Thank-you Eric for keeping us in the loop as best you can & for being smart enough to not bother trying to give time estimates because even I know you do that & someone's going to BMC when it can't be met because one correction caused a cascade failure elsewhere. Here's to hoping the dev's are able to correct the code causing the unanticipated PITA issues without losing DAYS of game time. Correcting code is never very simple, especially when more then one programmer has been involved in a project that's ongoing over several years, making corrections, adding features, ect . . .
All of that increases potentially problematic interactions between different lines of code exponentially. The fact that even with the glitches, bugs & outright critical crashes that have occurred over the years Bioware has kept this game functional & mostly fun has earned my respect. Especially when you consider there are far more serious situations going on irl right now (like the Flooding in Texas, ect) we really don't have anything serious to ***** about when this game encounters the occasional performance error that Bioware Dev's work their Assets off trying to correct in a timely manner.
Add in the fact that Eric has been doing regular updates to inform us on how things are or are not progress, then I have nothing but respect. Especially in the face of the rather ungrateful, whiny & self-entitled slime sucking twatwuffles whom I'm sure make Eric & their fellow Community reps wonder just how old some of the players are in the forums & why their parents even let them have a computer (supervised or not) nvm this game!
Thank-you to all of the Bioware staff working to keep us in formed & fixing this current issue so we can return to gaming. Pay as much attention to the ones whom are acting like self-entitled slime suckers as you would to a flake of dander blowing off your friend's head!