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Neveroutgunned

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Everything posted by Neveroutgunned

  1. Activating a skill after cover is still wonky and unresponsive, cover pulse going off after the enemy is already past me shooting them into the goal in hutball comes to mind.
  2. Are Marksmanship Sniper or Sharpshooter Gunslinger going to see any love soon in respect to PVP performance or are you happy where they are? As it stands now we are fairly non-existent in end-game pvp or have rerolled to other classes. Thanks in advance
  3. Minimum requirements are ATI X1800 or better so your good there. But again the 2900xt is not much better than the bare minimum so don't expect much That video card is almost 5 years old.
  4. In agreement with this, with all the things you have to keep track of with sniper (LOS, Positioning, Energy, Rotation, Cooldowns etc...) to actually compete playing a Sorc or BH is brain dead easy in comparison. Operative is also in the same boat, they take quite a bit of skill to execute and perform well and really don't even need that 3s knockdown that's the main gripe of the class. At at least with them if your chasing down your target your getting backstabs off and we are left using either autoshot or draining/wasting our energy with hammershot I usually don't even bother chasing them since if I run into one of their buddies I'll get roflstomped right quick.
  5. I'm more of a video person Here's a short clip of my 42 sniper decked out in the Level 40 PVP gear...
  6. Yeah there's still work to be done, made a little post patch video as well
  7. Not 50 yet but working on it! Here are some of my thoughts... Mostly talking about MM spec as that's what I know. Alacrity and our core class mechanics are counter intuitive, its a garbage stat... Should be changed to more range or increased energy regeneration... something at least worthwhile. I feel as I am waiting points in Sniper Volley to get to Imperial Assassin. Then top it off with a really lackluster 31 point talent rapid fire Scatter Shot should be buffed to help us against armored classes, currently we can unload on them and they don't even bother pursuing us. We are freakin' stationary and have long casting times on our attacks should be punishing if they don't line of sight or do something to try and stop us. Right now I just feel like an annoyance more than a threat in PVP.
  8. Both are nice but I've always had issues with Nvidia's drivers constantly crashing and causing headaches. Bought this 6950 MSI Twinfrozr III for 200$ after MIR boxing day and don't have any hiccups whatsoever.
  9. I had the same issue, remapped the zooms to keyboard keys and am a lot happier with it. You have a lot more control that way.
  10. Entrench Instant Entrenches you into cover, becoming immune to all controlling effects. Only usable in cover. Ends prematurely if cover is exited. Lasts 20 seconds.
  11. Yeah shares the same cooldown as ballistic dampeners... no mention of an icd on the tooptip though. Here's a vid I made...
  12. Many don't seem to realize the CTRL-Right Click functionality, I constantly see people asking in chat where is the mod station of Planet X.
  13. Just signing in here, would love to see one. Don't have time to sit around the imperial fleet trying to form a group. Would rather spend that time playing the game while the forming of said group is automatically being done. Its a common feature in all top tier mmo's and why its missing at launch is troubling.
  14. There's issues with Snap Shot as well, supposed to make snipe instant when entering cover but its sharing a cooldown with Ballistic Dampeners. Made a video: Just watch the buff bars for Snap Shot and Ballastic Dampeners, you should see Ballastic Dampeners once every six seconds that's fine. But you should see/get the Snap Shot buff everytime you enter cover. Its not happening.
  15. Here's my small contribution video: Shown is a talented Snap Shot - Entering cover has a 100% chance to make the next Snipe activate instantly. But as you can see it only works about half the time
  16. Similar issues here as well, also get a problem when I roll into natural cover the initial snipe should be instant but it has its regular cast even though I have two points in snap shot. Would be nice if they gave the portable shield the same bonuses as natural cover for the time being or something.
  17. When your at the trainer make sure to check the bottom of the skills window as there's a separate tab for sniper.
  18. That's pretty much how she works, you could always manually initiate her into combat 1st via the companion toolbar.
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