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Banivisa

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  1. I just hate seeing full Veng spec Juggs in WZ's. You don't do anywhere near the dmg that rage does and you don't have anywhere near the utility and tanking that hybrid does so what do you actually do? Here's the answer NOTHING...you try to carry the ball and get blown up, you try to dps and can't out burst the healing coming in. Yeah sure in unranked solo queuing wz's it can be less frustrating to play but it's not like you're a real threat or a game changer.
  2. Hybrid is for PvP or PvE soloing only. Yeah sure you can tank HM FPS with it ok..I've done it plenty cause I just didn't want to spend the credits to respec. However it's not great at tanking and it's not great at dps. If you want to raid then either go full dps Veng or Rage I think Veng is a bit better but rage is kinda fun just for the gaint smash numbers (assuming you have a good tank that can keep aggro). Otherwise tank and go full immortal.
  3. Here's the problem with it. You don't do anything well. You're just as squishy as a full rage spec and you do less damage. You want to run hybrid you go into the immortal tree for tanking abilities to increase your survivablity otherwise run full rage.
  4. BIS relic's for PvE are the War Hero relics...I run 2 +113 defense relics but there was a time where I ran 1 shield and 1 defense it really just depends on what your stats are. The BM relics would be the next step down in relics to use and pretty much everything else is worthless tbh since the BM relics are so easy to get. Stats you want is at least 30% defnse without retalitaion..I try to run 30% unbuffed completely meaning not stimmed either. ~50% shield with a 40%+ absorb then start stacking END and either power or Str depending on if you have aggro issues or not. We ran 2 Jugg tanks when we cleared 8man TFB HM for a server first and both of us were running these stats with 27-29k health.
  5. I've been running hybrid since early January, so there isn't many that have running it as long as me left in the game. While my build is close to the build you have posted it's not the same. The problem with the question asked is that it's a hybrid build so your numbers will vary greatly depending on what you're doing. If I just plain dps I'll hit 300k+ dmg all day long, If I just tank I'll gain 300k protection all day long. If I play balanced like I normally do 200-250k damage with 200-250k protection are normal. That's the power of the build it's balance and ability to adapt to whatever you want to do with it.
  6. BS I've been running the hybrid build since January and there isn't anyone that I can't kill. Yeah sure my dmg numbers aren't the greatest 350k dmg is a big number for me but I do hit it often enough. However what is very common are 200k dmg with 250k protection numbers. If you can't kill ppls with hybrid then it's your gear or your ability and that's just fact. 2-3 ppls attack a node I'm giuardign 1-2 of them will die before help arrives and usually I'll survive the whole encounter, regardless if I did or didn't survive they won't get the node. Only way to be successful in taking a node from a good Jugg hybrid is to cc him and take it...if you try to kill him you'll just lose.
  7. Not sure but I run full immortal for raiding and use no acc and don't have any problems. Neither does our main raid tank and he's full immortal and we just both tanked and cleared 8 man HM Asation so I would suspect that if you're losing sunders it's because of your rotation or by not being full immortal since you'll have 3 abilites to stack sunder when you go full immortal. As for threat again rotation, who you're guarding and how often you're taunting will all affect this. Stat's to shoot for as a Jugg would be 30% unbuffed Defense, 50% shield, 40%+ absorb but it's more important to bring shield and absorb closer together then to have a 50% shield rating with a 20% absorb. Then start stacking Str and End.
  8. Last I looked +55 is greater then 0. You can argue all day that it's not worth your time, however the fact still remains that a fully min/maxed player who is using a combination of PvE, EWH and WH gear will be more effective then a player who isn't. As for 2 augment slots are superior... They not if you can't put 2 augment slots into anything and that should be the case with everyone. Yes it's a gear grind for a small gain but at this point what else are you going to spend comms on? I was gearing companions in WH oh boy. Next expansion we'll get more and the grind will start again, have you never played an MMO before cause its pretty consistent with most other MMO's.
  9. We just cleared 8 HM Asation 2 Jugg tank's enough said. and as to guarding a node in PvP solo while 2 players attack it..it's no problem as a Jugg IF they decide to attack you they won't take the node, if they decide to cc you they might, if they're good they will. The advantage of the Tanksin is stealth and them not finding you to cc you and cap the node.
  10. The amount of other stats you would be losing to gain 40% crit wouldn't be worth it. Especially on an ability that can only be used when someone is @30% or less health and has a cd. Shoot for high 20's or low 30's and call it a day. Also if this is for PvP..there really isn't much reason to be putting more then 25 pts in Veng.
  11. You can't figure out how to use the upgrades so it's biowares fault? Yes in almost every piece it's just a mod, enhancement, hilt/barrel or armoring and it's a minor upgrade. However once you min/max everything it will end up being a noticable gain. It's a time sink nothing else, I suppose they could just do what Blizzard did and just put a cap on your earnings for the week and give you no reason at all to PvP once you capped in a day. Now if you don't want the hassle that's fine stick to PvE but wait...you have to min/max it as well..hmmm looks like a pattern.
  12. Banivisa

    smash

    Or you could just get some gear, and learn to beat the one trick pony..but hey lets nerf it cause you're to lazy to do something about it.
  13. Well honestly they have ways to get through your armor, but the brutal truth is you could have been way undergeared compared to them. 17.5k hp buffed or unbuffed on a 50 Immortal Jugg in Defense gear is just low now a days. I'm running a hybrid spec in dps gear and I'm just under 22k hps. Even when I switch to rage spec I'm still almost 20k...and I can smash ppls for over 6k. There are Mara/Sents running 19k hps so when you run up against someone with more gear more expertise they're going to be hitting you for a ton with every hit. Get War Hero gear and dump the defensive gear hell I'd even dump immortal spec Hybrid is a far superior pvp tank and all that defensive gear is only going to buy you about 8-10sec longer surviability but you can't kill anyone.
  14. Anyone with a pocket healer is an amazing pvp tank..Juggs are pretty much worthless unless rolling in a premade...every other class can do YOUR JOB BETTER THEN YOU.
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