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jagerseries

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  1. Don't think we'll see anything for a long while and even if they do open up transfers, it'll be too late by then.
  2. Game response is good but it's useless when you have no content to play outside farming heroic's/gathering. You just made me realise that also, cbf farming them all again.
  3. I don't think I'm going to waste my time anymore with Shae Vizla. Queues are dead and can't finish weekly's for tech fragments. Back to Star Forge too stay.
  4. Read a post saying Feb sometime but not sure if that's true.
  5. Skank tanks are great for annoying healers. So losing a tank slot to that wouldn't hurt.. And no that's my point.. One teams can't have both healers/tanks. If dev's lock out the other support classes when premade queue up. They have to choose what they want more healers or tanks! Not both.. A few op premades with 2 healers can make it hard but it's still winnable. Just had a premade in hutt ball with 2 healers tonight and we won.. I think it's just your skill issues there. No you shouldn't remove premades at all from pug queues! That's stupid and unfair on them. So you want to keep a match making system that got abused by scum players in ranked for win trading.. Okay got it..
  6. Seeing how they can't balance classes in this game and premade's will always abuse meta. Pvp matches should only have one type of support class on each team. Tanks or heals! Not both.. Warones: 2 tanks with 6 dps or 2 heals with 6 dps. 1 tank with 7 dps or 1 heals with 7 dps. Arenas: 1 tank with 3 dps or 1 heals with 3 dps. 4 dps vs 4 dps.
  7. Queue times can be quick slow but I think most are still levelling alts/doing weekly's then going back onto there mains on other servers. I can't wait to move my main over.
  8. I don't think the repair costs are high enough, if anything they should increase it. It's too easy to speed run content, kill yourself then finish it and not worry about repairs at all. If anything, one free repair token a day on completion of your personal conquest, which will only last till daily reset. That would help out new players with repairs costs while levelling.
  9. I don't know! how you are stumped Sukothai. Picking companions doesn't matter if they're all level 50, so your comment on that is stupid. You'll always use the companions at the top of your list anyways. You have to click on 8 companions then you have to click another 5 times... If I'm crafting 200+ bonded attachments, I don't want to have to keep doing that over and over every two minutes.. Same goes if I'm crafting gear to deconstruction it. Having the option to craft one thing across 8/5 companions is ideal with how much materials, we're using to craft with.
  10. I would love to see a craft all key put into the crew skill/crafting UI. It's quick annoying always having click everything seeing how much of it we make.
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