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osuaaron

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  1. Seriously, Bioware. It's been 10 years or so since you've been around, and you've never figured it out. Hair is not a plastic, static .obj that sits on your head. You can't believe how angry that makes me. Oh look there's a bounty hunter female. How cool. Oh wow look at that red hair. Think that's possible in-game? Absolutely not. I know I'm completely insane but that's enough to make me fold my arms and just keep my money. Evolve.
  2. They really need to fix Ashara. I can't believe how they completely ignored a companion.
  3. Most games have the opposite problem - not enough servers, tons of lag, queue times as long as the DMV line. One would think it would certainly be easier to scale them down, but my thought is that BW has plans to raise the subscription rate, not lower it, therefore leaving them where they are is probably the plan. All speculation, of course.
  4. This. Galaga was cool in the 80's. Not now. I suppose freely flying to obscure asteroids and unmarked planets, landing, and gathering resources is completely insane to some people.
  5. OP, while your idea won't happen - I suggest trying flashpoints and/or quests that you vastly out-level. I find that it is almost a perfect representation.
  6. Imagine: social points for actually talking to people rather than killing things.
  7. Thank you, but again, two of the most popular games ever designed. How on earth is that a "risk" in any form or fashion? Just a rhetorical question, thanks for your reply.
  8. Farmville and the Sims are two of the most popular and sustaining games ever made. Why are some of the 'social elements' from these games not considered when producing an MMO these days? For example, SWG had "Farmville like" mechanics with its factories and farms. You could go anywhere and put down a machine to farm vapor. You could also build a house and turn it into your museum - or your shop if you wanted to. Why are these elements gone from MMOs when they clearly served as good "end game" content to keep people busy and not demanding another raid or new loots? I mean - there are times I just don't feel like murdering everything, but I still want to log in. I avoid SWTOR when I'm not in a killing mood.
  9. Just end healing all together and let everyone fend for themselves.
  10. Do you ever plan on adding "social elements" to the game such as housing, character customizations, cantina features to give us something to do that isn't fighting?
  11. Some kind of home, I don't care what kind. I want to do something other than kill stuff all the time. I want to set things up in my "abode" and come back a couple weeks later and have them be completed. I want to show off rare things I found, even if it's just for myself. I want to do things that's not killing other things or questing. I want a purpose for all this adventuring that's not "the next level". In SWG I went back to my house and spent endless hours working on things, decorating, farming, you name it. It kept me so busy I didn't know what to do with myself. Farmville mode: engage! okay that is all.
  12. I'm afraid I have to agree with many here, if you are only in the game for end-game, and have no interest in exploring other plotlines (clearly the legacy system is intended for players to have multiple characters) then yes, you should come back in a few months.
  13. I always laugh when Khem Val shoves his sword into the gigantic mass that is his back. He somehow has a fleshy, calloused sword sheath made out of his own skin and sinew. Most impressive.
  14. Hm. It would seem that this is the first actual competition a certain MMO has had in quite some time, if ever. My question is if there are in fact this many subscribers, where are they? I rarely see more than 30-40 on the various planets I visit.
  15. Cute response, but you're missing my point. They wouldn't re-record anything - unless they introduce new classes. Then they'd have to once again record a new voice for the entirety of the new class. From what I understand, that is expensive and time-consuming, and will likely cause Bioware to not introduce new classes. As for current classes, your character could very well have a different voice from 51-80, if the previous voice actor is no longer interested, or dies, or whatever. Get my drift? Unless - unless they recorded dialogue from 1-80 or whatever they anticipate the lifetime of the game to be. Which would explain the budget. That is a mystery.
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