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Tunnel RPG


Spetsnazos

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I am guessing that eventually it might change a bit with expansions or patches. It's the nature of SWTOR for quite sometime. At least the areas are fairly well done. Edited by Qoojo
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Some are better than others but places like Taris are absolutely terrible for it! Hoth and Tatooine are not as bad because they're much more open but even so I have to agree with OP over all.

 

tattoine is awful

 

yes it larger, but its a small amount of content spread out over a huge area. And a damm boring to look at one at that.

 

 

Alderan is the same, but at least thats fairly pretty. And has those really nice flying fish taxi routes :)

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Every plent is a corridor that leads you to the next quest hub.

 

Are they going to patch this?

 

Patch what?

Make another "kill 10 rats for whatever reason" or "EverGrind" mmorpg?

No, thanks.

 

This game doesn't require open spaces.

Edited by Alexx_T
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Some are better than others but places like Taris are absolutely terrible for it! Hoth and Tatooine are not as bad because they're much more open but even so I have to agree with OP over all.

 

Nar Shadaa feels a little tunnely, I'm not sure if its just me.

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