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Vikingninerthree

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  1. In the past week I've tried repeatedly to buy cartel coins through the website, but my payment keeps getting rejected. I contacted my bank, and they say that the payments get rejected because EA's system doesn't give me a chance to perform two-factor authentication - which is mandatory for online payments in the EU (they specifically said that the payment attempts don't comply with the PSD2 rules). (I also contacted EA support, but they were adamant that the problem wasn't on their end). Is anyone else having this problem at the moment? I think I found some older posts with similar problems, and I seem to recall that I've personally also run into it earlier.
  2. It would be really nice to have some mandalorian helmets (other than Rikan's) compatible with non-human head shapes.
  3. I'd like to see the "Second grand statue of Mandalore". (is there a first one too on account of the name?)
  4. I see, thanks. The timing does match noon GMT. Bloody annoying though.
  5. I was just doing some dailies on Ruhnuk, but when I walked into the waterworks the startup banner/menu thingy showed up out of nowhere; and I realized that the unfinished missions I had were suddenly abandoned. Has anyone else experienced this? I also got hit by the recent Voss bug, so maybe there's a connection?
  6. I'll just add my own voice to the chorus. Handed in the relic, then logged out for the night. Upon next login (and after the latest update) I find that the mission is reset. Ran through the conversations and then got stuck at the "help the restoration initiative"-part.
  7. I’ll second what has been said by others about costs on quick travel, etc. being overly punishing for new/poor players, while doing little to those with billions in their accounts. If you really want to combat inflation, then you need to come up with a way to narrow the gap between the richest and the poorest players, and that means that methods that apply evenly, won’t be effective. Instead, how about a progressive fee for GTN sales and direct trades, i.e. a fee whose percentage of the price increases with the price? You could, for example say that the fee percentage is obtained by counting the number of digits in the price. This would result in a 1,000 credit sale being taxed at 4%, a 1,000,000 credit sale at 7% and a 1 billion credit sale being taxed at 10% (the sudden rate jumps from e.g., 999 to 1,000 credits can be avoided by using Log10(price) to get the rate). There’s also a lot of further options that can be applied to tune the rate progression. If, for example, you’d want to hit the high prices even harder, while leaving low prices mostly untouched, you could get the final rate as 1.5digits. That would elevate a 4-digit price to 5%, whereas the rate for a 10-digit price would be elevated to 57% (this would be excessive in my opinion, but it illustrates that potential for parameter tuning). After all, the inflation isn't felt at vendors, as those prices are controlled. It's felt on the GTN, so it makes sense to focus measures against it on that.
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