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The new way to exploit Illum PvP (Post 1.1)


Muzakjr

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nuff said.

 

Like how the description says they made the video to show how diminishing returns don't work properly...

 

But they are trading kills...

 

Long periods of time are passing before they kill them again...

 

And you can't even see the amount of valor they are getting.

 

 

bump for BW awareness on this major design flaw.

 

Design flaw? Are you dense? How do you combat kill trading?

Edited by Yuuj
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Like how the description says they made the video to show how diminishing returns don't work properly...

 

But they are trading kills...

 

Long periods of time are passing before they kill them again...

 

And you can't even see the amount of valor they are getting.

 

 

 

 

Design flaw? Are you dense? How do you combat kill trading?

 

These are devs coming from DAoC who had the best OWPvP system out there, which didn't involve win trading or kill trading, yet they created exactly that, there are much better ways to do OWPvP than the current state of Illum.

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That would be the server Wound in the Force.

 

It sucks being the only legitimate guild on this server.

 

Yeah the original thread was closed/deleted by mods, the guy who made the video posted what the dim returns were and %s of valor after each kill, wish I saved it but either way, it's broken and going to eventually be the norm for some servers/guilds

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Hardly surprising to anyone this would happen. They did fix the diminishing return I belive in todays emergency patch, however they didn't do a rollback. The prety much only way to combat it if you insist on having this types of dailies is to ban any obvious killtraders on sight. Unfortunately that requires CSRs. Something SWTOR does not have.
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These are devs coming from DAoC who had the best OWPvP system out there, which didn't involve win trading or kill trading, yet they created exactly that, there are much better ways to do OWPvP than the current state of Illum.

 

You obviously didnt play alot of DAOC I hear.

 

Kill trading for rr10, esp after you could make alts on all sides was standard for a long time.

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And here is the fundamental problem with any competitive game that rewards you with more power when you kill other players.

 

This is not new, and it is not exclusive to SWTOR. Those of you pretending like it is, need to grow the heck up.

Edited by Bibdy
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