DarthCalame Posted December 14, 2011 Share Posted December 14, 2011 (edited) ...if you want to be a true tank, is the DEFENSE tree the best to grind? Edited December 14, 2011 by DarthCalame Link to comment Share on other sites More sharing options...
Renamesk Posted December 14, 2011 Share Posted December 14, 2011 (edited) I have not made a tank build because I will be an AoE monster juggernaut, but I'll try just for fun and edit when I do. I'd probably go with this for pure tanking: http://www.torhead.com/skill-calc#101dMGbubrkuRZoMZGb.1 Edited December 14, 2011 by Renamesk Link to comment Share on other sites More sharing options...
DarthCalame Posted December 14, 2011 Author Share Posted December 14, 2011 Not bad... I want to get all the aggro so my buddies can dole out the damage... Link to comment Share on other sites More sharing options...
Nakolan Posted December 14, 2011 Share Posted December 14, 2011 (edited) No you don't need to go defense from the get go. I tanked the first two flash points in beta as a marauder:rolleyes: Edited December 14, 2011 by Nakolan removed smile...damn phone Link to comment Share on other sites More sharing options...
Sykomyke Posted December 14, 2011 Share Posted December 14, 2011 http://www.torhead.com/skill-calc#101fMhru0rkuRZhZGb.1 Adjusted the skill points. My focus will be on force grip+smash+force scream along with basic defensive priorities. As for the question about needing to go tank? For regular flashpoints probably not. You could even get away with going full vengeance (it looks like a fun tree) though. Not sure why anyone in jugg would ever go rage though...it really is made more for Marauders... Link to comment Share on other sites More sharing options...
Quor Posted December 15, 2011 Share Posted December 15, 2011 http://www.torhead.com/skill-calc#101fMhru0rkuRZhZGb.1 Adjusted the skill points. My focus will be on force grip+smash+force scream along with basic defensive priorities. As for the question about needing to go tank? For regular flashpoints probably not. You could even get away with going full vengeance (it looks like a fun tree) though. Not sure why anyone in jugg would ever go rage though...it really is made more for Marauders... You would wanna go full Rage because you could put out insane Smash numbers while also gaining mobility and a bit more control (with Force Crush). But I more or less feel the same way. Vengy has more variety in terms of it's DPS options whereas Rage relies almost entirely on huge Smashes) and Immortal of course is the tanking tree, so it has a guaranteed position regardless. Link to comment Share on other sites More sharing options...
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