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TyrFoge

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Everything posted by TyrFoge

  1. I hear you and relate that modulation to that too just seems misplaced on a Mandalorian helmet. I've never heard it used in any other media whatsoever including this game (previously). Usually its just more of a muffled slightly modulated sound.
  2. I posted this same thing in another thread. I couldn't agree more that the modulation on the helmet is off compared to not only in-game helmets of similar intended design but those Mandalorian in nature as well out of game. Imagine hearing: "He's no good to me dead" or "I can bring you in warm. Or I can bring you in cold." With that modulation...
  3. Oh Steve you're just being argumentative... Of course alot of players want this look and after seeing what they are capable of with the new Revan set they without a doubt can do a near 1:1 of it that players would enjoy. Why not? All I would include in the suggestion is please make sure it doesn't clip before release
  4. Both of those characters in particular wore outfits very befitting to an Old Republic aesthetic. They were almost a throwback (which was kind of the point). I don't see why something similar appearing in SWTOR would be emersion breaking.
  5. I can't speak to whether the modulation was "intended" or not but I couldn't agree more that the modulation on the helmet is off compared to not only in-game helmets of similar intended design but those Mandalorian in nature as well out of game. Imagine hearing: "He's no good to me dead" or "I can bring you in warm. Or I can bring you in cold." With that modulation... smh
  6. Also the *SPOILER* one we are referring get raised? I was a bit disappointed to see that they do not match up on the belt. But no matter what I'd say leave it alone if it meant lowering the other. It rests perfectly.
  7. Yup 2 whole dyes to be had but they are a hit, sell well, and look great on a lot of sets. Now how about giving them to us as Primary and Secondary dyes as well? Sure would be nice to get some new Primary and Secondary dyes period and a shame we don't have access to more color options really but I'd settle for those two right now
  8. Nice looking set. Almost a perfect homage to Cara Dune from The Mandalorian (it's intent) and it dyes well enough. I liked it. So much so I went to purchase it for my trooper but then I turned it around in the preview window to see how the rifle sat. Thank GAWD I did. Why BW WHY is there a coffee can attached to the back of this chestpiece? Just why... I know that threads in forums about armor pieces rarely get heard and there are almost never changes to CM sets post release are made so this is likely to fall on deaf ears get buried and go unanswered but I'll give it the old college try anyway... Get rid of the "backpack" on the back of this set please!
  9. So like...I don't see the bracer animation with the grappling hook on the Infamous Bounty Hunter set. Not that I'm really complaining since I didn't like the bizarre look of it anyway. Hopefully they keep it inactive. And what's the deal with the belt being a piece of the upper? Just curious...
  10. Absolutely. I get the Collectiors Edition argument and it makes sense to me that the set remain exclusive to those that bought it (Some exclusively JUST for that specific set) and as much as Id like that set too would be content with a new set that looks like you described but just "a bit different". There are several Sith Trooper/Imperial models around that adding those assets to a vender seems fairly easy. One thing to consider as CM trends seem to correspond with current SW content more often recently I'd not be surprised to see a death trooper set as seen most recently again on The Mandalorian or some other sets when the Bad Batch series comes out.
  11. This statement could very well hold true in a PvP setting and to a degree in PvE settings however this change really should be limited to PvP snd not include PvE in my opinion. Why does it HAVE to ne both?
  12. I might be inclined to agree that PT/VG is squishy in PvP but I can't agree with Jugg. Jugg aleady has plenty of DcDs to maintain survivability if you ask me.
  13. Someone explained to me once that they did this (manually delete the stacks after they should have been used) and that helps with damage output but I don't play PT/VG so I cannot say for certain.
  14. The 4 ceiling hooks in the main room are smaller than regular ceiling hooks. Once placed a "basic ceiling light" cannot be picked up. This is not a problem with any other ceiling hook in any other SH. I wish I had know this bug existed before decorating the whole thing. Now I can never replace the basic lights without "picking up room" which we all know is buggy (Yavin) and is likely to pick up the whole blasted SH.
  15. I would LOVE to see some new high res outrageous Amedala and prequel poofy Palpatine type outfits that state officials might wear.
  16. Boy do I wish this thread was named "more eye options". 👀 I'm ALWAYS a proponent for more character customizations whether it be eyes,hair,faces,wrinkles, scars,extra body types, etc but all that's also another thread(s). Heres the CM eye options I've been dying to see: -Killik joiner eyes and an all semi white (hazy) variant for blind characters. My blind Jedi would be ever so appreciative. -Proper Malgus and Zash Sith eyes. They gave us DS I-III eyes snd we're ever so grateful but these two Sith have eyes well beyond DS V in all their bloodshot glory. -Rakata tech possessed eyes in both the orange and a blue variant for LS chars. Be nice to have this option as a stand alone or if need be an extra option for cyborgs. Cyborgs have had 0 updated options since launch. -Heterochromia options of all these options of eyes and others already in game. I've wanted this for so long and now that Arn shows up sporting two different colored eyes rubbing my face in it I reallllly want this.
  17. I couldn't agree more with that sentiment. The Rascals Way blaster is definitely my favorite on my BH but man does it sound like a snare drum when using abilities that fire in rapid succession. There are alot of weapons like this. The Dark Unstable Honor Guard Saber sounding like a doorbell comes to mind. Being able to change the sound of weapons to player preference sure would solve alot of argument over "I like it" vs. "I hate it" and might even improve sales of items players don't buy SPECIFICALLY because of the sound despite liking the look.
  18. Don't. The Makeb reputation set is close but not the "same". The helmet is different than the set you are requesting and the light gray parts stay light gray even with a black/red dye. So it's a decent substitute but its no replacement by far.
  19. I've wondered the same thing. On both sides however I've (so far) gotten Dire Skulls 7 times and the Dar'Manda 5 but Nova Blades 0 so somethings off...
  20. I've been asking/hoping for a simple cloth strip to use as a head slot over the eyes that could be color matched for a long time. Others have as well. Something simple like Rahm Kota wore would be perfect for both blind RP characters and Miraluka alike. So +1 on that for sure. Also a +1 (can I make that 1000?) on more hairstyles. We definitely need more of options there. Especially for black characters. There is literally only 3 hairstyles that are made for that skin tone (1 super short, the other dreadlocks in a bun) and one of them are the CM Dreadlocks that have clipped so badly they are basically unusable since they came out *years* ago. (never fixed) That all said it would definitely be nice to get some more hairstyle options out there as well as some more FACIAL hair options too please!
  21. So when they retooled these to daily repeatable did they add back in the titles acquired from completing them? All search results on the subject of them are extremely outdated...
  22. Well that would be nice as well but I'm specifically talking about the "Achiever" objective in this thread which is 14,500 Conquest points towards a character that completes the Weekly of 10 won matches. Lets face it uless you are on a premade team that is just rolling over pug teams it takes far more than the min of 10 matches to achieve this weekly (don't even get me started on how weird the single daily of 1 does not add up to the weekly of 10). I won't make the claim that reaching CQ goal is difficult to reach by reaching the weekly I just think that having the Objective count towards only a SINGLE character throughout your legacy sounds a bit off. If a player is reaching the weekly goal on multiple characters they should be rewarded as such.
  23. Ok... Among the other Unranked issues with this new roll out (there's already significant amounts of posts about the tackling the subject I think) I am going to simply just deconstruct this thread to one simple issue. The Unranked Achiever CQ Objective. With this new system of only wins counting being a 1 off per legacy thing is pretty ridiculous. I propose not only is it daily repeatable but infinitely repeatable (it's not as if a toon can get it more than once per week anyway) with 0 point reduction for CQ points or experience. Having to choose which toon gets it what day is pretty unmanageable considering wins are fairly unpredictable.
  24. I get why they want to implement this. It's for the players who constantly leave during the match. There's one particular one that comes to mind that leaves so often that seeing "_________ has left the warzone" when she does this has become quite the meme. It gives PvPers a bit of a chuckle. So as I said "I get it" but I think it should only happen once the WZ begins just like our gear locks down once it starts at least until we get the to choose the WZ maps and excluding those matched into in-progress WZs. Getting penalized for leaving a WZ that's been in progress as a replacement for someone who rage quit seems a bit harsh...
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