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OfirekittenO

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  1. Sorry but straight up this seems like a bad move. If you're culling abilities to simplify this isn't achieving this. You're taking away class utility, and not offering meaningful game-play differences based off this. Sentinel is really reliant on the damage from force clarity right now, while in PVE it has one of the only "useful" raid buffs. Undying keeps the mara balanced in PVE in terms of survivability. But force rend got buffed and you still have predation so balanced. What is the point of us testing this? If you were making actual changes to balance stats across classes, and modify abilities to give a more fun gameplay I would be totally on board with this. These changes aren't that. If you go ahead I will try the story and then unsub. The majority of PVE players I know and play with feel the same way. Bioware has a track record of not listening, I hope this time this won't be the case. EDIT: I appreciate the effort you guys are putting into being transparent. Just not happy with the changes being made!
  2. This sounds worryingly like you're nerfing PVE to accommodate PVP changes. Will difficulty be maintained in PVE? Will these changed PVE encounters be on PTS in the future with 7.0 class previews?
  3. For updated context: https://imgur.com/uEPxTg6 https://imgur.com/0erAA6I https://imgur.com/NO0nsw1 That's over 400 million conquest points by one group. 2 weeks ago this same group was able to compete head-to-head for the same planet as Stroke my Wookie on even footing and obtain ~150-200 million conquest points, or comfortably compete for one of the other planets to win. Notably for that competition with SMW they focused all their efforts on one guild that week I believe, as their other guilds weren't on the leaderboard at the time. Unfortunately I don't have screenshots of those, only going off memory.
  4. Last night my raid team was doing our (best yet!) timed attempt for DP NiM. One of our members made a mistake, which caused us to type /stuck in the hope we could recover the time lost quickly. However despite us wiping, the boss did not reset and continued to cast Endless Torment (enrage mechanic) over and over again. This occurred on Darth Malgus server, Republic side. My character was Xelthair, and this occurred around 22:32 GMT according to the in-game clock. Here is a clip showing what happened, as I think this describes the problem best! For context, one of our tanks (Maul Clone) had re-logged to Shadow for this boss, previously having played on a Guardian for the first two bosses.
  5. Had the same thing. Can see everything they've been messaging in general, in ops etc. They're even somehow on my ignore list twice!
  6. I've noticed a similar issue, despite having constantly played on the same server. Can see messages from someone I am certain was on my ignore list pre-legacy ignore being implemented. Re-ignored, and their legacy is certainly on my legacy ignore list now. Can still see messages regardless. Noticed this happening on both the original character that I ignored the player on, and other characters despite them all ignoring the player.
  7. Very possible that she has reasons other than money for taking the website down, or that the lease on the domain lapsed. GoFundMe may be an option, but there are other sources out there like Vulkk who are still going strong!
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