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Count_Mario

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Everything posted by Count_Mario

  1. Seems like the next Starforged lightsaber will be the first without the bug, but still no sign of a fix for the other three. Next Starforged lightsaber on PTS Normal Starforged lightsabers on PTS
  2. I would buy one, they could even re-use one of the Gree droid models for that.
  3. Oh allmighty Herald of Patch... http://i.imgur.com/QMRuz9j.jpg I noticed this after using the white-orange-yellow crystal on my Sin too, it seems like the secondary blade of the Starforged Dualsabers clipps into the hilt. While this is a smaller problem with thin blades, broader blades (like white-orange-yellow) do reveal the clipping issue. This also may be due to the fact, that the Starforged lightsabers may be reskinned versions of the Ancient Sorocco lightsabers (since they show the same freaking battery lights and aren't supposed to have any annoying special effects). Link to a thread about the reskin problem: http://www.swtor.com/community/showthread.php?t=795380&highlight=starforged I pray to the allmighty Ptach that this issues me be fixed. I would even sacrifice some Cartel Coins for Collection Unlocks, if this gets fixed. Or a sheep.
  4. This bug is pretty annoying, especially if you chose the Starforged lightsabers because they were cool looking plain lightsabers. Now they look like a Duracell battery again, damn this product placement.
  5. http://i.imgur.com/t2gYYdC.jpg I have tested it on male Body Type 1-3 and it seems to clip on all three of them, haven't tested Type 4 yet, but so far it seems to be a male-only problem. On female characters (tested on Body Type 1-3 again) there does not seem to be any problem with the flap clipping into the skull.
  6. So does this mean Ziost is one of the two major updates or is it the third major update this year? I am confused
  7. Seems like this bug still exists on human Males with Body Type 2.
  8. At one point during the PTS phase, they had a HK customization like that on the Oricon rep vendor, so they could reintroduce that one.
  9. Would by kind of fitting to call them Classic Comms 2.0 because they cover gear from the 2.0 era. So maybe there will be a second tier of Classic Comms.
  10. Let's start with two numbers: 792 and 600 792 CC is the price of changing your species, 600 CC is the cost of an additional character slot. With Disciplines coming up there might be a golden window of opportunity to introduce AC changes, for a price of course. With more and more people getting to their individual cap for character slots the outcry for additional character slots might increase. But there is a much more profitable alternative. AC changes are intresting to a lot of people and not just altoholics. Being able to change your AC would move people to spend money they wouldn't invest otherwise and some might even do it on a regular basis. Personally I would even pay up to 1000 CC for a chance to turn my second Powertech into a Merc, but I wouldn't spend the time to level a Merc up from 1 to 55 again. With the game and my characters growing older, there is always more and more stuff like mounts, titles and pets I would be forced to give up.
  11. This isn't the bug you are looking for. Move along! *waves hand*
  12. The problem remains, they need to have this press release out there, before they are allowed to publish anything about the Expansion. So this means no press release, no 3.0 info until then. And yes, that is a public releations problem.
  13. After months without any information about the expansion at all they even delay the announcement because of FLUFF like a title, mount or decoration? That's a cruel joke... A companion or Daily Area may be the only thing that would justify the way Bioware Austin treats the game and its community this year.
  14. I respect your love for secrecy, but please give us at least a date for the offical and full release. As you stated, this date should already be set, so why not tell us? At this point it might be anything between November and late December. People might want to take off or have to decide when they might want to renew their subscription, so holding vital information back does not seem the wisest choice to me, from an economic standpoint. Anyway, I think you guys over at Bioware underestimate how much this bureaucratic kind of secrecy hurts the community and the overall success of the game. It might not show in Cartel Market sales, but we already had no information about the expansion for half a year and this does sound like a good thing for the future of the game. After everything that got delayed this summer and everyhting you keep us in the dark about... I believe a change of policy is needed.
  15. After seeing Kreia's Hood from the Constable Stronghold Pack and how this "Mask" works just fine under hoods, I would really love to see it with a faceplate. With all the large hoods (on Ajunta Pall's set or the Jedi Temple guardian set) nowadays it would be really great to get another mask like Mandalore the Ultimate's working under them.
  16. Well Yavin 4 might be one of the places coming up, but I am sure Rishi is the other, because the Manaan Mail to the Smuggler already dropped a hint about the Rishi Maze and now Master Sumalee throws in this bird sentence. The Rishi are a kind of owl species, so there might be another hidden connection.
  17. Haven't tried that yet, but if that's the case it may be the same bug that occured during the initial release of the Junior Research Project achievement (the Gree one for killing 25 or something beasts on Belsavis, Quesh, Balmorra, Alderaan and Tatooine). It was fixed later, but all your progress before that was lost anyway.
  18. It seems like the new Achievement for completing the Rakata Prime Flashpoint 25 times does not use a working counter. I have completed the FP 10 times, got my Repeating History Achievement, but it did not count towards the 25 times. EDIT: Funny thing, completing my 11th Run through Rakata Prime got me 1/25 for the Master of the Ancients Achievement. So to get it it would take 35 Runs 2nd EDIT: It stopped counting after that, so my 12th Run through Rakata did not count towards anything.
  19. It would be a nice change to see a Gree HK-51 customization added to the reputation vendors or at least a cartel pack.
  20. Well, that might constitute a problem with retroactively changing already multiplied items or not?
  21. If they add some check for CM items and only them to be put into the vault if they are properly unlocked, then I see a great value in a legacy storage system. It would also help to fullfill to different wishes often brought forward, like being able to change any outfit into BoL and by that way, it would also be a viable substite for a much more difficult to implement Appearance Tab. I am no programmer, but I believe it would be easier and less problematic to upgrade a Legacy Vault to something that can store any kind of armor, instead of working on two other projects that may never fit into the schedule. If they combine a Collections unlock for armor, weapons or toys with the ability to put a certain item into the vault it would also generate a lot of money by increased demand of Unlocks. And allowing us to pass on Legacy gear, they would most certainly see higher sales of CM gear.
  22. And another thing: I would love to see stuff like the Imperial Guards to be tradeable on the GTN. So PVP-players can earn some credits through it, even if they don't care about Strongholds.
  23. + Anti-aircraft cannons like the ones used on Tython during the Tython Flashpoint (just to feel safe of pigeons and stuff) + different Imperial and Republic NPCs to place, like Officers, Pilots and War droids + something like a fish pond (some version of the ponds seen on the Republic fleet) + a Holoprojector showing the Stronghold owner or one of his/or her characters (would be truly epic to walk into a central room and see the guy who owns a magnificient Stronghold as a holo statue) + a smaller version of said holoprojector showing just the face (like the holo busts used in the Senate Building on Coruscant)
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