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resistentialist

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Everything posted by resistentialist

  1. I'd love for this helm (without the crown) to be used with a hood.
  2. I've been using a crafted orange - Jedi Initiate's (robe/vestment), which looks like the Hoth commendation robe, since level 20ish.
  3. You can always go with spinning strike > double strike > saber strike. This saves you a small amount of micromanaging. Considering you will have to watch for buffs regardless of spec, however, I wouldn't macro project, throw, or mind crush. If you are a full 31 pt tank, you could macro force breach > slow time, but only for PvE.
  4. I bound my zoom in/out to shift+scroll, and use stun/snare on my mousewheel.
  5. I just switched at 37. I had been considering it for a while, but finally ran into another kinetic shadow, and was rather impressed. By the second pull I was already getting the hang of it. It's far less squishy than infiltration. I'm just waiting til I run into my next champion mob... For those of you levelling this way, how do you gear? Mix of dps/tank stats, or just tank?
  6. Hit the number keys rather than click the decision, and make sure the show alignment option is turned off in preferences.
  7. Nope. Boba Fett used a blaster carbine, not pistols. Obviously he wasn't a bounty hunter at all.
  8. Just make him attackable, and make sure he cries for help as you lop off his arms. One of your other companions can reassemble him later.
  9. Huh. Can anyone confirm this? I was going to roll a male BH alt, but I might switch now...
  10. The battle of light vs dark and good vs evil will occur regardless of the light/dark alignment of the character. Always picking light or dark options, while perfectly fine, does not capture a very complex character. This game has tons of story. It is supposed to give you hard decisions, evoke emotions, and make you really choose. If you defeat a bad guy, you can either let him live or kill him. Sure, he's valuable as a captive... but he's a monster, too. The grey character internalizes the struggle and acts based on character traits, rather than a predetermined alignment. "Pure" light and dark characters are, simply put, boring. If anything, remove all indication of character alignment gains until after the quest is turned in, and randomize the (terrible) "good option always on top, evil always on bottom" conversation options. Make people actually think.
  11. Always play with a group of four, or don't summon them and pretend the game isn't balanced around having companions.
  12. My thoughts on this are changing the system from using a sum (Light minus Dark) and instead using ratios between the points for the alignment, and total points for the rank. This would mean that someone with 1500 Light points and 500 Dark points would be Light (3:1 ratio of points) and rank 2 (2000 points total) The exact ratios required and total points for each rank could be adjusted as needed. I would suggest 2:1 of any particular choice makes a character that alignment, and anything inbetween would be neutral.
  13. Early 90's... I was anywhere from 6-8. I thought R2 was dead when the jawas shot him... I cried.
  14. There is a space mission guide here: http://www.swtor.com/community/showthread.php?t=41300 It doesn't say specifically how to kill the bonus objectives. I didn't waste more than 5-6 missiles on them, so I have no idea how many it takes either.
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