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Miothan

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Everything posted by Miothan

  1. While that is true, you still dont tank as well with Xalek simply because he does not benefitt from Absorb rating and Shield rating stats as he should. Sure, you can still use him as a tank and tank stuff, but Khem is a better tank.
  2. Khem is a better tank simply because Xalek is bugged, he does not gain any benefitt at all from Absorb rating and Shield rating. And Khem will always have about 5% more mitigaton from armor if both has same gear. I have geared both Xalek and Khem in columi/daily commendation/tionese gear, and as soon as i switched to Khem for tanking, i noticed how much LESS damage he recieves. I will not go back to Xalek untill they fix hes stat gains, and i recommend other sorcrers to not use Xalek unless you like him for the Force leap ability and cant be w/out it.
  3. Killing normal mobs-silver elite mobs= Revel Killing elite/boss mobs= Khem If you are just out to kill normal mobs and silver elites, then a DPS companion is the fastest way of doign it. If you, however, want to kill gold elites and/or boss mobs then your best tank is Khem val, Xalek's stats are bugged atm so he only benefits from +defense rating, which makes khem 10x better at tanking: Not to mention, he wears heavy armor so he has about 5% more mitigation from armor alone AT ALL TIMES (Xalek's 42% armor buff doesnt cut it, does not minimize the diffrence in armor at all, it will always be about a 5% diffrence in their armor mitigation, which makes Khem better)
  4. You look like some nagging fanboi. Realize that there are buggs that makes the game experience very boring, like the SOA hardmode, nightmare mode bugs, if you cant refrain from thinking that it is only 1 person experiencing the bugs, then you should not comment on it.
  5. Actually thats just your oppinion. My guild runs with ; 1 tank, 1 ot in dps specc with dps gear, 2 healers, 4 dps. The offtank takes over the boss to get the debuff off of the maintank, and then he immediately gets it back, the OT in dps specc/gear has no trouble for those few seconds. And it gives us more dps. Not to mention that you should have ranged DPS taking care of the consoles so that they can dps during the debuff on boss and then go back to playing the consoles after its gone. just my oppinion about this encounter on hard/nightmare mode. OT: Have experienced the bug where you get more droids than intended, did not happen all the time for us tho, so could still beat the encounters. Did not do normal for 2 resets now, so dunno about that.
  6. Sadly i have to agree with OP. Developers say one thing, and they mean another. John Olsen said in the Rakghoul vid that they were "listening to the community" but that right there, doesnt mean ANYTHING, at ALL. So what if they "listen" to us? they still decide what they do, and so far they have decided to go against the wishes of the community imo. And the fanbois out ther saying "hey you are not a coder, do you have any idea how much time it takes to fix something?" yes i do, i use Trion as an example, takes less than a few weeks if you spend most of your resources on it, BW just isnt interested on Bugfixing as their main goal, which it should be at this moment, stupid bugs ruining the game-experience.
  7. Other games actually succesfully introduced things to do outside of grouping-up content that made the players log-in outside of raids etc, SWTOR atm tho, has nothing.
  8. Players are bored and annoyed by the game, because...there is not much to do. You have 15 days worth of dailys untill you no longer need to do them. And during those 15 days you can run Hardmode Flashpoints to get your Columi set. Then all you can do, to progress your chracter, is to run Hardmode Operations/Nightmare mode operations. So it all boils down to this: Not enough outside of Operations to do. Ofcourse if you enjoy the PvP, you could do that tho, but i dont.
  9. Combatlog will become a necessity for me to play the game in the future. Not having a combatlog atm is quite annoying, but still manageable.
  10. All you need is, a tactic that works for whatever boss you are killing, if you have that, then the boss is easy. There are still bugs precent in hardmode flashpoints that makes it hader than it should be tho so even if you do it 100% correct (as intended) you will still encounter buged content.
  11. At lvl 50, you can have Khem tank all of the [HEROIC 4+] bosses if you know what you are doing. The only lvl 50 Heroic4+ that is better to have a DPS compaion for, is the one on Corelia, all the others you can just tank'n spank as a healer(ecept for the HEROIC4 on belsavis that requires you to destroy 3 consoles, that one you just solo by dying once, no point waisting time by trying to kill anything on that quest). Also, Xalek's tanking stats are bugged, and he currently only gains benefit from +defense rating. So úntill they fix him, Khem will always be the supperior tank (and probably even after that since he uses heavy armor = more mitigation) Xalek's 42% armor buff just doesnt cut it, way too big of a diffrence in armor still.
  12. Alacrity is the least favoured stat for a sorc healer, why? because DI casting time is down to 1,5sec with resurgence. If you stack alacrity as a sorc healer, then you will run out of force, and your heals will also not be as strong. But yea, a healthy amount of alacrity isnt all to damaging, however, i will never pick alacrity over surge/power.
  13. Atleast in the past Blizzard's releases have been playable, and not hidering you with a massive amount of bugs. Sure, there has been bugs in their releases, but nothing to major imo. SWTOR just has to much buggy crap to be enjoable right now.
  14. This would be an enjoyable game if they fixed all of the gamebreaking bugs and made a usefriendly UI, currently i am not going to sub for next month unles i see improvements on bug-fixing and a better UI. Cant wait for GW2 and D3 to be released.
  15. So...the "better" design, is that: some players gets really lucky and score PvP unasembled items on most of their bags, while most just get the useless centurion commendations? hmm, i think i see the flaw in that.
  16. Having the same problem, on some boss fights you have to zoom out again, since if you were the victim of an ability, it automaticly zooms in 100% for some reason, very annoying and not something that should happen. Also happens on some random locations in the world (and in Ops/flashpoints) that you can be randomly walking, and at some specific point, the camera just flips out and zooms in.
  17. Fanboi detected. Denying that there is a major problem with bugs doesnt mean its a "great game" Not much else to do at lvl 50 when you have all you need from hardmode flashpoints and dailys other than do Operations (if you want to progress your character) and that is when you will notice all of the crappy bugs (also exists loads of them in Flashpoints)
  18. As others have already pointed out, SWToR's Endgame is mostly about beating all the bugged crap out there, killing the boss comes in second since the bugs are what is making the whole endgame at this moment, and also what is stoping players from progressing in a normal way.
  19. They still have not fixed the many bugs in Eternity VAult, it is becoming quite outrageous now. list of bugs still present in Hard mode/ Nightmare mode: 1. Loot still bugs out from time to time in both EV and Karaggas palace. 2.(EV) 4th boss encounter sometimes bugs out and resets in the middle of it. 3. SOA resets from time to time during the encounter. 4. SOA mindtraps players during phase transitions. 5. Lightning balls on SOA can fly and kick your *** during phase transition, they also evade and get stuck ACTIVE(and can not be blown up) if their target has been mindtraped or if the target gets thrown in the air by SOA 6. Sometimes SOA still throws out Mindtrap in transition phases, which means insta wipe. 7. SOA floor tiles sometimes do not reset and are just gone, resulting in a wipe. Those are bugs that are still present in Eternity Vault, just at the top of my head, i am sure that i can remember a few more if i would spend my time on it. Eternity Vault is just so horribly riddles with Bugged encounters, and the most buged one out there is SOA, can not believe that they did not test him before they released the game (cause if they had tested him they would not have released him in the current state, its a freakin joke)
  20. Thre is not a single hint of how to complete it on hard/nightmare (the freakin wheels) ppl already know the way to get the minimal amount of clicks to advance the wheel, but even if you are doing it as fast as possible, the consoles becomes unclickable when you advance to the 3rd wheel, and no, thats not an enrage timer...... How can this not be a bug, if there isnt a single hint of what order the wheels would need to be in? my 8-amn group have tried every possible solution on hard/nightmare pylon to see if anything would fix it, but no "workaround" has worked for us so far. So, please enlighten us on how you managed to do it w/out it having bugged, and if you are just gona repost what you have said, then dont bother, already tried.
  21. There is no point, unless you are in the lvl range of the normal mode. Even when you get the quest to do the FP, you can drop the normal mode and pick up the Hard mode.
  22. There are relics in Karaggas palace that has Endurance and proc chance abilities on them, im still waiting for the one with healing proc to drop The DPS version has a chance to do 208 internal damage over 4 seconds (stacks with your +damage from what i have been told) and can be procced every 10 seconds or something like that.
  23. I like the feel of playing with 7 other skilled players 16-man just isnt as much fun when you do not have 15 other skilled players playing the game with you.
  24. I know, just didnt call it a tick since the tooltip says taht it is an insta heal followed by healing over time for 3 seconds ^^
  25. Hmm interesting read i must say, was looking for that information and did not quite find it anywhere (the coefficiency) so i just assumed that it was a 1:1 since i tried it in beta with Innervate and a +10 bonus healing was +10 spread out over the 3 ticks O_o
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