Maeh Posted January 14, 2012 Share Posted January 14, 2012 Ever want to totally screw with the other side? Stealth (while flagged) and stand in the middle of a chokepoint of mobs in an enclosed quest area for the other faction. There's a level 35 doing that to a bunch of us level 20 somethings on Tattoine, and he's literally shut off an area quest chain. Tickets to customer service are telling us that players are supposed to be flagged on PVE servers when they catch PVP players in AOE attacks. So there we have it. Apparently, Bioware condones and supports PVP players completely screwing you over on a PVE server. Thanks a lot. And the best part? The only safe zone (where you can unflag) is all the way back in Anchorhead. I disapprove of this approved behavior. Stay Classy Bioware. Link to comment Share on other sites More sharing options...
Ryzerion Posted January 14, 2012 Share Posted January 14, 2012 I got a question does stealth works effectively with mobs, it's as if they are psychic or something with my assassin. It's like you have to stand behind in order for stealth to work or something :/ Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 Indeed. I suggest everyone L50 go do this to the L30s REPEATEDLY so they rage, report and flood the forums...until BioWare hears the outcry and fixes this stupid design flaw. Link to comment Share on other sites More sharing options...
Maeh Posted January 14, 2012 Author Share Posted January 14, 2012 I got a question does stealth works effectively with mobs, it's as if they are psychic or something with my assassin. It's like you have to stand behind in order for stealth to work or something :/ On my scoundrel, I've come to believe that mobs have a "cone of vision" wherever they are facing. I can walk right up to something from behind, and only within about 15 feet from the front. Link to comment Share on other sites More sharing options...
archifikoss Posted January 14, 2012 Share Posted January 14, 2012 We know, and hope this exploit will be fixed. Link to comment Share on other sites More sharing options...
HELhikari Posted January 14, 2012 Share Posted January 14, 2012 I got a question does stealth works effectively with mobs, it's as if they are psychic or something with my assassin. It's like you have to stand behind in order for stealth to work or something :/ Depends how close to your level they are. You'll get to the point where you're sufficiently higher than them that they can't see you. Link to comment Share on other sites More sharing options...
Xukuth Posted January 14, 2012 Share Posted January 14, 2012 Ever want to totally screw with the other side? Stealth (while flagged) and stand in the middle of a chokepoint of mobs in an enclosed quest area for the other faction. There's a level 35 doing that to a bunch of us level 20 somethings on Tattoine, and he's literally shut off an area quest chain. Tickets to customer service are telling us that players are supposed to be flagged on PVE servers when they catch PVP players in AOE attacks. So there we have it. Apparently, Bioware condones and supports PVP players completely screwing you over on a PVE server. Thanks a lot. And the best part? The only safe zone (where you can unflag) is all the way back in Anchorhead. I disapprove of this approved behavior. Stay Classy Bioware. What you mentioned is both exploiting a bug, and griefing. If you do this and get reported I wouldn't be surprised if you get banned. Specially if a person opens a ticket and explains they are on a PvE server and someone is exploiting a bug to grief you. Also.... I think trying to get people to use said exploits on the forums may be breaking a rule or two on its own. Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 (edited) What you mentioned is both exploiting a bug, and griefing. I suggest they outright fix this fool mechanic so we don't have to treat each individual incident as "griefing" in the first place - fix the design flaw = no chance to grief. They've handed griefers griefing tools. Edited January 14, 2012 by lollie Link to comment Share on other sites More sharing options...
Azzras Posted January 14, 2012 Share Posted January 14, 2012 I got a question does stealth works effectively with mobs, it's as if they are psychic or something with my assassin. It's like you have to stand behind in order for stealth to work or something :/ You actually do. It's part of the design. You are more likely to be seen if standing in front of another player/mob Link to comment Share on other sites More sharing options...
Maeh Posted January 14, 2012 Author Share Posted January 14, 2012 What you mentioned is both exploiting a bug, and griefing. If you do this and get reported I wouldn't be surprised if you get banned. Specially if a person opens a ticket and explains they are on a PvE server and someone is exploiting a bug to grief you. Also.... I think trying to get people to use said exploits on the forums may be breaking a rule or two on its own. It's not an exploit. It's intended according to the Code. AOE will flag you for pvp. Link to comment Share on other sites More sharing options...
Xukuth Posted January 14, 2012 Share Posted January 14, 2012 It's not an exploit. It's intended according to the Code. AOE will flag you for pvp. Quote the source, and provide a link. I'm not going to take the word of a non-developer on such things. Link to comment Share on other sites More sharing options...
Balraw Posted January 14, 2012 Share Posted January 14, 2012 Ever want to totally screw with the other side? Stealth (while flagged) and stand in the middle of a chokepoint of mobs in an enclosed quest area for the other faction. There's a level 35 doing that to a bunch of us level 20 somethings on Tattoine, and he's literally shut off an area quest chain. Tickets to customer service are telling us that players are supposed to be flagged on PVE servers when they catch PVP players in AOE attacks. So there we have it. Apparently, Bioware condones and supports PVP players completely screwing you over on a PVE server. Thanks a lot. And the best part? The only safe zone (where you can unflag) is all the way back in Anchorhead. I disapprove of this approved behavior. Stay Classy Bioware. Well not according to their server descriptions it is not condoned as it specifically says both parties must agree or be in a PvP zone. If either of those are not applicable then report the player for exploiting a mechanic and link this page from Bioware's own support section so that the CS team will have a bit of a clue of what this issue is. Remain polite and explain that you did not explicitly agree to pvp and you are being forced flagged by a player exploiting a game mechanic. If enough people do this then I hope Bioware will take some notice. Though having said that there is a 29 page post about this very issue that they have so far ignored so maybe not Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 Quote the source, and provide a link. I don't think they've even stopped by to address this issue, despite several long threads having been created about it. They don't care. Link to comment Share on other sites More sharing options...
Azzras Posted January 14, 2012 Share Posted January 14, 2012 Did someone beat you all up and now your sad? Fight them, evade them, or take a break. Link to comment Share on other sites More sharing options...
LexonLightsaber Posted January 14, 2012 Share Posted January 14, 2012 This game doesn't have too different servers, there both oriented for a single player mentality. Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 snip This is an incorrect mechanic on a PVE server. Link to comment Share on other sites More sharing options...
Xukuth Posted January 14, 2012 Share Posted January 14, 2012 (edited) I don't think they've even stopped by to address this issue, despite several long threads having been created about it. They don't care. Not addressing it right away does not mean its a acceptable behavior. At some point common sense has to take apart of peoples thinking process. Forcing PvP on a PvE server is a exploit thats a no-brainer. Edited January 14, 2012 by Xukuth Link to comment Share on other sites More sharing options...
Maeh Posted January 14, 2012 Author Share Posted January 14, 2012 Did someone beat you all up and now your sad? Fight them, evade them, or take a break. On a PVP server, I'd agree. This is happening on a PVE server. Notice the E part. Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 Forcing PvP on a PvE server is a exploit thats a no-brainer. You'd think eh. They need to fix this issue now, not in three months. Link to comment Share on other sites More sharing options...
archifikoss Posted January 14, 2012 Share Posted January 14, 2012 On a PVP server, I'd agree. This is happening on a PVE server. Notice the E part. Exactly. People shouldn't need to worry about PvP flagging exploits when playing on PvE servers. Link to comment Share on other sites More sharing options...
Xukuth Posted January 14, 2012 Share Posted January 14, 2012 You'd think eh. They need to fix this issue now, not in three months. Without seeing the code its impossible to know how difficult this would be to change. They are likely looking into fixing it as soon as possible. Sometimes things that seem like a easy fix can be a logistic nightmare. Link to comment Share on other sites More sharing options...
lollie Posted January 14, 2012 Share Posted January 14, 2012 Without seeing the code its impossible to know how difficult this would be to change. It's just a toggle - other games managed to patch it in quickly once they realised (RIFT). Link to comment Share on other sites More sharing options...
getcarty Posted January 14, 2012 Share Posted January 14, 2012 This happened to me a couple of nights ago in Tatooine. I was suddenly jumped upon by some Republic idiot who was 10 levels higher than me after letting loose some of my AOE. Funny thing was that I still managed to kill him. so moral of the story is: if you are going to try this, make sure you actually know how to PVP first. Link to comment Share on other sites More sharing options...
fro_do_fraggins Posted January 14, 2012 Share Posted January 14, 2012 (edited) This could happen in other games but they tend to have solo mobs so no need to aoe. This game focused on groups of mobs. It does sound like griefing and reportable. But gms are so busy as it is I'm not sure how they can verify it. I guess the easiest fix is not to flag yourself if you simply damage a stealthed flagged enemy. Edited January 14, 2012 by fro_do_fraggins Link to comment Share on other sites More sharing options...
Xukuth Posted January 14, 2012 Share Posted January 14, 2012 It's just a toggle - other games managed to patch it in quickly once they realised (RIFT). Every code is different, without looking at it you can't possibly know this. Link to comment Share on other sites More sharing options...
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