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UnzeroAJ

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Everything posted by UnzeroAJ

  1. UnzeroAJ

    Excuse me @Keith

    Well butter my butt and call me bread..... or Fred.... anyways.... I thought one of the more recent updates increased Bolster, so I'm sorry about the miscommunication!
  2. You are a man among men! I'm passing that information along to my friends! Remove gear until you're under 242! Huzzah!
  3. The only class that is super-duper-suuuuuper overpowered is Sorceress. I just...can't....kill....them.
  4. How dare you correct me with solid information and facts. This forum has no space for you people
  5. In the name of balance, Sentinel/Marauder should get selfheals, an immunity to interrupts cooldown for using red mods, a reduction to ranged damage to make up for not being able to leap to ranged targets, and/or the ability to leap to a ground target (god that idea sounds delicious) Edit: You have to know....I'm kidding. About the selfheals.
  6. But, but! Sentinel/Marauder doesn't have a push! Or a pull! Or a teleport! Or immunity to interrupts (probably lying now)
  7. Sentinel/Marauder still can't leap to goal line in Huttball. Get in line!
  8. Yeah, over on Jedi Covenant matchmaking is horrible. Because only 8 people every queue.
  9. I really hope they make it so you can take Biochem and Cybertech on one character!! Reusable Stims/Adrenals/Grenades all on one toon WOOOOOOOOOOOO
  10. Wintrading, queuesyncing, skilled player, take your pick?
  11. UnzeroAJ

    Excuse me @Keith

    240 Item Level Requirement when the PVP Bolster is 242?
  12. Gear Legend: E = Enhancement or Implant or Earpiece; A = Augment; C = Crystal
  13. Seriously, I don't mean to be an idiot. I just don't think any class is overly squishy after you learn to kite and you learn to use your whole toolkit. I've met a lot of great Sorcerors and they can be very good, anything can.
  14. This thread was kind of pointless, my apologies, edited out all the idiot stuff I put
  15. HAHAHAHAHAHAHAHAHAHA. Ok, first off, hahahahaha. Now, here is the thing. You really.....really.....really need to be less vague with what you are saying, and actually give some definitive reason for why you think they need a buff. What this looks like, even to my untrained eye, is that you are having a "learn to play" issue, where you have simply not figured out one of the key aspects of the game. I don't know if you are in 230's, or if you use augments, or stims.. but let me tell you something. In PvE content they are in a good place right now. Not exactly the best...but viable. When I play my DPS Sage I do more damage per ability then I do on my Sentinel, but my Sentinel does many more attacks per minute. And Telekinetics/Lightning only got more powerful as more targets come into range. My heals Sage is almost unkillable, and not only does he almost always have the highest heals in every warzone, but is almost impossible to kill due to the insane amount of mobility I have. I have not once ever found any issue clearing any content on any of the specs for Sage/Sorceror. Could you at least be specific about what it is that you are having trouble with? TL;DR >>> Learn to play, bruh.
  16. Ironically, I've never felt more powerful on my Sage. I'm almost unkillable in nearly every situation and can even throw ofDPS while playing heals. Oh, well.
  17. So.... Update 8/31/2017 >>> Was pretty sure posting about the Heroic CXP bug was "publishing an exploit" which was against forum rules but they have addressed it and this post no longer is really important. I put this post up because I thought I was going to get banned for doing the heroics since it was obviously broken.
  18. I can understand the deserter debuff. But the enforcement of ignore working in PvP queues? What if people were to queue up, and then make premades? With a large enough ignore list, it would bring servers like JC to a screeching halt. No one would ever be able to queue because one of the people in the match had them on ignore. It would be abused. Maybe it wouldn't, but smaller servers would definitely feel the impact.
  19. Well, this all makes enough sense. Don't know what else to say really. I hope people get what they want, the real solution will be that good players will have more incentive to create premades so they don't get stuck with F2P/Preferred
  20. As much as I wanted to have constructive feedback, the honest answer to all of this, is that F2P being allowed to queue for Warzones is not nearly as important as addressing the myriad of issues in PVP. I never had a problem from the beginning with allowing them to play. But since unlimited warzones is a subscriber perk, hopefully they lower the price of the subscription if they are taking it away.
  21. I will definitely not disagree. Our biggest problem is a shrinking playerbase with an imbalanced Faction system. So you got people who queue up who know they will lose but do it anyway just for components. Even after three months I have almost no will left to play.
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