notice my resource pool is low during a fight, use med packs and know that I will be focusing on the tank at that point. And to the person who doesn't like titles: I never click on peoples chars when I heal them. I always click on their portrait on the left of my screen (in the group area) and then click the ability I want. It makes it so much faster to click on people and heal them. Link to comment Share on other sites More sharing options...
Aniline Posted January 23, 2012 Share Posted January 23, 2012 <3 the post! My little bit of input: Use CC - Goes along with the "don't break CC", because there are many times people just want to run in and start throwing damage around and not realize that a lot of that may be CC'able. If stuff is CC'd, it means less damage going out and a lot easier to heal. Focus Fire - If one mob is being focused on, that one will die faster, and will mean less damage going out sooner and an easier time healing. If everyone is on separate targets, then FULL mob damage is going out for the ENTIRE fight. And that's a lot of extra healing that shouldn't be needed. A lot of players don't realize that those two little concepts mean a lot smoother run. It's not that we don't want a challenge to heal, but there are times where it's just not possible (even if you are the most geared/skilled healer) to heal through that extra damage that could have been avoided. Not pulling aggro or standing in bad stuff also means you are avoiding damage, but there are ways of avoiding damage as well with CC and Focus Fire. Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 Updated! @Aniline - while I agree with you wholeheartedly, that's delving more into 'how to do a flashpoint' than 'how to be healed'. Link to comment Share on other sites More sharing options...
Knightshade Posted January 23, 2012 Share Posted January 23, 2012 All agreed. First time healer myself and have found it more challenging (in a good way) than expected. I do wish more people would communicate prior to the fight, it helps oh so much. Link to comment Share on other sites More sharing options...
EnchantedDaisy Posted January 23, 2012 Share Posted January 23, 2012 This was a WONDERFUL thread with lots of good info. From one healer to another: Thank You! BTW you mis-used the word "your" many, many times. You might want to edit them to the proper spelling, "you're". Link to comment Share on other sites More sharing options...
xKiesix Posted January 23, 2012 Author Share Posted January 23, 2012 This was a WONDERFUL thread with lots of good info. From one healer to another: Thank You! BTW you mis-used the word "your" many, many times. You might want to edit them to the proper spelling, "you're". Heheh...yeah. To be fair I wrote this right before bed and between classes, so I was trying to get as much down as I could. I'm going back to edit now. Link to comment Share on other sites More sharing options...
SoldieroftheOne Posted January 23, 2012 Share Posted January 23, 2012 Intro: I love healing. I love monitoring everyone's HP bar like a nurse monitoring your heartbeat. The minute you slip below 100%, I am healing you back in place. Some people are all about the damage, or the amount of killing blows, or even how many goals they scored. I care about one thing: Did I keep you alive? As the result of the influx of new players, not only to this game but MMOs in general, I decided to make a guide on HOW to be healed. Some of it may seem obvious, some not. Essentially it's to instruct players on how to get the most out of their healer. How To Be Healed: Healing is the backbone to everything. Want to survive a heroic, flashpoint, operation, or warzone? Get a healer. However, just having a healer does not necessarily instant wins, especially if the opposing force acknowledges his or her existence. 1.) Kill the Adds (Additional Monsters) - When healing a flashpoint, my needs come last. If necessary, I heal the tank, then the dps, then myself, typically with a low HoT (heal over time). When adds are present during a boss fight and no one is killing them, my rotation is screwed. I have to heal whoever is an inch from death at that moment. I can't attack the adds that are attacking me without risking losing someone. God forbid the boss has a blue circle of death that I have to run from. If you are DPS or even if you are the tank, TAKE OUT THE ADDS. 2.) Watch my back - It takes a lot to get a good healer in a warzone. Nine times out of ten, I'm left to die on my own unless I go in with a premade. I'll see an area in danger, rush in and heal, and then suddenly everyone who was there makes a mad dash for it while the opposite faction is riddling my body with holes. Sometimes I'll be in an area healing, several members of the opposite faction will see what I'm doing, and start attacking me. I die, literally five feet from three teammates who could have literally done ANYTHING but didn't. If you see your healer in danger, protect them. They will keep you alive. Don't leave them to die, because we remember that crap. 3.) Look for Circles - Most healers that I have encountered have an area heal spell. This means you receive minor to medium healing while standing in them. While it may not seem like alot, it actually helps us save on our force/ammo/whatever. We can now apply lower-level spells to you to keep you alive instead of moderate to high levels. I'm not saying you should stand in the circle forever, but if your guarding a door, or a base, or your fighting a boss where you could literally stand anywhere around and it wouldn't matter, stand in the freaking circle. Don't be afraid of it and keep your eye out for it. If green numbers are flying over your head in rapid succession, your inside it. 4.) Stop Running Away - Healers have to stand in one place to heal higher level spells. Sometimes we are there for up to three seconds calling on a spell. When you walk outside my bounds, I now have to go find where you went and attempt to heal you. In warzones, this equates to you being dead. With three levels to try and find you, if you aren't in front of me, forget it. In PvE scenarios, this equates to me being very angry as I attempt to heal the damage you caused by running away. I get as a dps it can be frightening when an elite attacks you, but seriously, you are OK. I will not let you die--unless you run away from me. 5.) My first priority is the tank -- but I love you too! - Things get heated up sometimes in flashpoints. Often this means everyone is taking damage and my spells are having a hard time keeping up. This is when I switch priorities: Tank first, then you. It doesn't mean I hate you. It doesn't mean you are going to die. It just means you might dip below half health before I get around to healing you. Don't freak out. I am doing my best not to let you die. 6.) You have the ability to heal yourself between fights. Use it! - As a healer, I don't heal between fights. We each have a recovering ability. If you see me using it and your at half health, consider USING it. It saves me on my ability pool and your not running into a boss fight with half your health. Also, if you have healing abilities, consider throwing some support heals around when things get difficult. It helps me SO much, even if it isn't that strong. 7.) Stay in my line of sight! - Little note: Healers have the worst vision ever. If you are hiding behind a chair, or in a crate, or doing anything where there isn't a direct line of vision, I apparently can't see you. Which means I can't heal you. Make sure to know where you are in relation to other players. 8.) If you pull, talk to the tank! - I understand you accidentally attacked the wrong mob. I understand that now your dying. What I don't understand is why you are talking to me about it. Any heals I give you will be moot if the tank doesn't take control of the situation. Talk to him and you will live. Scream "HEALZ!!" at me and you will probably die. 9.) Don't break my CC's! - If you see a guy floating, paralyzed, doing anything other than attacking you, DON'T ATTACK HIM. He's floating for a reason. By attacking him, you are overwhelming the tank, the dps, and myself. 10.) Focus on the TANK'S target - The tank is the attention grabber. When he attacks a target, he's building threat. Often he's not actually doing a whole lot of damage in comparison to the DPS. You are supposed to kill what the tank is attacking. Don't attack other targets unless they are non-elites, non-champions, and non-strongs. OR unless the tank tells you to. 11.) Stay by the tank - SWTOR has introduced ranged tanks, which means that tanks can actually stand pretty far away from mobs. However, by rushing forward as a melee dps, that means mobs are scattered. The tank can't take control of the situation. Stand BY him to make sure he can't target everything in the mob and increase threat as needed. 12.) Make sure I'm there! - Before you go attacking a mob, check behind you. Am I there? If there was an elevator and you start attacking the minute you get off, chances are, half your team didn't make it, including me. Elevators don't work once your team has entered into combat. Also, sometimes I'm a room away. Maybe I discovered a chest, maybe I was looting a mob, or maybe I was using my skill. Whatever the reason, I may not be directly behind you. That doesn't mean yelling at me after you died. That means waiting for the five seconds it takes me to get to your position. 13.) Shield me! - If you have a shield, and we are in a PvP setting, throw it on me. That way when I get spotted, it won't be instant death. If we're in a FP, throw it on either me or the tank. I will love you for it. 14.) Don't Stand in the Fire! - Bosses tend to have area-attack abilities. This means they will target an area on the ground and bombard it with a heavy attack. This is an easily avoidable attack. By simply leaving the area on the ground, I no longer have to heal the majority of your HP. 15.) Try to play a healer - Even if you don't like healing, the best way to understand how your healer ticks is to actually play one. Try doing it for the first 5 levels of your AC and just run a few flashpoints. By playing the healer, you understand their wants and needs, and be able to better communicate to them as a DPS or a tank. 16.) Check my ability pool before you attack! - If we just exited a fight and you are at 100% health, its because I healed you. I need 8 seconds to recover. Let me have those eight seconds and we won't have to wait the 20 seconds it takes to die, call a droid, and recover to try it all again. In conclusion, thank you for reading this guide and I hope you found it enlightening. If you are a healer, please write below other suggestions you would like to be added to this. I LOVE YOU! This should be sticky if its not already. My main is a tank and I love you for this post! Link to comment Share on other sites More sharing options...
Morolac Posted January 23, 2012 Share Posted January 23, 2012 7.) Stay in my line of sight! - Little note: Healers have the worst vision ever. If you are hiding behind a chair, or in a crate, or doing anything where there isn't a direct line of vision, I apparently can't see you. Which means I can't heal you. Make sure to know where you are in relation to other players. So true, as a healer myself I'd like to add "Beware of Doorways". Especially in FPs there are some weird issues with doorways, where if you stand on the other side of the doorway you count as out of LOS. As for the rest, great post! Link to comment Share on other sites More sharing options...
Havokk Posted January 24, 2012 Share Posted January 24, 2012 (edited) I'd like to add the following. Save your ressurect skill for me. My resurrection ability does not have a 10 minute cooldown so once I am up I can get everyone else up quickly. EDIT: oops, forgot the most important bit. xKiesix, thank you heaps. Well written, informative, useful and entertaining! Edited January 24, 2012 by Havokk Link to comment Share on other sites More sharing options...
BlueyedJedi Posted January 24, 2012 Share Posted January 24, 2012 From one healer to another, this is right on !! This needs to be a sticky Link to comment Share on other sites More sharing options...
xKiesix Posted January 24, 2012 Author Share Posted January 24, 2012 Edited! Link to comment Share on other sites More sharing options...
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