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Sycopat

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  1. There are people who enjoy games like this, who enjoy playing with other people but don't have huge amounts of time to sink into them. This number is growing for two reasons: Increasingly MMO's and video games are becoming a mainstream hobby (aka: casuals) also gamers are getting older which leads to a) more people with less free time playing and b) more people who are getting tired of the idea of 'difficulty' as content. These people don't see a reason for it to take an hour to get a group of random people together to run a flashpoint. Indeed, there really isn't one. Most people don't really care who they're running a flashpoint with, they just want the people they are playing with to be able to do their jobs (Which is why Tanking and healing in other games often comes with certain amounts of grief from other players: These players jobs are, to more of an extent than DPS, dependent on them knowing the fight, whether or not they've ever seen the fight before.) and crossserver group finders remove the hassle of getting a group together. They also make it easier for people to learn the ropes by providing an environment where it's a lot less likely that a newbies reputation can be ruined by the high expectations of other players. If someone gives tanking an honest go in a more highly anonymized environment, the social repercussions of their inevitable mistakes are lessened. Also,standing at a hub spamming chat channels is a lot more boring then hitting a queue and going about your business until the group pops.
  2. See this? I said you didn't do it. And you've agreed with me. Thanks. Who, if not you? All of a sudden that if in the first post I dealt with is your justification for it being a hypothetical because I called you out on something you didn't do. Oh it was never about you, you're here arguing on behalf of 'others' because you won't let yourself believe you're being selfish. If other people are doing it they can come here and make that claim themselves. This point, you didn't make it in the post I referred to. You called me an in-game griefer. Not a forum troll. No I saw that you said it wasn't specifically the timer you have an issue with, but I was kind of also dealing with the thread topic as a whole. The same arguments against making it spawn more also apply to your unspecified method of making it easier to get. And believe it or not I'm not writing these for your benefit. You are just my example. And I said deal with it. These tactics are available to you as well, and in a few weeks the griefers will get bored and wander off. But no, you can't be bothered with 'patience', the idea of waiting gets you so mad you have to go shout at people on the forums instead. Because it makes you feel big and important. Which ironically is exactly what you've been accusing me of doing in. Except you said I do it in game, and I'm saying you're doing it here, now, because you aren't willing to do it in game. Why not? Are you afraid? Or do you not just want to be mean-spirited? So why is it okay to act like that here on the forums but not in game? What makes you different from the people doing it in game? And what makes you so special that you deserve to get an egg when you're not willing to do what it takes to get one?
  3. Whats interesting is despite the 'sky is falling' presentation here, the analyst doesn't expect SWTOR to fall below 1.25 until march of next year. That's a big fall, but it's not enough to be concerned about the game dying whatsoever. Moreover, it gives plenty of time for stabilisation/reversal of a (possible) trend.
  4. You might not, unless you've added a time card. Reason being that the 30 free days doesn't count as a subscription. I imagine there may be a few who will get caught out by that.
  5. You've sat there for days on end? really? I'm going to call ******** on that. Your either logging in every few hours just to check it, or your wandering off to do other stuff too. You want it, fine, other people want it too. You are in direct competition with them. This is a multiplayer game, you are in a race. Stop complaining and compete. Eventually most people who want it will have it, and if you still want it then it will be easy to get. Seeing as you've attempted to psychoanalyze me, I shall return the favour: You don't want it to spawn more often because it's valuable and you want it, you want it to spawn more often so that it becomes less valuable and the people who put in the effort to get it are cheated of their prize. Sure if it becomes easier you'll grab it, but you'll consider your possession of it a victory over bioware and the people who got it before you, instead of treasuring it as a fun little toy. Actually you would be completely wrong. I habitually don't interfere with anyone, ever, outside of instanced pvp. I don't even world pvp unless attacked first and I play on a pvp server. I don't have the egg yet myelf, and I have no intention of getting it. Perhaps when I achieve some of my more pressing goals, but not for a while yet. I do not suffer fools well however, I hate people who act with a huge and misplaced sense of self entitlement and complain about the most trivial of things, because it makes these forums an unpleasant place to hang around. You are acting in an unpleasant, greedy and selfish manner, and it gives me great pleasure to taunt you because of it.
  6. 3 hours a day, every day is a lot as far as most people would be concerned. Have you been playing since release? I'm interested in what your time /played is across all alts. I also wonder do you do anything aside from PvE? Mostly because you find levelling repetitive, and I've been skipping whole planets full of quests (bar class storyline ones) so I know there's loads of stuff I can do on my alts.
  7. I'm an assassin, but I always find sorcs(and of course, their sage counterparts) to be interesting opponents. 1v1 really depends on if I can get close. And usually I can because I have the tools to do it. If I can get close they're pretty much meat. What I find them very annoyingly good at is supporting other characters. Most classes 2v1 I can at least take one of them with me, if they're poorer players than I am I can even beat them both, but sorcs are really good at turning a kill into an 'almost'. A good sorceror supporting a team can be absolutely pivotal. Of course, thinking in terms of 1v1 is never a good idea as there are always classes that do better under specific situations.
  8. I like that there are secret things in games I need to find, or can stumble upon. Cool little things not everyone will have except the dedicated and the lucky. I don't want the only rewards for dedicated players to be from Ops or PvP, because those are not the only dedicated players. I don't want everything to be handed to me because if everything was just handed to me there would be no fun in looking for it for myself. For some people the fun in getting something is the getting, not just the having. And if it was easy to get, you wouldn't want it anymore. I remember in WoW I tried collecting the baby raptor pets (because I am a dinosaur fan) hunting around for rare spawns was fun, and made me appreciate those pets a lot more than I did the ones I just bought for a few gold. Hell I still have fond memories of it. I would like bioware to change the spawn rate on the orokeet egg too. I think they should make it longer, so that those with the crushing sense of entitlement rage more because their tears are so salty and sweet.
  9. Because we're still in the 'kill 10 rats' phase of video games. Go to X, do Y, go to Z. Z may or may not be = X. Insert pieces of 'plot' along the way. That's the basic structure of pretty much every single modern narrative based videogame. MMO/FPS/RPG/Action. It is the implementation of the game around this structure that defines it's genre. The problem with MMO's is that they don't give the illusion that you alone are having this experience, everyone else is seeing the same stuff and doing the same quests. Occasionally at the same time. People don't care about 'kill 10 rats' in skyrim (where it's kill a random number of dragons) because it's framed slightly differently (dragons) but at it's core it's the same structure. (Go to X, kill dragon, go to Y, kill dragon. Btw, I love skyrim and am not disparaging it, but it's underlying structures are fundamentally the same as many other games.) Now I do dislike the 'kill 10 rats' stuff, not the structure but the actual quest. Kill until you hit an arbitrary number is lazy writing. But for the most part in swtor, it's generally limited to the optional bonus quests. And I tend to do them because on my way to rescue some one(then kill them because I'm a sith)/find an artefact etc. I either achieve them, or come close enough that rounding up a few stragglers is easy and dispatching them is fun. But what I think when I hear people give out about 'go here, kill this' is 'you must not play a lot of games'.
  10. So it's griefing when you get jumped by 6 guys but not when you jump them with 24? Interesting point of view. And by interesting I mean a bit hypocritical. Not that I disagree in principal with your point, but if it's okay for you to do why is it not okay for them? Because they did it first? Why not just remove the ability to flag for PvP from PvE servers altogether? That way everyone can go around completely unable to do anything harsher than type in caps at the other faction. They couldn't grief you, you couldn't get a posse together and get revenge. Safe.
  11. Eventually, the game will end. When will that be? Who knows. Not for years anyway. But it will end. All games will end. All things end. Eventually even the stars will die. Worrying about it is pointless. Do what you want to do with the time alloted. Eventually no one will care whether you played steam games or swtor, and I guarantee most of the people alive right now don't. So do what makes you happy, and try not to stop others from being happy. Your time is short and precious. Spend it well.
  12. Had a look at a picture above, they don't look identical (near identical though) to me. Shades of green seem slightly different. If a video game magazine gets an 'exclusive' review, all it really means is that the magazine is releasing the review early. If one McDonalds in my town is selling 'exclusive' cheeseburgers, and two weeks later those cheeseburgers are available in any McDonalds, all it means is that my McDonalds can't call them exclusive anymore. It doesn't mean they were wrong to call them exclusive. Why do so many people have problems telling the past from the present Also, since when does something being available 'exclusively' from one place mean 'This will never ever ever be available anywhere else ever'? Unless it's still being sold as 'exclusive' then this argument is silly. Very silly. And as they are not identical, it's still silly. http://intepid.com/res/417.gif
  13. I wonder how many people would even notice the population if bioware hadn't included a counter on the chat box.
  14. I like it and I wear glasses, although specifically on the forums, there could be more done with the black space to the sides. I am biased by the amount of time I spend working with computers though. The amount of white that I tend to see normally is quite large, so I find the black a nice change.
  15. I much prefer this setup. There's a lot of empty space, but it seems cleaner and easier to read. Actually strains my eyes less to look at it.
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