NPC = Non player character, like merchants and mission givers and all the other people in the game
controlled by the computer/server.
I'd love to see more profession missions available if possible in this game.
We have to earn/find it of course but still there are fun ways to add some more.
Mainly because investigation & diplomacy are so easy to find... but underworld & slicing are much less common!
So this is a balancing thing for me.. more underworld & slicing missions & goods if you are active!
NPC MERCHANTS - ADD SOME PROFESSION MISSIONS FOR SALE!
We have a ton of existing NPC merchants thet exist throughout the game many of which sell nothing really relevant.. or important. (Like a handful of armor items or basic weaponry.)
BUT
Since they are already programmed into the game, no reason not to use them.. add on to their selection!
NPC NODE
These characters can be seen on your map as a "node" like a gathering node for scavenging, bioanalysis or archaeology, slicing. That way you won't miss what they are seliing!
This would be a fun discovery for players because you'll see something is there for you have no idea what it is click on the merchant and scroll down and see they are selling something.
1. You cannot SEE the node unless you have the matching profession: slicing, underworld, investigation, diplomacy.
2. You cannot BUY the profession mission if you cannot see it. It doesn't exist and the merchant will not offer it for sale if you aren't on the inside/have the needed profession. (Ex. fence for underworld.)
3. This adds a little definition/intirgue to existing characters in the game.
Is this soldier selling underworld goods on the side?
Does this droid that sells healing medpacks have a diplomacy/doctor contact?
Is this person a slicer?
NPC GOODS
Some of these merchants don't sell profession missions.. they just sell the goods themselves.
Maybe a guy sells underworld metal, or investigation metal.. maybe some sith sells underworld fabrics?
Maybe a farmer/hunter sells some diplomacy goods from plants/animals they have scavenged?
No reason not to buy some of this stuff if you can use it!
1. NPC goods follow the same rules as NPC nodes!
For example a guy selling underworld goods does not offer them to "goody goody" characters that aren't
into that underworld scene. Or a scientist doesn't offer investigation goods to some lummox who doesn't
understand hi tech materials!
NODES & GOODS REPLENISH WITH TIME
1. As time goes by BOTH the nodes and goods replenish, so you can buy them again if you happen
to be in this area again! For example every 45 minutes, or 60 minutes.
So you cannot buy these items infinitely, you only get to buy 1 or a few copies of that item and then it is OUT
and you have to wait to rebuy it.
2. This adds some excitement & fun to the existing planets & planetary missions!
Doing these missions again with a new character is not so boring if you get to buy some more stuff you
didn't have access to the first time around.
3. This purchace limitation happens PER CHARACTER then it times down.
So like 50 players in the same area can keep buying the same items, you don't miss out if someone else
beats you to it. This is your item sale!
Plus if you log in with another character, it's an entirely new timer.. go for it!
STONGHOLD NPC MERCHANTS
Stronghold merchants can also work the exact same way!
But you can have new ones that offer goods & missions in the same way as the other NPC's but much much better.
But they follow the same stronghold cooldown, shared between all of your characters.
So when they are depleted, you have to wait and come back later!
PROFESSION TYPES/NAMES
Just for reasons of comparasin these are the types of people/droids/merchants that offer these sort of
missions & goods.
UNDERWORLD
Fence, low-life, criminal, scummy stim merchant, spice dealer, hutt contact/hutt merchant,
prisoner, fine silks merchant, some decorations merchants!
A lot of cantina bartenders and waitresses/droids have some hussle business on the side.
Some dark side merchants, and many jawas.
Slavers & handlers of bounty hunters.
Some PVP/Pit Fighter merchants will offer some underworld missions!
SLICING
Slicers, hackers, techies, some communications/tech soldiers both republic & empire!
Some criminals, some hutt/gang soldiers, some droids like R2-D2!
Some exiles & people on the run, a lot, some pilots.
Many spies: republic SIS and imperial agents, and spy droids of course.
Jawas! Many theives and low lives.
INVESTIGATION
Scientists, researchers, some droids, some doctors, many officers/soldiers,
merchants that sell weapons or armor, jawas, gree, wookies, many high-tech or advanced species.
High tech species that might not yet be known to the core worlds.
Collectors & even some diplomats, pilots, some bounty hunters & madaloreans.
Many spies, soldiers and sith/jedi wanting to make sure the enemy does not get the advantage
with new materials and weaponry!
Some arms dealers, and merchants that offfer high end armors, shields and other gear!
DIPLOMACY
Medical droids, doctors, scientists, diplomats, jedi consulars, anyone who sells medpacks,
some stim merchants, light side merchants, mon calmari/aquatic species, many biotech trainers.
A pretty broad variety of people involved in medicine, biology and exotic biosciences.
Even some dark side merchants who delve into the... unnatural. Ways to cheat death!
Many twi-lek, wookies and other species that get enslaved a lot have tons of diplomacy missions just
waiting to get bought.
Plus species that are desperate like the Evocaii and others that need help, donations or protection
from the sith empire or the hutts!
A lot of republic, sith and unaligned intrigue. Even the Voss and hutts have some diplomacy missions.
Cloning missions can be possible, but those would be at least level 9 and most likely dark side!
Some of the good guy cantina bartenders/waitresses will point you towards a diplomacy mission.
Mainly because they know so many people.
STRONGHOLD MERCHANT IDEAS & EXAMPLES
There could be fleet merchants like this as well, within reason offering some things.
Class trainers, profession trainers, and PVP merchants as well as healing droids and the like.
Plus the cartel bazaar could be useful for this as well!
Becho Wychiee
Rodian Hutt Cartel merchant
Becho is a total piece of crap that offers a broad variety of stolen/questionable goods.
Becho offers:
Underworld missions & underworld metals & fabrics. Usually rank 7 or lower.
Some diplomacy missions: always darkside usually involving slavery, hutts and theft.
What he offers tends to be based on your underworld profession rank, he tries to keep up with you!
Sometimes he offers slicing missions!
Sometimes he offers diplomacy missions but they are always dark side!
He will occasionally offer pets, usually animals that hutts love to feed victims to down the road!
He occasionally sells rare/uncommon speeders that are definately stolen.
If you have done at least 5 hutt/cartel missions on any worlds he will lower his prices for you.
Seeing you as an ally and one of them.
Also if you are at least Dark 3 he will offer the same discount.
"You got my back, we know who you are.!" (-25% off from now on)
Aowdo Kinlian
Twi-Lek diplomat, core world goods
Aowdo is mainly a republic contact that offers goods from the core worlds.
Awodo offers diplomacy missions and diplomacy a lot of diplomacy supplies. Usually rank 7 of less.
His offers have nothing to do with your diplmacy skill he offers anything he has.
He offers some republic and jedi decorations as well as things from core world species.
Every once in a while he offers underworld silks!
The only profession recipes he will offer are artifice: dyes and synthweaving armor/clothing...
and even then pretty rarely.
He might offer some pets, mainly almost anything cute and cuddly.
He will give you a deal on goods if you have completed any 10 republic missions,
or any 10 missions that rescued/saved people from core worlds of any kind.
If you are at least Light 3 he will over the same discount.
"You are definately the kind of person this galaxy desperately needs!"
(-25% off from now on)
Ekk the builder
Wookie engineer, with 2 jawa companions. Medium box decoration personnel.
Ekk is a wookie engineer that seems to know how to take apart and fix almost anything!
He is known for designing jawa sandcrawlers and his reputation with jawas is legendary.
Ekk always offers some kind of investigation missions and materials!
Ekk often offers slicing goods, but not slicing missions. Stuff from salvage.
Ekk occasionally offers rare metals and compounds found from salvage!
Sometimes he offers underworld metals, but that's about it.
Ekk occasionally sells crafting recipes for: cybertech (usually ship components/armor/vehicles),
armstech and armormech! (The really rare ones aren't cheap, but they are offered a few times a month!)
Ekk sells jawa scraps from time to time, but not a lot of them unless they are the most common type.
The only stronghold decorations he offers tend to be about building, repair, tech and all manner
of work tools and equipment. Plus some wookie & jawa decorations.
Every once in a while he will roar at the jawas or other people near him!
The pets he offers will usually be droids, flying ships and collectable machinery.
Ekk will give you better prices if you have done at least 5 tattooine missions,
or at least 2 missions that helped/saved jawa &/or wookie lives!
"I'll give you special price!" (-25% off from now on)
NT-810
Droid slicer and astromech security droid
NT is an astromech perfectly suited for capital starships and hacking into enemy vessels and systems.
He/it could be republic or imperial, or neither.. he does't answer many questions
NT sells a lot of slicing missions, and slicing materials.
He always has at least 1 or 2 slicing missions for sale when he replenishes!
NT will offer other missions like: investigation, diplomacy and underworld but only if they involve
rescuing, repairing or freeing droids!
Apparently NT is part of the "droid underground" and does what he can to rescue droids from slavery and destruction.. this is what he is raising all these funds for!
NT occasionally sells profession crafting recipes for: cybertech, and even artifice (mainly shields and tech related artifice builds)
NT will periodically sell droid pets of all kinds!
NT offers some ship parts periodically but usually uncommon or rare ones not offered by other merchants.
armstech and armormech! (The really rare ones aren't cheap, but they are offered a few times a month!)
He offers some cybertech, ship and computer related decorations!
NT will give you better prices if you have done at least 5 missions on any world that involved
rescuing droids, prisoners of any kind, or killing sith.. for some reason.
He will offer the same discounts if your light/dark is balanced, or in between light 1 and dark 1.
"Your contributions to galactic stability are actually measurable.
Your existance matters to me." (-25% off from now on)
FLEET MERCHANTS
Artylaho Findolae
Human decorations/social items merchant, strongholds area.
Artylaho is all about things "fabulous" beautiful and amazing.
He is all about art, culture, fashion and damn near anything that has nothing to do with violence.
He loves to preserve historical artifacts as well.
He offers ALL social items available from all worlds, to save time you can get any of this stuff on the fleet!
He offers a lot of crafting missions for: archaeology (art and culture), underworld (silks mainly!) and diplomacy (culture, fashion, art and design).
He offers a lot of crafting supplies for the same mission needs as listed above.
He almost always has some kind of underworld silks for sale.
Stronghold Decorations: He offers/takes over a lot of the art/culture/history decorations..
most of which are permanently offered all year long.
But uncommon and rare decorations of these kind pop up on his merchandice periocially,
particularly if a player has a certain profession relating to these decorations! (underworld, diplomacy, etc.)
Every once in a while he offers food/cooking related recipes and supplies.. much like the cantinas do.
"Bulk Merchants"
Items bought bulk are usually -25% to -50% cheaper than buying them one item at a time!
There could be one republic, one imperial and one cartel merchant that offer "bulk" guild
decorations/personnel purchases. These bulk purchases tend to be several copies of the same item..
for example 25 republic/imperial troopers, 25 junker lights, and other similar items.
The main purpouse of the "bulk merchants" is to reward loyalty, and save time.
For example you could pay more and just buy a ton of republic or imperial guards if you need them.
Tons of junker or other lights, benches, beds and those sorts of things.
The most basic items in the game could be offered in groups of 25, 35 or even 50 to speed things along.
It also saves up on server lag.
Bulk merchants can also offer larger stacks of items offered by the decoration droids.
For example maybe you get 5 copies of a specific decorations build for only 3 or 4 industrial parts, and so on.
For the republic, imperial & hutt bulk merchants there may be a level requirement of faction loyalty requirement
to access certain specific items. But those factions there might be a choice of 1, 2 or 3 factions offered..
so if you have that rank in at least 1 of them, you're good!
OVERVIEW
At the end of the day this is just a means to get all 4 of these professions to offer more missions,
mainly to balance them out for underworld and slicing!
Plus the existing NPC merchants and characters are less "useless" when you revisit those worlds
and starting areas!
"Hey this guy sells weapons, and underworld stuff nice!"