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Miothan

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Everything posted by Miothan

  1. NO. No incentive to log in after you have done the 15 days of dailys for the Rakata Ear+implants. Nothing to do outside of Operations except for PvP or gearing up Companions, which is not incentive enough for me to log on, i unsubbed since there is not enough to do at end-game. And yes, i have finished KP and EV, my guild finish -> both <- Operations in about 4 hours on Hard/Nightmare.
  2. So, expresing their oppinions for a game that they WISH would change, is bad? No its not, i unsubbed yesterday and have been active in the forums pointing out what i want to se in the future for SWTOR and also pointed out what i find boring as hell. If you cant deal with others expressing their oppinions that you dont agree to, then the forum is probably not the right place for you.
  3. What you are writing, makes it looks like BW did not listen to players when they made the game in the first place, or that they learned from other MMO's. And if that is what you are saying, then i agree, Bioware totally failed on that, they certainly did not do anything new at all, they only expanded on old beaten things and that is not what MMORPG players wants anymore. I think that, one of their biggest misstkes was/still is that they invested so much of their time and money for Voiceacting. When a player hits lvl 50, and have seen every flashpoint/Operation, he/she will most likely not be phyched enoughto sit down and se that cutscene/listen to that SAME voiceatcing again. Seriously, i dont know wat they were thinking, since the game ha a lvl cap of 50, why would they think that players are gona sit and "enjoy" voiceacting after lvl 50? i sure as hell didnt enjoy it the 2nd time i heard the same phrases and words, it gets old pretty fast, even when lvling.
  4. I agree wholeheartedly, this is 2012, not 2004. Gamers have become stricter when it comes down to what they play and pay for. To me it is clear that Bioware missed that point and thaught that their bugriddled game with sadface enda-game would appeas players. Well they are not getting a single $$ from me again untill they add enough entertainment to the game, to make it worth it (that means incentive to log in every day of the week, right now theres nothing to do outside of Operations, and even then you are done after 2-4 hours with both KP and EV, yay, grind borefest pvp? no thanks.) Yes i have completed Nightmare modes, im not a hardcore player in SWTOR; im just someone that can play really well, and that goes formy other 7 guildmates that also unsubbed due to having nothing else to do than PVPing.
  5. I unsubbed yesterday, will not pay for a new month. I will wait for patch 1.2, and if that does not bring incentive to log in most days of the week for me, then it will be the end of SWTOR for me, i will not wait for them toget their **** together if they fail with patch 1.2 Oh well, since i am no longer paying for the game, i dont really care what happens in-betwen the patches, but i do hope that 1.2 will be a good patch that will bring me back. What do you want to se in patch 1.2?: Enough things to do solo outside of Operations to keep me busy and entertained, incentive to log in every day. Daily commendation quests only lasts you 15 days if you do it for character progression, nothing to do with the daily commendations after that unless you feel like gearing up companions. Something like faction reputation grind or anything else with a good reward for it, would be incentive enough for me to log in and grind. New Operations tier with bosses that will be rewarding to beat. And most of all, i hope they will have diffrent mechanics in diffrent difficulty modes. Going from normal to nightmare w/out seing anything new with an encounter is like "*** IS THIS SHI*" PvP warzone rebalancing (not class balancing) medals should be gives out for completing warzone objectives, not for beating on as many players as possible.
  6. I will wait untill patch 1.2 If that patch, does not bring something that will make me log on most of the days in the week, then i am not gona pay for it anymore. I'm tired of loging on only on tuesdays to clear EV and KP in 4 hours and then have nothing else to do for the res tof the week in the game due to lack of content (both single player content and group content ->4-16<-), and no, pvp is not something i enjoy and wouldent want to pvp for 7 days anyway. Add content that makes me log in and play daily, or im quiting if patch 1.2 doesnt add that.
  7. Oh please....hardmode is nothing, its like normal mode with a tiny bit more damage. For hardmode operations it will only be noticable for those players that are yet to get their gear up, but for Nightmare mode, it will be noticable for everyone.
  8. The Surge nerf was uncalled for and unnecessary, i was at 91.58'% surge and after patch im down to 75.28% That is quite a lot that i have lost, and get nothing in return (same for everyone else)
  9. I found the Inquisitor story very lackluster, i was very disapointed in it, dont want to spoil anything, so ill just say this: You gather power for a very long time, and then in the last few class stories, you totally suck, i mean...you never use anything at all compared to what the enemies you face use. And thats after you have gathered more power than the enemy has, i find it rediculus and i am disapointed. And also, there was not much happening in the Inquisitor class story, and certainly no intrigues, no scheming etc no nothing.
  10. Do the daily quests, if you do all of them (belsavis and ilum) you will get 165k-195k (depending on how many mobs you will have to kill for quest items) Every 5 days you can buy a daily commendations rakata item (earpiece, implant) and they can be sold on the GTN, current price for a rakata daily commendations item on my server is: 1.2mil credits. And thats from 5 days worth of doing daillies. And you also get 3 mods that are better than anything else you can get outside of HArdmode flashpoints that you can also sell. (they sell for 50-80k on my server) Dont forget the daily flight mission it now gives you 2 daily commendations aswell =) So th easiest way of "Farming" for Biochem materials would be to gather the credits and just buy it from GTN, you will have more than enough credits to buy whatever you need if you spend about 2 hours each day on the dailys.
  11. Hes topic is still valid. I agree, there is not enough to do outside of Operations, once you have Columi gear or better and have the daily commendation items, then you pretty much dont have anything to do unless you just want to enjoy the same quests for eternity. So far that makes it 15 days worth of doing dailys and you are done with whatever you can do outside of Operations (as far as Character progression goes) If there was some grindable faction reputation of something similar, that would be fun, but there isnt, in fact there is nothing else at this moment to do than what i mentioned except for PvP, which is lackluster in my oppinion.
  12. Actually i would say that lightning ball + swirl after eachother is a bug. Why? because the player is most likely dead unless he/she recievs a big heal after hes run into a lightning ball. This has happened a lot to my 8-man group in Nightmare that: Player gets targeted by Lightning ball- blows it up, and immediatly gets targeted by swirl (yay...for flying corpses after a few seconds)
  13. +1 All abilities are showing as "not ready" when waiting for the new gcd animation to finish, dumb stupid crap change. So you try to do some flashy thing, and end up *********** it for most players, BW you sure screwed up on this one. Add a button to turn off that horrible crap flashing me every time i use an ability.
  14. I have to say that, i also Prefer Xalek over Khem, simply because with Khem it takes a good 3 wseconds before he attacks anything at all, with Xalek its instant Force jump Hope they fix Xalek soon.
  15. Since there is no LFG tool to help you form groups, ppl arent all that keen on doing them, when they can get by with normal quests.
  16. There never was any Incentive to do 16-man Operations instead of 8-man Operations, the day they announced same loot per player for 8 and 16 man, thats the day i decide to just go with 8-man's in SWTOR, why bother getting 15 ppl together if you can get 7 others with you ? way easier to controll it since....its only 8 ppl If they do add in some items that will only drop in 16-man in the future, then i will do 16-mans, but at this moment, nothing is gained from doing 16-man Ops vs. 8-man Ops, which is freakin LoL.
  17. I will stay Biochem for the single reason: I am lazy. Will not be botehered to farm credits so taht i would be able to use adrenals that i at this moment can use for forever. I do hope they make the other crew skills viable for end-game in the future, instead of nerfing a crew skill that most players take due to the end-game perks vs. having nothing to show for, with another crew skill.
  18. I agree with this poster, put all your points in Madness untill you get "Wrath" then go for lightning. Use Chain-lightning on wrath proccs
  19. Correct, Sith warrior-Marauder has it. Obfuscate: Obscures the target's vision, reducing its melee and ranged accuracy by 90% for 6 seconds. As mentioned above, since bosses are not supposed to be affected by this ability, it will be fixed in future patches.
  20. On live Xalek is currently bugged. Bug: He does not benefitt from +Shield rating, and Absorb rating. And he should. Xalek only benefitts from +Defense rating, which makes Khem 10x a better tank. Khem Val also has Heavy armor, which will always be the winning factor (unless they buff Xaleks armor buff) Khem will always have about 5-6% more RAW armor mitigation than Xalek.
  21. The Tank should use 1 of 2 survival cooldowns on the first, and then hes 2nd survival cd on the second frenzy. On the 3rd frenzy he can use an adrenal. Also, 1 healer should pop relic or Adrenal on the frenzy. It is quite easy to keep the tank alive if these things are done. Tbh, he simply doesnt do a lot of damage if the tank pops survival cooldowns, without anything tho, it might get a little hectic. And adds should be down before the frenzy starts, so you should not have to worry about healing anyone else than the tank.
  22. They did write on "things planed for the future" : Able to move set-bonuses over to other pieces of armor. Guess we have to wait for that untill we can trully pick.
  23. The PVE set-bonus seems good for that they are supposed to be: small things that still counts. -------------------------------------------------------------------------------------------------------- Sorc Healing set bonus. Healing set-bonus: (2) Reduce the cooldown of Innervate or Healing Trance by 1.5 sec. Healing set-bonus: (4) Increase your Force by 50. -------------------------------------------------------------------------------------------------------- Sorc Dps set bonus. Dps set-bonus: (2) Reduce the cost of Lightning Strike and Force lightning or Disturbance and Telekinetic Throw by 2. Dps set-bonus: (4) Your Affliction or Weaken Mind damage has a 10% chance to increase Alacrity by 5% for 15 seconds. Cannot occur more than once every 20 seconds. -------------------------------------------------------------------------------------------------------- Assassin Dps set bonus. Dps set-bonus: (2) Saber Strike hits restore 1 Force. Dps set-bonus: (4) Increases the critical chance of Trash and Voltaic Slash or Double Strike and Clairvoyant Strike by 15%. ------------------------------------------------------------------------------------------------------- Both the Dps and Healing Set-bonuses seems fine to me, the only thing that seems a bit lackluster is the Sorcerer (2) piece set-bonus and the Assassin (2) piece set-bonus. Dont forget that you can remove the mods in the "Force-Mystic" armor pieces and move it to a "Force-Master" armor piece instead, that way you get the mods you want AND the dps set-bonus, if that is what you want
  24. If you are having those problems, then it sounds a lot like the tank not picking up the boss as you run in to start the encounter. If you die after the knockback from the droid, then your healers sucks OR your whole party is taking damage that they shouldent, thus needing heals that should be on you. I would put money on: Your healers sucks. (Im a Sorc healer, done Hardmodes, progressing in nightmare atm)
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