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Lohengrin

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Everything posted by Lohengrin

  1. Hello Ebon Hawk - I'm not entirely sure what I am looking for, but if there is such a thing as a semi-casual PvP focused guild, I think that would be it. A bit about me: I played SWTOR since early access in the first days - I primarily played PvP with a Smash Guardian, with some PvE when I was bored on a gunslinger. I left a few years ago, and came back around the time of the Light/Dark Event. I have a ton of characters, and I'm still trying to find out which style I like best, and have settled (so far) on Vengeance Guardian. I played a lot of PvP from 10-69, and just hit 70 yesterday and have started doing ranked solo. My first match involved a lot of yelling and swearing at me - I'm a quick learner, and have good awareness and patience, but prefer criticism to be a little more constructive. I'd like to settle in with a small-ish group of people who PvP together, and don't take it so seriously that they may have a seizure if I am too far away to guard. Regarding the semi-casual part - I am 44 and married. I have a 5 year old, and my wife is dealing with an illness - I play this game to have fun and escape, and my priorities are my family. Back in the day, though (circa WoW Vanilla) I was a hard core raider, theorycrafter, and elitist jerk. I'm still competitive and I hate to lose, but my priorities are a little more ... high level. My playtime is limited to the evenings weekends, and there are occasions in which I may be called away for an emergency (like if my 5 year old pukes on the carpet). My primary is Republic side, but as I said I have a ton of characters ...
  2. I seriously laughed out loud when I met that guy in Rishi (I think) who thought I was a murderous cannibal - he said, something like "No speak Basic!" Uhhh .. De Wanna Wanga!!"
  3. So is this something that generally is fixed automatically, or only via ticket?
  4. Hm, perhaps I've found a bug then? Prior to my leaving I had completed Smuggler and Jedi Knight (this was before any additional content, Corellia was the last mission). When I returned a few weeks ago, I logged in it shows 2/8 complete on the log-in screen. I've since completed Corellia for both my Trooper and Consular, but that hasn't updated on the log-in, it still shows 2/8. I assumed that in order to get that complete status, I had to do the extra content. Am I confused, or is this a bug?
  5. Hello all - I'm not technically a new player, I started at launch and later left ... then returned recently after a long hiatus, and I pretty much feel like a new player with all of the changes since my departure. Prior to my leaving, I had two classes completed - it seems that you have to do more (MUCH more) to get that "completion" status now, I guess my old guys are grandfathered in. Anyways - is there something in game that explicitly tells you which missions you have to do? I feel silly that I cannot find it. The reason I'm asking is because I'm at a bit of a decision point - I've done everything class-wise (on Consular) except The Hunt and Day of Dread, though I'm not entirely sure Day of Dread is a class mission. I can hit PLAY for Chapter I: The Hunt, which warns me that everything will break and the galaxy will be forever changed, and I also have Day of Dread (Oricon) yet to do. The Oricon mission is not purple ... does the Oricon mission complete the class, The Hunt? Or both?
  6. This video is pretty much a textbook example of what not to do in Void Star - you fight both away from, and with your back to the door; then, when the door goes down you keep fighting away from and with your back to the door instead of running as fast as you can to the bridge controls to prevent the attackers from lowering the bridges. I didn't see hacking from either side, but I can understand why your team would think you need hacks to win ...
  7. Animosity, you say? Wouldn't happen to be in Shien, would you?
  8. I love this part - I have NEVER understood why it starts the WZ before everyone has accepted, that makes absolutely no sense whatsoever. It is infuriating. If they make ONE change to warzones, please please let it be this Additionally, I don't know why joining a WZ in progress gives people the same 1 min timer. If you have 7 in a WZ, and the next person gets the pop and they wait the full timer and decide not to go in, that is a full minute the WZ has been without a player (unless I am misunderstanding the queueing mechanics). There should be a different mechanic for joining a WZ in progress, no timer and first come first serve.
  9. Lohengrin

    3 != 8 !!!!!!

    I don't understand how a match can start with 4, 5, or even 6 vs 8 ... it makes no sense and is not fun. And for those who stick it out, it is an epic trial of frustration, and - again - it is not fun at all. You enter the WZ knowing you are going to lose, knowing that you will get almost no valor or tokens, so why even bother with it? I do pvp for fun, but that is NOT FUN
  10. I'm going to start this off by saying my old age might be making my memory fuzzy ... but our CC breakers are supposed to clear roots, correct? The reason I ask is because I was in Huttball yesterday and got hit by a stun and a root which put me into full resolve. I used my CC breaker and was unable to move because I was still rooted. I went to my guild forums and complained about it, and a few guys told me that CC break never worked on roots to begin with. So now I'm beginning to question my own sanity (can't blame me after reading as many threads in this forum, really). First, did the CC break used to break root? I'm almost certain that it did and is supposed to; second, is anyone else experiencing the same issue with it NOT breaking roots now?
  11. My understanding was that you could take any armoring piece with a set-piece bonus - bought after 1.2 - and put it in an orange piece of gear and it would retain its bonus. What I am hearing now, is that the set bonuses only transfer on the end-game gear, War-Hero and Black Hole
  12. As I clearly stated, I bought both the orange modded armor, and the BM armor after 1.2 was deployed. As far as I know, those were the only requirements - if I'm wrong and it was stated elsewhere that there were other requirements, then I guess I'm okay with that, but according to their own patch notes here http://www.swtor.com/patchnotes/1.2.0/legacy: That last sentence, which mentions it not applying to all armoring mods, may be where the confusion is, but I'm still not quite sure what I did wrong here ...
  13. It's my understanding that if you take the armoring out of PvP gear, and place it inside an orange crafted gear that orange becomes a part of the set, as far as setpiece bonuses are concerned. Having said that, I bought Peacekeeper's Greaves [Augmented], and then bought the BM Vindicator Greaves. Both purchases made after 1.2 went live. I took the armoring mod out of the BM greaves and put them in the Peacekeeper Greaves, and the legs do not count towards my bonus. I thought that it might be a graphical bug and it just wasn't highlighting, but I dueled a guildmate to be sure, and the 4-piece set bonus did not kick in (for Guardians it's a damage buff following Force Leap). I'm just wondering if I did something wrong, if it's not implemented yet, or if this is bugged?
  14. I'm confused - what instadeaths are in 1.2? How is it better going from chained stuns to instant death? Or was that a typo?
  15. Your experience is not unique - every fresh 50 has to take their knocks, and it is a painful initiation. The best thing you can do is to get orange gear with as good mods as you can - for my guys, I have a Cybertech, and was able to outfit all artifact armor plating/mods. The Centurion set is easy to get, and will give you a significant performance boost and a little more survivability. If you saved up 1000/1000 Merc/WZ comms when you hit 50 for the Champ bags, you'll already have a few pieces right off the bat. Stick with it and get your Champ set and you will be okay ...
  16. That was sort of my point - that for the classes that shine there (JKs, and Consular), it is probably more fun. Still, if you get placed with a team that knows what they are doing, then you will have fun no matter what class you are. When everyone on the team is focused on scoring and not dueling in the pits on the opposite side, then it can be an exhilarating match - the most fun I have had in game was in a Huttball match where both teams were VERY good and skilled. Ended up 6-5, and it was an absolute blast ...
  17. Huttball is one of my favorite WZs, but I can certainly understand why people would not like it - my main is a Gunslinger, and I didn't enjoy it as much with him, but then I rolled a Guardian and the gameplay dynamics are so vastly different. I love Huttball on my Guardian - I also have a Commando and a Vanguard, and again the gameplay is vastly different with them, namely the lack of mobility the Guardian has. You just have to know your role and play it. Classes like Consulars and Jedi Knights really shine in Huttball, and the rest are primarily support
  18. I love it when I see guildies on the opposite team - we maul each other and then laugh about it in guild chat afterwards. We also have a large contingent on the Empire side, and often see guildmates (opposite faction) in the other WZs as well. It's fun, we all laugh about it afterwards and just enjoy it ...
  19. My only real issue with Resolve is that it begins to dissipate while the effect of the last CC is still applied. If it waited till the CC broke, THEN began to dissipate I think you would see a lot less people complaining about "chain CCs." Or not ... I'm sure there would still be something to complain about
  20. I've played sports pretty much all my life - soccer mainly, but also baseball and football. In my 35+ years of playing, I've been on teams covering the entire spectrum of skill, from league champions to basement dwellers struggling for a single win. Never have I played for a team that gave up when the game was lost - if it looked like you were giving up, you were yanked off the field and maybe booted from the team. I know WZs aren't necessarily analogous to real life sports, but I can't shake that mentality - I don't even care about personal stats or medals, I just want to win (I'm a defender in soccer, so that mentality translates well). That's in my DNA and won't ever change. If folks want to give in to save 3 minutes, then I'm not going to begrudge them that ... but I won't be a part of it. I'll fight tooth and nail and don't pay attention to the clock or score. If you don't want me on your team I won't be offended, but I'm not going to let the other team win regardless
  21. Level 50 pvp is a slog for a newly-minted 50. First off, you are flat-out going to be undergeared, no matter how much you prepare. My pvp alt just hit level 50 with all orange gear modded with artifact mods/armor from my Cybertech main - he saved up 1000/1000 comms, and hit 50 with maxed valor for the level and just got curbstomped - I'm not complaining, I completely expected it. You just have to expect the first few days are going to be tough - I actually feel guilty logging into a WZ because I know my teammates are looking at me and thinking, great here's another guy I have to carry. Some people will even leave the Ops group before the WZ starts. I just do my best to focus on objectives, whether it's knocking the ball carrier off the platforms, tagging players trying to cap - anything to be useful to the team to help a win and ignoring my damage. Only advice I can give you is to tough it out ...
  22. Agreed, it would be nice to know what they are planning, thinking, etc. It's distressing not knowing what's around the corner, and it's tough to have a lot of hope after seeing the debacle that has been Ilum, knowing that the same development team is working on it ...
  23. One of the best warzone battles I was in was a Civil War in a team of 7 undergeared pugs - we had 8, but someone didn't like what he saw and left. We capped left and then proceeded to get stomped - in fact the Imps got cocky and started fighting off the turrets and we managed stealth cap the right turret; Imps threw everything at us and it was a nonstop slugfest at the right turret, with us knocking people off, healers healing their butts off and just general mayhem ... occasionally, people would log in to be the potential 8th, and then log off - that happened maybe 2 or 3 times. Yet somehow we managed to defend the right turret long enough to get the win. Hands down the best WZ experience I've had to date, with an undergeared pug, a little creativity and perseverance (not to mention Imperial hubris)
  24. This is what really needs to be driven home - for the life of me, I cannot figure out why everyone except the development team can recognize the garbage that is Ilum
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