Kerduk Posted December 14, 2011 Share Posted December 14, 2011 (edited) So, this is a simple question for those of the PvP Community in regards to players with companions in Open World PvP. This also stems from my own personal concerns in relation to the situation. Additionally, I apologize in advance if this has been suggested in the past. What is the general consensus about going head-to-head with another player and their companion in the open world?Is there a certain element of honor and/or personal skill lost when everyone seems to have a companion following them around?Do companions feel like a handicap that takes away from the essence of true one-on-one displays of a players personal capability?Does it really still suggest which player is superior with the presence of AI assistance?Ultimately in the end, is open world PvP with companions truly rewarding at all when these aspects are considered? I'm just curious how you feel about this. Thank you. (My separate personal opinion: I ask this question because I was heavily considering on joining a PvP server with fellow friends. As time progressed [to present day] more and more questions were answered about SWTOR and companions in general. As a result I had practically lost all of my personal vigor to PvP at all. That is, to join a PvP server and to PvP outside a Warzone. Maybe I'm not as "hardcore" as some others that PvP for thrill. But I prefer a certain level of decorum and personal refrain from camping and griefing. My idea of PvP is to engage in combat, win or lose, and regardless of outcome, proceed to move on. I think after the first kill or death that the point was made... That is unless, they want to bring their friends and make a war out of it [minus the companions]. Then happy hunting.) Edited December 14, 2011 by Kerduk Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Share Posted December 14, 2011 I'd prefer if companions couldn't participate in any kind of PvP whatsoever, but it's not a huge deal to me Link to comment Share on other sites More sharing options...
Grey_Knight Posted December 14, 2011 Share Posted December 14, 2011 (edited) I think after the first kill or death that the point was made... Summon Medical droid and kill the player who just killed you. Simple as that. The only time I have died in OWPVP is when I was out numbered or jumped while attacking a mob. So I resurrect and take part of the group with me or just kill the person who needs mob help to kill another player. In Beta companions mostly just stood there dumbfounded. Except the healing ones which seemed to work marginally better. Edited December 14, 2011 by Grey_Knight Link to comment Share on other sites More sharing options...
Nathan_ss Posted December 14, 2011 Share Posted December 14, 2011 If you are attacked by a player your companion should stay out until you retaliate against tht player. If you attack a player your companion should instantly disappear. This will help ppl tht are on mobs and have another player try to gank them. Link to comment Share on other sites More sharing options...
Wohast Posted December 14, 2011 Share Posted December 14, 2011 no companions in ILLUM and Outlaw's Den PLEASEEEEEEEEEEE Link to comment Share on other sites More sharing options...
Volkkor Posted December 14, 2011 Share Posted December 14, 2011 I think companions should just be non targetable and shouldn't be able to target a player. In owpvp treat them as they don't exist. Link to comment Share on other sites More sharing options...
Nathan_ss Posted December 14, 2011 Share Posted December 14, 2011 I think companions should just be non targetable and shouldn't be able to target a player. In owpvp treat them as they don't exist. The problem is the healer companions are very useful, so i think they need to disappear completely Link to comment Share on other sites More sharing options...
Smashbrother Posted December 14, 2011 Share Posted December 14, 2011 (edited) What's wrong with having companions fight also? We all get the same types of companions (tank, dps, healer). They are essentially hunter pets from WoW, and I don't see anything wrong with your pets being able to participate. Edited December 14, 2011 by Smashbrother Link to comment Share on other sites More sharing options...
Grey_Knight Posted December 15, 2011 Share Posted December 15, 2011 What's wrong with having companions fight also? We all get the same types of companions (tank, dps, healer). They are essentially hunter pets from WoW, and I don't see anything wrong with your pets being able to participate. Because someone sometime got butt hurt because they were using the wrong companion when they attacked someone that just turned around and stepped on their face. Link to comment Share on other sites More sharing options...
Kerduk Posted December 15, 2011 Author Share Posted December 15, 2011 Anyone else on the subject? I'm simply curious how many others carry similar perspectives. Although I understand that there is limited world PvP to really weigh in on and consider at this time. Link to comment Share on other sites More sharing options...
Eiswuerfelkoenig Posted December 15, 2011 Share Posted December 15, 2011 in my oppinion companions should simply start fighting each other while the players fight themself ... master vs master student vs student Link to comment Share on other sites More sharing options...
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